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164 results on '"Muñoz-Cristóbal, Juan A."'

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1. Examining Competency Alignment: A Scholarly Approach to Engineering Practice Scripts

3. Diseño, Administración y Seguridad de Redes. Prácticas guiadas de laboratorio

4. Analytics for Learning Design: A Layered Framework and Tools

5. 4FAD: A Framework for Mapping the Evolution of Artefacts in the Learning Design Process

6. How Gamification Is Being Implemented in MOOCs? A Systematic Literature Review

7. Automatic Group Formation in a MOOC Based on Students’ Activity Criteria

8. From Low-Scale to Collaborative, Gamified and Massive-Scale Courses: Redesigning a MOOC

9. Bucket-Server: A System for Including Teacher-Controlled Flexibility in the Management of Learning Artifacts in Across-Spaces Learning Situations

10. Seminarios de Edición Web

11. Seminarios sobre Imagen Digital y Vectorial

12. Seminarios sobre Animación 3D

13. Coming down to Earth: Helping Teachers Use 3D Virtual Worlds in Across-Spaces Learning Situations

14. Supporting Teacher Orchestration in Ubiquitous Learning Environments: A Study in Primary Education

15. GLUEPS-AR: A System for the Orchestration of Learning Situations across Spaces Using Augmented Reality

16. Making Learning Designs Happen in Distributed Learning Environments with GLUE!-PS

17. Lost in Translation from Abstract Learning Design to ICT Implementation: A Study Using Moodle for CSCL

18. GLUE!-PS: A Multi-language Architecture and Data Model to Deploy TEL Designs to Multiple Learning Environments

23. Semantic OrientaTree: Integración en Linked Open Data de una aplicación móvil de orientación deportiva con enfoque educativo

25. Sharing the Burden: Introducing Student-Centered Orchestration in Across-Spaces Learning Situations

26. OrientaTree. Aplicación móvil para la realización de actividades educativas geolocalizadas en el medio natural

28. Physical education practicum in the natural environment: linking physical and virtual spaces

29. RELATEC : revista latinoamericana de tecnología educativa

30. Analytics for learning design: A layered framework and tools

33. Game of Blazons: Helping teachers conduct learning situations that integrate web tools and multiple types of augmented reality

34. 4FAD: A framework for mapping the evolution of artefacts in the learning design process

35. LA ORIENTACIÓN EN EL MEDIO NATURAL: APRENDIZAJE UBICUO MEDIANTE EL USO DE TECNOLOGÍA

36. Orienteering in the natural environment: ubiquitous learning through the use of technology

37. Tándem : didáctica de la educación física

38. Gamifying Collaborative Activities in MOOCs

39. European MOOCs Stakeholders Summit, EMOOCs 2017 (5º. 2017. Madrid)

40. Recursos tecnológicos para el aula de Educación Física en el Medio Natural

41. Toward Criteria-Based Automatic Group Formation in MOOCs

42. EMOOCs 2017: European MOOCs Stakeholders Summit

43. Marco para el Análisis de la Colaboración y la Gamificación en MOOC

44. Toward Multimodal Analytics in Ubiquitous Learning Environments

45. Multimodal Learning Analytics Workshop (6º. 2017. Vancouver, Canada)

46. European Conference on Technology Enhanced Learning (12º. 2017. Tallinn, Estonia)

48. Learning Buckets: Helping Teachers Introduce Flexibility in the Management of Learning Artifacts Across Spaces

49. Monitoring for awareness and reflection in ubiquitous learning environments

50. Using virtual learning environments in bricolage mode for orchestrating learning situations across physical and virtual spaces

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