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43 results on '"Michal Kafri"'

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1. Association of health behaviors with function and health-related quality of life among patients with Parkinson’s disease

2. Assessing the impact of a knowledge translation intervention on physical therapists’ self-efficacy and implementation of motor learning practice

3. COVID-19 social distancing: negative effects on people with Parkinson disease and their associations with confidence for self-management

4. Compensatory movement strategies differentially affect attention allocation and gait parameters in persons with Parkinson’s disease

5. Performance in complex life situations: effects of age, cognition, and walking speed in virtual versus real life environments

6. Testing a new active learning approach to advance motor learning knowledge and self-efficacy in physical therapy undergraduate education

7. Walking and Sitting Time after a Stroke: A Comparison of Shifts and Changes over Time within an Acute Care Setting

11. Self-management and its Associations with Function and Health Related Quality of Life among People with Multiple Sclerosis

12. Physical therapists’ perspectives of the construct of motor learning, and their motor learning-based practice: a qualitative study

13. From Motor Learning Theory to Practice: A Scoping Review of Conceptual Frameworks for Applying Knowledge in Motor Learning to Physical Therapist Practice

14. Performance in complex life situations: effects of age, cognition, and walking speed in virtual versus real life environments

15. Implementation of motor learning principles in physical therapy practice: Survey of physical therapists’ perceptions and reported implementation

16. AGE-RELATED DIFFERENCE IN PERFORMANCE OF A COMPLEX ACTIVITY IN A REAL VERSUS SIMULATED SHOPPING MALL

17. Functional Performance and Balance in the Oldest-Old

18. Participation outcomes differed between video game-based balance training and standard of care training: Pilot clinical trial

19. Using virtual reality simulation to study navigation in a complex environment as a functional-cognitive task; A pilot study

20. Therapeutic Effects of Functional Electrical Stimulation on Gait in Individuals Post-Stroke

21. EMG activity of finger flexor muscles and grip force following low-dose transcutaneous electrical nerve stimulation in healthy adult subjects

22. The influence of cognitive-emotional tasks as autobiographical memory recollection and future projections during walking on walking characteristics in the elderly

23. Effects of Integrated Motor Imagery Practice on Gait of Individuals With Chronic Stroke: A Half-Crossover Randomized Study

24. Feasibility of Virtual Reality Augmented Cycling for Health Promotion of People Poststroke

25. External validity of post-stroke interventional gait rehabilitation studies

26. High-Level Gait Disorder: Associations with Specific White Matter Changes Observed on Advanced Diffusion Imaging

27. Revealing voxel correlation cliques by functional holography analysis of fMRI

28. Is There Evidence That Active Videogames Increase Energy Expenditure and Exercise Intensity for People Poststroke and with Cerebral Palsy?

29. Activation of selected frontal trunk and extremities muscles during rolling from supine to side lying in healthy subjects and in post-stroke hemiparetic patients

30. Delineating gray and white matter involvement in brain lesions: three-dimensional alignment of functional magnetic resonance imaging and diffusion-tensor imaging

31. Changes in axonal morphology in experimental autoimmune neuritis as studied by highb-value q-space1H and2H DQF diffusion magnetic resonance spectroscopy

32. High metabolic cost and low energy expenditure for typical motor activities among individuals in the chronic phase after stroke

33. Highb-valueq-space analyzed diffusion-weighted MRI: Application to multiple sclerosis

34. Validity of Virtual Reality Environments for Sensorimotor Rehabilitation

35. Energy expenditure and exercise intensity of interactive video gaming in individuals poststroke

36. Abstract WP317: High Metabolic Cost of Mobility and Balance Activities in Individuals Post-Stroke

37. Nintendo wii sports and wii fit game analysis, validation, and application to stroke rehabilitation

38. Energy demands of individuals post-stroke during interactive video gaming

39. Walking speed, unilateral leg loading, and step symmetry in young adults

40. Effects of antecedent TENS on EMG activity of the finger flexor muscles and on grip force

41. Inhibition of Ras attenuates the course of experimental autoimmune neuritis

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