107 results on '"Mentzelopoulos, Markos"'
Search Results
2. Game-based Learning Mars EcoVenture: Rover's Odyssey
3. Enhancing Learning through conversational AI: An Approach to Ocean Conservation and Recycling Education
4. Learning Languages and Complex Subjects with Memory Palaces
5. REVRLaw: An Immersive Way for Teaching Criminal Law Using Virtual Reality
6. Natural User Interfaces in Volume Visualisation Using Microsoft Kinect
7. Football Video Annotation Based on Player Motion Recognition Using Enhanced Entropy
8. 3D Hand Pose Estimation with Neural Networks
9. Model Probability in Self-organising Maps
10. An Unsupervised Method for Active Region Extraction in Sports Videos
11. Work-in-progress-Gamifying the process of Learning Sign Language in VR
12. Work-In-Progress—CrimOPS—Gamified Virtual Simulations for Authentic Assessment in Criminology
13. Virtual Environments and Advanced Interfaces
14. Active Foreground Region Extraction and Tracking for Sports Video Annotation
15. Special Session — Students on Game Immersion Workshop
16. Using Serious Games for Learning British Sign Language Combining Video, Enhanced Interactivity, and VR Technology
17. Natural User Interfaces in Volume Visualisation Using Microsoft Kinect
18. 3D Hand Pose Estimation with Neural Networks
19. Football Video Annotation Based on Player Motion Recognition Using Enhanced Entropy
20. Model Probability in Self-organising Maps
21. An Unsupervised Method for Active Region Extraction in Sports Videos
22. Using Serious Games for Learning British Sign Language Combining Video, Enhanced Interactivity, and VR Technology
23. Exploring Immersive Technologies in Learning
24. Doctoral Colloquium—A Methodology to Evaluate the Use of Serious Games in Achieving Deep Learning: An Application for Andragogy in Human Resource Development
25. Adult Learning Sign Language by combining video, interactivity and play
26. Deep Learning Using Serious Games: An Application for Andragogy in Human Resource Development
27. Adult Learning Sign Language by combining video, interactivity and play
28. An Evaluation of the Efficacy of a Perceptually Controlled Immersive Environment for Learning Acupuncture
29. Performance evaluation of a statistical and a neural network model for nonrigid shape-based registration
30. Quiz Cube: An AR mobile learning application
31. Perceptual User Interface Framework for Immersive Information Retrieval Environments (An Experimental Framework for Testing and Rapid Iteration)
32. Perceptually captured gesture interaction with immersive information retrieval environments: An experimental framework for testing and rapid iteration
33. Edu-simulation: A serious games platform designed to engage and motivate students
34. Small and flexible web based framework for teaching QR and AR mobile learning application development
35. Treasure hunt pervasive games in cultural organisations
36. Hardware Interfaces for VR Applications: Evaluation on Prototypes
37. A dynamic role-playing platform for simulations in legal and political education
38. Human computer interaction using gestures for mobile devices and serious games: A review
39. Football Video Annotation Based on Player Motion Recognition Using Enhanced Entropy
40. 3D Hand Pose Estimation with Neural Networks
41. Active Foreground Region Extraction and Tracking for Sports Video Annotation
42. Model Probability in Self-organising Maps
43. A semi-parametric approach for football video annotation
44. Adaptive learning in motion analysis with self-organising maps
45. Human Computer Interaction using gestures for mobile devices and serious games: A review sotirios spanogianopoulos.
46. Active Foreground Region Extraction and Tracking for Sports Video Annotation
47. Simulation game for training new teachers in class management
48. Explosive ordinance disposal
49. Key-frame extraction algorithm using entropy difference
50. Investigating Children’s Immersion in a High-Embodied Versus Low-Embodied Digital Learning Game in an Authentic Educational Setting
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