160 results on '"Milosz, Marek"'
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2. 3D scanning and modeling of highly detailed and geometrically complex historical architectural objects: the example of the Juma Mosque in Khiva (Uzbekistan)
3. Three-Dimensional Digitization of Documentation and Perpetual Preservation of Cultural Heritage Buildings at Risk of Liquidation and Loss—The Methodology and Case Study of St Adalbert’s Church in Chicago
4. A Real-Time Dynamic Gesture Variability Recognition Method Based on Convolutional Neural Networks
5. An Automated Support System in a Remote Laboratory in the Context of Online Learning
6. Continuous Sign Language Recognition and Its Translation into Intonation-Colored Speech
7. Analysis of the Consistency of Prerequisites and Learning Outcomes of Educational Programme Courses by Using the Ontological Approach
8. Special Issue on 3D Information Technologies in Cultural Heritage Preservation and Popularization—Motivations, Works Overview, and the Future
9. Investments Decision Making on the Basis of System Dynamics
10. The Perception of the One-Semester International Academic Mobility Programme by Students of Computer Science
11. Acquiring the History of the City with Collaborative Game Based Learning
12. The “Architectural Jewels of Lublin” Game as a Tool for Collaborative Interactive Learning of History
13. 3D technologies for intangible cultural heritage preservation—literature review for selected databases
14. Development of an algorithm for solving the problem of optimal control on a finite interval for a nonlinear system of a three-sector economic cluster
15. Preliminary Application of the Algorithm Highlighting Petroglyph Patterns
16. Methodology of 3D Scanning of Intangible Cultural Heritage—The Example of Lazgi Dance
17. An Automated Support System in a Remote Laboratory in the Context of Online Learning
18. Computer Science Studies in English from the Perspective of Students and Business
19. Modeling and Optimization of the Production Cluster
20. Documenting the geometry of large architectural monuments using 3D scanning – the case of the dome of the Golden Mosque of the Tillya-Kori Madrasah in Samarkand
21. Eye Tracking—An Innovative Tool in Medical Parasitology
22. Architectural Jewels of Lublin
23. The Use of Steganography to Control Multimedia Players
24. 3D Information Technologies in Cultural Heritage Preservation and Popularisation.
25. 3D Scanning and Visualization of Large Monuments of Timurid Architecture in Central Asia -- A Methodical Approach
26. Virtual and interactive museum of archaeological artefacts from Afrasiyab – An ancient city on the silk road
27. Identification of the oculo-motor system based on the Volterra model using eye tracking technology
28. Development of Extensive Polish Handwritten Characters Database for Text Recognition Research
29. 3D INFORMATION TECHNOLOGIES IN CULTURAL HERITAGE PRESERVATION AND POPULARIZATION - A SERIES OF SEMINARS FOR MUSEOLOGISTS MADE BY COMPUTER SCIENTISTS
30. KYRGYZ STUDENTS' WILLINGNESS AND EXPECTATIONS TO UNDERTAKE JOINT INTERNATIONAL MASTER’S STUDIES IN COMPUTER SCIENCE
31. Usability Testing of e-Government Online Services Using Different Methods – a Case Study
32. Investments Decision Making on the Basis of System Dynamics
33. The Perception of the One-Semester International Academic Mobility Programme by Students of Computer Science
34. Acquiring the History of the City with Collaborative Game Based Learning
35. The 'Architectural Jewels of Lublin' Game as a Tool for Collaborative Interactive Learning of History
36. The Optimal Control Problem with Fixed-End Trajectories for a Three-Sector Economic Model of a Cluster
37. Overseas Use of the Remote Laboratory NetLab
38. Gamification in Engineering Education – a Preliminary Literature Review
39. ANALYSIS OF TRENDS IN ICT AND ITS IMPLICATION IN HIGHER EDUCATION CURRICULA
40. WHAT PROGRAMMING LANGUAGE SHOULD BE TAUGHT TO COMPUTER SCIENCE STUDENTS? – THAT IS THE QUESTION
41. WORLD WIDE EDUCATION OF CULTURE HERITAGE USING NEW TECHNOLOGIES – "3D DIGITAL SILK ROAD" PORTAL CASE STUDY
42. ICT STUDIES IN ENGLISH – A STUDY OF A PHENOMENON DYNAMIC AMONG KAZAKH STUDENTS
43. ADJUSTING THE UNDERGRADUATE COMPUTER SCIENCE CURRICULA TO LABOUR MARKET REQUIREMENTS BASED ON THE ACM/IEEE MODEL
44. Determination of ceramic tile colour surface areas on the medieval Sher-Dor Madrasah mosaic in Samarkand – Problems and solutions
45. Problems of Optimal Control for a Class of Linear and Nonlinear Systems of the Economic Model of a Cluster
46. COMPUTER SCIENCE STUDENTS’ PERCEPTION OF ONE-SEMESTER INTERNATIONAL ACADEMIC MOBILITY – A COMPARATIVE POLISH AND KAZAKH STUDY
47. NEEDS OF KYRGYZ ICT INDUSTRY AND ACM/IEEE COMPUTING CURRICULA
48. Optimisation of Discrete Processes with Bounded Control
49. STUDENTS’ READINESS FOR ONE-SEMESTER INTERNATIONAL ACADEMIC MOBILITY – A COMPARATIVE STUDY AMONG POLISH AND UZBEK COMPUTER SCIENCE STUDENTS
50. ANALYSIS AND IMPROVEMENT OF A NATURAL USER INTERFACE OF THE COMPUTERIZED BOARD GAME "ARCHITECTURAL JEWELS OF LUBLIN"
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