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1. Adaptively Learning to Recognize Symbols in Handwritten Early Music

5. Computing the Expected Edit Distance from a String to a PFA

6. Clustering of Strokes from Pen-Based Music Notation: An Experimental Study

8. Which Fast Nearest Neighbour Search Algorithm to Use?

9. Impact of the Initialization in Tree-Based Fast Similarity Search Techniques

10. Interactive Structured Output Prediction: Application to Chromosome Classification

11. Combining Elimination Rules in Tree-Based Nearest Neighbor Search Algorithms

12. Experimental Analysis of Insertion Costs in a Naïve Dynamic MDF-Tree

13. A Pruning Rule Based on a Distance Sparse Table for Hierarchical Similarity Search Algorithms

14. A Stochastic Approach to Median String Computation

16. SEDiL: Software for Edit Distance Learning

17. A Tabular Pruning Rule in Tree-Based Fast Nearest Neighbor Search Algorithms

18. Learning Multiplicity Tree Automata

19. Using Learned Conditional Distributions as Edit Distance

21. Testing Some Improvements of the Fukunaga and Narendra’s Fast Nearest Neighbour Search Algorithm in a Spelling Task

23. Learning Stochastic Finite Automata

29. A Fast Approximated k-Median Algorithm

31. Inferring Deterministic Linear Languages

34. Stochastic inference of regular tree languages

41. Identifying Left-Right Deterministic Linear Languages

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