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478 results on '"Multiplayer game"'

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1. Mutually Imperceptible Skill Adjustment in VR for Making Hyakunin Isshu Karuta Inclusive

3. Teamwork Training With a Multiplayer Game in Health Care: Content Analysis of the Teamwork Principles Applied.

4. LAS MUJERES SOSTIENEN (MÁS DE) LA MITAD DEL CIELO: EXAMINANDO LAS MOTIVACIONES, LOS COMPORTAMIENTOS Y EL CAPITAL SOCIAL EN UN JUEGO MULTIJUGADOR POPULAR ENTRE LAS JUGADORAS.

5. Quantifying attractiveness of incomplete-information multi-player game: case study using DouDiZhu

6. Case Study: Game Character Creation Process

7. A Framework for Preadolescent Programmers to Create Cooperative Multiplayer Reading Games

8. A multiplayer game model to detect insiders in wireless sensor networks

9. Raising Awareness on Archaeology: A Multiplayer Game‐Based Approach With Mixed Reality.

10. The Design and Evaluation of a Multiplayer Serious Game for Pharmacy Students.

11. Model-free adaptive optimal control for nonlinear multiplayer games with input disturbances.

12. A Novel Serious Game for Trust-Related Data Collection in Supply Chains

13. GELENEKSEL ÇOCUK OYUNLARINDAN ÇOK OYUNCULU ÇEVRİMİÇİ OYUNLARA: SOSYAL GELİŞİM ALANLARI ÜZERİNE BİR DEĞERLENDİRME.

14. Multiplayer Speculation, Interest Coalition, and Housing Prices Fluctuations.

15. Communication Models in Asynchronous Multiplayer Video Games

16. Communication Models in Asynchronous Multiplayer Video Games

18. Proposed Model of Multiplayer Matching Game Plugins Using Websocket in Moodle.

19. Multiplayer games as extension of misère games.

20. Decision-making with reference information.

21. Nature of Attractive Multiplayer Games: Case Study on China’s Most Popular Card Game—DouDiZhu

22. Players' Stories and Secrets in Animal Crossing

23. Evolutionary multiplayer game analysis of accounts receivable financing based on supply chain financing

24. Creating game user interfaces and handling user interactions using PyGame : Multiplayer game and AI game

25. Designing a Multiplayer Game for Inflight Entertainment Systems

26. Development of demonstration video game regarding development of networked video games

27. A Multiplayer Learning Game based on Mixed Reality to Enhance Awareness on Archaeology

28. Method for Constructing Artificial Intelligence Player With Abstractions to Markov Decision Processes in Multiplayer Game ofMahjong

29. Synthesizing Loop Invariants Through a Multiplayer Game

30. We-intention to continue playing mobile multiplayer games: the role of social play habit

31. Criterion for the existence of a consistent protocol in a partial erasure channel

32. A Distributed Multiplayer Game to Promote Active Transport at Workplaces: User-Centered Design, Implementation, and Lessons Learned

33. OVERVIEW OF ADVANTAGES AND DISADVANTAGES OF GAME ENGINES. RATIONALE FOR THE CHOICE OF TOOLS AND TECHNOLOGIES FOR DEVELOPMENT OF THE CLIENT PART OF GAME APPLICATIONS

34. Event‐triggered control of input‐affine nonlinear interconnected systems using multiplayer game

35. Provider risks connected with uncertainty in the legal nature of online games’ terms of use

36. A Two-Stage Optimization Model for Large-Scale Group Decision-Making in Disaster Management: Minimizing Group Conflict and Maximizing Individual Satisfaction

37. Study of an Application Development Environment Based on Unity Game Engine

38. Game Modelling and Strategy Research on Trilateral Evolution for Coal-Mine Operational Safety Production System: A Simulation Approach

39. I'm just trolling: The role of normative beliefs in aggressive behaviour in online gaming

40. Guides Are Many Things

41. Examination of the Hexad User Types and their Relationships with Gender, Game Mode, and Gamification Experience in the Context of Open and Distance Learning

42. Programming Human-Robot Interactions for Teaching Robotics within a Collaborative Learning Open Space: Robots Playing Capture the Flag Game

43. Toward a Design Theory of Game-Mediated Social Experiences - A Study of Among Us

44. AI Coach for Battle Royale Games

45. Network Partitioning as Cooperative Games with Costs of Links

46. Decentralized Online Multiplayer Game Based on Blockchains

47. Employing Stochastic Multiplayer Games to Support Self-Organization over Ad Hoc Networks

48. Social dilemma structure hidden behind traffic flow with route selection.

49. Exploring the effects of integrating self-explanation into a multi-user game on the acquisition of scientific concepts.

50. Possibilities and Limitations of Transferring an Educational Simulation Game to a Digital Platform.

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