30 results on '"Ou, Kuo-Liang"'
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2. Improving Elementary Students' Geometric Understanding Through Augmented Reality and Its Performance Evaluation.
3. Development of a Virtual Reality Memory Maze Learning System for Application in Social Science Education
4. Vocabulary Learning through Picture-Viewing and Picture-Drawing on Tablets
5. Promoting Motivation and Eliminating Disorientation for Web Based Courses by a Multi-User Game.
6. Vocabulary Learning Through Picture-Viewing and Picture-Drawing on Tablets
7. Effectiveness of AR Board Game on Computational Thinking and Programming Skills for Elementary School Students
8. Factors Influencing Learning Intention of Advanced Placement MOOCs: Insights from an Investigation into Information Technology Adoption
9. Application of Virtual Reality in Learning the Concepts of Special Relativity and Mass–Energy Equivalence
10. The Development of a Virtual Farm for Applications in Elementary Science Education
11. Application of Augmented Reality for Learning Material Structures and Chemical Equilibrium in High School Chemistry
12. An Instructional Design Using the Virtual Ecological Pond for Science Education in Elementary Schools
13. The Development of a Virtual Marine Museum for Educational Applications
14. Development of a virtual butterfly ecological system based on augmented reality and mobile learning technologies
15. Effectiveness of Virtual Reality on Attention Training for Elementary School Students
16. Use of Group Discussion and Learning Portfolio to Build Knowledge for Managing Web Group Learning
17. Web Learning Portfolios: A Tool For Supporting Performance Awareness.
18. Discovering Decision Knowledge from Web Log Portfolio for Managing Classroom Processes by Applying Decision Tree and Data Cube Technology.
19. Development of a Virtual Wetland Ecological System Using VR 360° Panoramic Technology for Environmental Education
20. Development of a Virtual Ecological Environment for Learning the Taipei Tree Frog
21. A Virtual Experiment for Learning the Principle of Daniell Cell Based on Augmented Reality
22. A Sun Path Observation System Based on Augment Reality and Mobile Learning
23. Development of a Lunar-Phase Observation System Based on Augmented Reality and Mobile Learning Technologies
24. A Study of Campus Butterfly Ecology Learning System Based on Augmented Reality and Mobile Learning
25. The Influence of a Motion-sensing and Game-based Mobile Learning System on Learning Achievement and Learning Retention
26. A Machine Learning Approach for Analyzing Musical Expressions of Piano Performance
27. The Development of a Virtual Marine Museum for Educational Applications
28. Instructional instruments for Web group learning systems.
29. Instructional instruments for Web group learning systems
30. MANAGING ACTIVITY DYNAMICS OF WEB BASED COLLABORATIVE APPLICATIONS
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