13 results on '"Nierula, B"'
Search Results
2. P-1 Cortical excitability shapes somatosensory perception with spatiotemporally structured dynamics
- Author
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Stephani, T., primary, Hodapp, A., additional, Jamshidi Idaji, M., additional, Nierula, B., additional, Eippert, F., additional, Villringer, A., additional, and Nikulin, V.V., additional
- Published
- 2023
- Full Text
- View/download PDF
3. Cortical response variability is driven by local excitability changes with somatotopic organization
- Author
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Stephani, T., primary, Nierula, B., additional, Villringer, A., additional, Eippert, F., additional, and Nikulin, V.V., additional
- Published
- 2022
- Full Text
- View/download PDF
4. Manipulating the Perceived Shape and Color of a Virtual Limb Can Modulate Pain Responses
- Author
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Matamala-Gomez, M, Nierula, B, Donegan, T, Slater, M, Sanchez-Vives, M, Matamala-Gomez, Marta, Nierula, Birgit, Donegan, Tony, Slater, Mel, Sanchez-Vives, Maria V, Matamala-Gomez, M, Nierula, B, Donegan, T, Slater, M, Sanchez-Vives, M, Matamala-Gomez, Marta, Nierula, Birgit, Donegan, Tony, Slater, Mel, and Sanchez-Vives, Maria V
- Abstract
Changes in body representation may affect pain perception. The effect of a distorted body image, such as the telescoping effect in amputee patients, on pain perception, is unclear. This study aimed to investigate whether distorting an embodied virtual arm in virtual reality (simulating the telescoping effect in amputees) modulated pain perception and anticipatory responses to pain in healthy participants. Twenty-seven right-handed participants were immersed in virtual reality and the virtual arm was shown with three different levels of distortion with a virtual threatening stimulus either approaching or contacting the virtual hand. We evaluated pain/discomfort ratings, ownership, and skin conductance responses (SCRs) after each condition. Viewing a distorted virtual arm enhances the SCR to a threatening event with respect to viewing a normal control arm, but when viewing a reddened-distorted virtual arm, SCR was comparatively reduced in response to the threat. There was a positive relationship between the level of ownership over the distorted and reddened-distorted virtual arms with the level of pain/discomfort, but not in the normal control arm. Contact with the threatening stimulus significantly enhances SCR and pain/discomfort, while reduced SCR and pain/discomfort were seen in the simulated-contact condition. These results provide further evidence of a bi-directional link between body image and pain perception.
- Published
- 2020
5. Changes in shape and color of an embodied virtual arm modulate pain experience in healthy subjects
- Author
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Matamala-Gomez, M, Nierula, B, Slater, M, Sanchez-Vives Maria., V, Matamala-Gomez Marta, Nierula Birgit, Slater Mel, Sanchez-Vives Maria. V, Matamala-Gomez, M, Nierula, B, Slater, M, Sanchez-Vives Maria., V, Matamala-Gomez Marta, Nierula Birgit, Slater Mel, and Sanchez-Vives Maria. V
- Published
- 2018
6. Seeing an Embodied Virtual Hand is Analgesic Contingent on Colocation
- Author
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Nierula, B, Martini, M, Matamala-Gomez, M, Slater, M, Sanchez-Vives, M, Nierula Birgit., Martini Matteo., Matamala-Gomez Marta., Slater M., Sanchez-Vives M. V., Nierula, B, Martini, M, Matamala-Gomez, M, Slater, M, Sanchez-Vives, M, Nierula Birgit., Martini Matteo., Matamala-Gomez Marta., Slater M., and Sanchez-Vives M. V.
- Abstract
Seeing one's own body has been reported to have analgesic properties. Analgesia has also been described when seeing an embodied virtual body colocated with the real one. However, there is controversy regarding whether this effect holds true when seeing an illusory-owned body part, such as during the rubber-hand illusion. A critical difference between these paradigms is the distance between the real and surrogate body part. Colocation of the real and surrogate arm is possible in an immersive virtual environment, but not during illusory ownership of a rubber arm. The present study aimed at testing whether the distance between a real and a virtual arm can explain such differences in terms of pain modulation. Using a paradigm of embodiment of a virtual body allowed us to evaluate heat pain thresholds at colocation and at a 30-cm distance between the real and the virtual arm. We observed a significantly higher heat pain threshold at colocation than at a 30-cm distance. The analgesic effects of seeing a virtual colocated arm were eliminated by increasing the distance between the real and the virtual arm, which explains why seeing an illusorily owned rubber arm does not consistently result in analgesia. These findings are relevant for the use of virtual reality in pain management. Perspective Looking at a virtual body has analgesic properties similar to looking at one's real body. We identify the importance of colocation between a real and a surrogate body for this to occur and thereby resolve a scientific controversy. This information is useful for exploiting immersive virtual reality in pain management.
- Published
- 2017
7. Manipulating the Perceived Shape and Color of a Virtual Limb Can Modulate Pain Responses
- Author
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Birgit Nierula, Mel Slater, Maria V. Sanchez-Vives, Tony Donegan, Marta Matamala-Gomez, Matamala-Gomez, M, Nierula, B, Donegan, T, Slater, M, and Sanchez-Vives, M
- Subjects
medicine.medical_specialty ,amputee patients ,lcsh:Medicine ,Virtual reality ,Stimulus (physiology) ,pain perception ,telescoped effect ,behavioral disciplines and activities ,Article ,050105 experimental psychology ,03 medical and health sciences ,0302 clinical medicine ,Physical medicine and rehabilitation ,Pain perception ,Medicine ,0501 psychology and cognitive sciences ,business.industry ,amputee patient ,05 social sciences ,lcsh:R ,General Medicine ,virtual reality ,Pain responses ,Embodied cognition ,Positive relationship ,Telescoping effect ,Skin conductance ,business ,030217 neurology & neurosurgery - Abstract
Changes in body representation may affect pain perception. The effect of a distorted body image, such as the telescoping effect in amputee patients, on pain perception, is unclear. This study aimed to investigate whether distorting an embodied virtual arm in virtual reality (simulating the telescoping effect in amputees) modulated pain perception and anticipatory responses to pain in healthy participants. Twenty-seven right-handed participants were immersed in virtual reality and the virtual arm was shown with three different levels of distortion with a virtual threatening stimulus either approaching or contacting the virtual hand. We evaluated pain/discomfort ratings, ownership, and skin conductance responses (SCRs) after each condition. Viewing a distorted virtual arm enhances the SCR to a threatening event with respect to viewing a normal control arm, but when viewing a reddened-distorted virtual arm, SCR was comparatively reduced in response to the threat. There was a positive relationship between the level of ownership over the distorted and reddened-distorted virtual arms with the level of pain/discomfort, but not in the normal control arm. Contact with the threatening stimulus significantly enhances SCR and pain/discomfort, while reduced SCR and pain/discomfort were seen in the simulated-contact condition. These results provide further evidence of a bi-directional link between body image and pain perception.
- Published
- 2020
- Full Text
- View/download PDF
8. Seeing an Embodied Virtual Hand is Analgesic Contingent on Colocation
- Author
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Birgit Nierula, Marta Matamala-Gomez, Maria V. Sanchez-Vives, Mel Slater, Matteo Martini, Nierula, B, Martini, M, Matamala-Gomez, M, Slater, M, Sanchez-Vives, M, and Universitat de Barcelona
- Subjects
Male ,Hot Temperature ,Virtual reality ,User-Computer Interface ,0302 clinical medicine ,Human–computer interaction ,Medicine ,pain ,media_common ,Analgesics ,Realitat virtual ,05 social sciences ,Virtual Reality ,Pain Perception ,Illusions ,Neurology ,Touch Perception ,Visual Perception ,Dolor ,Immersive virtual environment ,Pain Threshold ,media_common.quotation_subject ,Illusion ,Pain ,Vibration ,050105 experimental psychology ,Virtual body ,03 medical and health sciences ,Young Adult ,Analgèsics ,Physical Stimulation ,Body Image ,Humans ,0501 psychology and cognitive sciences ,Pain modulation ,Communication ,business.industry ,Perspective (graphical) ,rubber hand illusion ,Pain management ,Hand ,Anesthesiology and Pain Medicine ,Embodied cognition ,virtual environments ,Space Perception ,body ownership ,Neurology (clinical) ,Analgesia ,business ,030217 neurology & neurosurgery - Abstract
Seeing one's own body has been reported to have analgesic properties. Analgesia has also been described when seeing an embodied virtual body colocated with the real one. However, there is controversy regarding whether this effect holds true when seeing an illusory-owned body part, such as during the rubber-hand illusion. A critical difference between these paradigms is the distance between the real and surrogate body part. Colocation of the real and surrogate arm is possible in an immersive virtual environment, but not during illusory ownership of a rubber arm. The present study aimed at testing whether the distance between a real and a virtual arm can explain such differences in terms of pain modulation. Using a paradigm of embodiment of a virtual body allowed us to evaluate heat pain thresholds at colocation and at a 30-cm distance between the real and the virtual arm. We observed a significantly higher heat pain threshold at colocation than at a 30-cm distance. The analgesic effects of seeing a virtual colocated arm were eliminated by increasing the distance between the real and the virtual arm, which explains why seeing an illusorily owned rubber arm does not consistently result in analgesia. These findings are relevant for the use of virtual reality in pain management.Perspective: Looking at a virtual body has analgesic properties similar to looking at one's real body. We identify the importance of colocation between a real and a surrogate body for this to occur and thereby resolve a scientific controversy. This information is useful for exploiting immersive virtual reality in pain management. (C) 2017 Published by Elsevier Inc. on behalf of the American Pain Society
- Published
- 2017
9. A multichannel electrophysiological approach to noninvasively and precisely record human spinal cord activity.
- Author
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Nierula B, Stephani T, Bailey E, Kaptan M, Pohle LG, Horn U, Mouraux A, Maess B, Villringer A, Curio G, Nikulin VV, and Eippert F
- Subjects
- Humans, Male, Adult, Female, Young Adult, Electrophysiology methods, Spinal Cord physiology, Electrophysiological Phenomena
- Abstract
The spinal cord is of fundamental importance for integrative processing in brain-body communication, yet routine noninvasive recordings in humans are hindered by vast methodological challenges. Here, we overcome these challenges by developing an easy-to-use electrophysiological approach based on high-density multichannel spinal recordings combined with multivariate spatial-filtering analyses. These advances enable a spatiotemporal characterization of spinal cord responses and demonstrate a sensitivity that permits assessing even single-trial responses. To furthermore enable the study of integrative processing along the neural processing hierarchy in somatosensation, we expand this approach by simultaneous peripheral, spinal, and cortical recordings and provide direct evidence that bottom-up integrative processing occurs already within the spinal cord and thus after the first synaptic relay in the central nervous system. Finally, we demonstrate the versatility of this approach by providing noninvasive recordings of nociceptive spinal cord responses during heat-pain stimulation. Beyond establishing a new window on human spinal cord function at millisecond timescale, this work provides the foundation to study brain-body communication in its entirety in health and disease., Competing Interests: The authors have declared that no competing interests exist., (Copyright: © 2024 Nierula et al. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.)
- Published
- 2024
- Full Text
- View/download PDF
10. Agency and responsibility over virtual movements controlled through different paradigms of brain-computer interface.
- Author
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Nierula B, Spanlang B, Martini M, Borrell M, Nikulin VV, and Sanchez-Vives MV
- Subjects
- Electroencephalography, Evoked Potentials, Humans, Movement, Brain-Computer Interfaces, Sensorimotor Cortex
- Abstract
Key Points: Embodiment of a virtual body was induced and its movements were controlled by two different brain-computer interface (BCI) paradigms - one based on signals from sensorimotor versus one from visual cortical areas. BCI-control of movements engenders agency, but not equally for all paradigms. Cortical sensorimotor activation correlates with agency and responsibility. This has significant implications for neurological rehabilitation and neuroethics., Abstract: Agency is the attribution of an action to the self and is a prerequisite for experiencing responsibility over its consequences. Here we investigated agency and responsibility by studying the control of movements of an embodied avatar, via brain-computer interface (BCI) technology, in immersive virtual reality. After induction of virtual body ownership by visuomotor correlations, healthy participants performed a motor task with their virtual body. We compared the passive observation of the subject's 'own' virtual arm performing the task with (1) the control of the movement through activation of sensorimotor areas (motor imagery) and (2) the control of the movement through activation of visual areas (steady-state visually evoked potentials). The latter two conditions were carried out using a BCI and both shared the intention and the resulting action. We found that BCI-control of movements engenders the sense of agency, which is strongest for sensorimotor area activation. Furthermore, increased activity of sensorimotor areas, as measured using EEG, correlates with levels of agency and responsibility. We discuss the implications of these results for the neural basis of agency., (© 2019 The Authors. The Journal of Physiology © 2019 The Physiological Society.)
- Published
- 2021
- Full Text
- View/download PDF
11. Mimicking Schizophrenia: Reducing P300b by Minimally Fragmenting Healthy Participants' Selves Using Immersive Virtual Reality Embodiment.
- Author
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Spanlang B, Nierula B, Haffar M, and Debruille JB
- Abstract
The most robust and clear biological index differentiating persons with schizophrenia from healthy controls is the drastic reduction of the amplitude of their P300b event-related brain potential (ERP). However, the cause of that reduction remains obscure. Nevertheless, the P300b belongs to the family of the late posterior positivities (LPPs) which are closely related to the consciousness of the meaning of the stimulus in the task for the participants themselves ( e.g., the: I am seeing the target stimulus for which I have to respond ) . The fragmentation of the self present in schizophrenia, could thus be the cause. If this were true, then P300bs should be somewhat reduced in healthy participants when their self representations are temporarily and minimally fragmented. We tested this hypothesis by using the innocuous fragmentation of the self that occurs in virtual reality (VR). There, participants can have a fragment of their self in an avatar they feel embodied in, within a VR room, while having another fragment of their self in their real body in the real room where they know they are. Our participants were thus equipped with a head mounted display in which they viewed a virtual room where a female humanoid avatar was facing them. She was lifting her right hand in synchrony with the participants, in order to induce in them a feeling of embodiment. Stimuli were a frequent green- and a rare red-disk, the oddball stimulus, occurring over the right hand of the avatar. Participants had to perform a Go/NoGo task, lifting their right hand to the frequent green disk and repressing this action for the oddball red disk. In the syncMove block of trials the avatar was lifting her right hand synchronously with the participant, disturbing her self representation as confirmed by the debriefing session. In the noMove block, the avatar remained immobile. In the classic block, only the red and the green disk were displayed on a monochrome background, neither the room nor the avatar were shown. As predicted, P300bs were found to be smaller in the syncMove block than in the noMove- and the classic-block in participants who had the classically large P300b oddball effect between ERPs to the frequent and those to the rare stimuli. Reduced P300bs of schizophrenia could thus be partly due to self fragmentation. Results may also open an avenue of research to the functional significance of LPPs and the content of the consciousness indexed by these potentials.
- Published
- 2019
- Full Text
- View/download PDF
12. Seeing an Embodied Virtual Hand is Analgesic Contingent on Colocation.
- Author
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Nierula B, Martini M, Matamala-Gomez M, Slater M, and Sanchez-Vives MV
- Subjects
- Body Image, Hot Temperature, Humans, Illusions psychology, Male, Physical Stimulation, Touch Perception, User-Computer Interface, Vibration, Young Adult, Hand, Pain Perception, Pain Threshold psychology, Space Perception, Virtual Reality, Visual Perception
- Abstract
Seeing one's own body has been reported to have analgesic properties. Analgesia has also been described when seeing an embodied virtual body colocated with the real one. However, there is controversy regarding whether this effect holds true when seeing an illusory-owned body part, such as during the rubber-hand illusion. A critical difference between these paradigms is the distance between the real and surrogate body part. Colocation of the real and surrogate arm is possible in an immersive virtual environment, but not during illusory ownership of a rubber arm. The present study aimed at testing whether the distance between a real and a virtual arm can explain such differences in terms of pain modulation. Using a paradigm of embodiment of a virtual body allowed us to evaluate heat pain thresholds at colocation and at a 30-cm distance between the real and the virtual arm. We observed a significantly higher heat pain threshold at colocation than at a 30-cm distance. The analgesic effects of seeing a virtual colocated arm were eliminated by increasing the distance between the real and the virtual arm, which explains why seeing an illusorily owned rubber arm does not consistently result in analgesia. These findings are relevant for the use of virtual reality in pain management., Perspective: Looking at a virtual body has analgesic properties similar to looking at one's real body. We identify the importance of colocation between a real and a surrogate body for this to occur and thereby resolve a scientific controversy. This information is useful for exploiting immersive virtual reality in pain management., (Copyright © 2017. Published by Elsevier Inc.)
- Published
- 2017
- Full Text
- View/download PDF
13. No somatotopy of sensorimotor alpha-oscillation responses to differential finger stimulation.
- Author
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Nierula B, Hohlefeld FU, Curio G, and Nikulin VV
- Subjects
- Adult, Electric Stimulation, Electroencephalography, Female, Humans, Male, Signal Processing, Computer-Assisted, Brain Mapping, Evoked Potentials, Somatosensory physiology, Fingers innervation, Somatosensory Cortex physiology
- Abstract
The somatotopic layout of the primary somatosensory cortex is known for its fine spatial structure as delineated in single cell recordings and macroscopic EEG evoked responses. While a gross somatotopic layout has been revealed also for neuronal oscillations responding to sensorimotor stimulation of distant body parts (e.g. hand vs. foot), it is still unclear whether these oscillatory dynamics exhibit fine spatial layout comparable to those found in evoked responses. In twelve healthy subjects we applied electric stimuli to the first (D1) and fifth finger (D5) of the same hand while performing high-density electroencephalography. We used Common Spatial Pattern analysis to optimally extract components showing the strongest Event-Related Desynchronization (ERD) in neuronal alpha oscillations. In agreement with the previous studies, dipole locations of Somatosensory Evoked Potentials (SEPs) confirmed the existence of spatially distinct representations of each finger. In contrast, dipole locations of alpha-ERD patterns did not yield spatially different source locations, indicating that the stimulation of different fingers most likely resulted in oscillatory activity of overlapping neuronal populations. When both fingers were stimulated simultaneously the SEP dipole strength was found increased in comparison to a stimulation of either finger alone, in agreement with spatially distinct SEP to finger stimulation. The strength of ERD, on the other hand, was the same regardless of whether either one or both fingers were stimulated. Our findings might reflect anatomical constraints on the sequential temporal activation of fingers' skin where almost simultaneous activation of many fingers usually occurs in everyday activities, such as grasping or holding objects. Such simultaneity is unlikely to benefit from slow amplitude modulation of alpha oscillations, which would rather be beneficial for contrasting somatosensory processing of distinct body parts., (Copyright © 2013 Elsevier Inc. All rights reserved.)
- Published
- 2013
- Full Text
- View/download PDF
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