1,316 results on '"Media violence"'
Search Results
2. Chapter 15 - Impact of Violence Exposure on Children
- Author
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Augustyn, Marilyn C., McConnico, Neena, and Zuckerman, Barry S.
- Published
- 2025
- Full Text
- View/download PDF
3. A Theoretical Framework for the Detrimental Effects of Media Violence Exposure on Young People.
- Author
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PIELE, Maria Diana
- Subjects
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YOUNG adults , *SOCIAL media , *CHILD behavior , *PARENTING , *HORROR films - Abstract
Multiple forms of violence have emerged in the media over recent decades, and their impact on the public has been the focus of extensive global research. This research often links media violence to an increase in aggression, particularly among young people and children. The purpose of this paper is to present a theoretical framework and highlight significant conclusions regarding the effects of media violence through various forms of content, including television (cartoons, horror movies, news), video games, music lyrics, and social media platforms. It explores how the public can be affected by less friendly, even violent content and what disadvantages arise, offering some suggestions in this regard. Studies have demonstrated that media violence can shape children's behaviors, emotions, and perceptions of the world, often in troubling ways. Some concerning outcomes associated with exposure to violent content include increased aggression, desensitization to violence, distorted worldviews, health problems, and addictions. Not only the effects at the level of behavior were taken into consideration, but also the role of parental involvement. The study contributes to a better understanding of the nature of the media phenomenon and the impact of its content. Other implications were discussed. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
4. UTICAJ MEDIJA NA PONAŠANJE DECE I ADOSCELENATA.
- Author
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Grulović, Nikola
- Abstract
Copyright of Knowledge: International Journal is the property of Institute for Knowledge Management and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
5. Aggression and Popular Media: From Violence in Entertainment Media to News Coverage of Violence
- Author
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Kim, El-Lim, Anderson, Craig A., Rich, Grant J., editor, Kumar, V. K., editor, and Farley, Frank H., editor
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- 2024
- Full Text
- View/download PDF
6. Violencia contra la mujer: Análisis a partir del ordenamiento jurídico peruano.
- Author
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Rincón Martínez, Angela María, Antonieta Aliaga Guevara, Frisa María, Ortecho Aguirre, Rocío Belu, and Preciado Marchán, Anita Elizabeth
- Subjects
SEX discrimination against women ,WOMEN in the mass media industry ,SOCIAL dynamics ,SOCIAL change ,HUMAN rights ,VIOLENCE against women - Abstract
Copyright of Revista de Ciencias Sociales (13159518) is the property of Revista de Ciencias Sociales de la Universidad del Zulia Venezuela and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
7. Trauma, silenciamento e violência midiática: o caso Leila Cravo.
- Author
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Sevidanes, Gabrielle and Alves, Wedencley
- Subjects
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SEXUAL abuse victims , *DISCOURSE analysis , *VIOLENCE , *ACTRESSES , *TELEVISION - Abstract
This paper aims to analyze the podcast "Leila" (2022), directed by Daniel Pech and produced by Globoplay, by observing how this media product denounces a specific way of psychological violence, which we will call media violence. The podcast deals with the case of actress and television presenter Leila Cravo who, in 1975, was a victim of physical and sexual violence and, as a result, had her career interrupted and her presence in the media forgotten. The methodology used was qualitative, with a case study, and a theoretical-methodological basis anchored on Discourse Analysis (Pechêux-Orlandi). The findings indicate that the silencing around Leila's situation, as well as her erasure from the media, may have exacerbated the trauma she experienced. [ABSTRACT FROM AUTHOR]
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- 2024
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- View/download PDF
8. Políticas de Comunicación y Género en Argentina. 28 años después de Beijing.
- Author
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Rodriguez, María Florencia
- Subjects
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GOVERNMENT policy , *GENDER inequality , *VIOLENCE in mass media , *FREEDOM of expression , *REPRESENTATIVE government , *COMMUNICATION policy , *VIOLENCE against women , *ACCESS to justice ,DEVELOPING countries - Abstract
Introduction: In 1995, at the Fourth World Conference on Women, government representatives from all over the world agreed on the Beijing Platform for Action. The media appeared, for the first time, as one of the areas of special concern for achieving gender equality in the world. Objective: To carry out a critical monitoring of the communication and gender policies developed by the Argentine State regarding the fulfillment of the strategic objectives set forth in Chapter J: women's participation in the labor structure of the media; and the eradication of sexist and stereotyped media content. Method and technique: A documentary research with a qualitative approach was developed and the technique of content analysis was used. From this, especially for the elaboration of conclusions and recommendations, a methodology for the gender analysis of the legal phenomenon was used as a reference. Results: Most of the policies promoted by the Argentine State comply with the second strategic objective of the Beijing Platform for Action. In the year 2021, a law on gender equity in the media was passed, which responds to the first strategic objective; however, it has not yet been regulated. Conclusions: There are pending challenges in relation to possible reforms in the current legislation on violence against women; the tensions between regulation and freedom of expression; access to justice in cases of media violence; and the need to advance in the fulfillment of strategic objective one. [ABSTRACT FROM AUTHOR]
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- 2024
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9. UNA APROXIMACIÓN A LA FENOTIPOCRACIA EN LA PUBLICIDAD TELEVISIVA DIFUNDIDA EN MÉXICO.
- Author
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PÉREZ ÁLVAREZ, THELMA ELENA
- Abstract
Copyright of Contratexto is the property of Contratexto and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2023
- Full Text
- View/download PDF
10. Teaching Media Psychology : Or How Do I Distinguish the Data from the Dumpster Fire?
- Author
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Ferguson, Christopher J., Zumbach, Joerg, Section editor, Bernstein, Douglas A., Section editor, Narciss, Susanne, Section editor, Marsico, Giuseppina, Section editor, Zumbach, Joerg, editor, Bernstein, Douglas A., editor, Narciss, Susanne, editor, and Marsico, Giuseppina, editor
- Published
- 2023
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11. Examining correlates of aggression and mediating effect of psychological distress between exposure to media violence and aggression in lebanese adults
- Author
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Alfred Chabbouh, Souheil Hallit, Nour Farah, Christina Youssef, Abdo Hankache, Feten Fekih-Romdhane, Zeinab Bitar, and Sahar Obeid
- Subjects
Media violence ,Aggression ,Psychological distress ,Lebanon ,Psychology ,BF1-990 - Abstract
Abstract Background Violent media is the most consumed type of media in Lebanon. Many studies have linked exposure to media violence to increased aggression and psychological distress. As Lebanon is going through socio-political turmoil, we aimed to [1] explore the correlates of aggression (i.e., sociodemographic factors, BMI, loneliness, social competence, and psychological distress) in a sample of Lebanese adults from the general population, and [2] to examine the mediating effect of psychological distress in the association between exposure to media violence and aggression in this sample. Methodology Adults were recruited through online convenience sampling. We employed scales to assess content-based media exposure (C-ME), aggression (BPAQ-SF), psychological distress (DASS-8), loneliness (JGLS), and perceived social competence (PSCS). Results Exposure to media violence was associated with all four aggression subtypes (verbal, physical, hostility, and anger). Psychological distress partially mediated all these associations; higher exposure to media violence was significantly associated with more psychological distress, which was significantly associated with higher levels of all types of aggression. Moreover, higher exposure to media violence was significantly associated with higher levels of all types of aggression. Conclusion In the sociopolitical context of Lebanon, violent media could be considered a public hazard. Psychological distress likely potentiates the association between exposure to violent media and aggression. Future research should focus on determining what components of psychological distress underpin this mediation.
- Published
- 2023
- Full Text
- View/download PDF
12. Raising of adolescents in the era of reality shows and tabloid journalism: Legal regulations
- Author
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Slavković Ana R. and Slavković Vukan R.
- Subjects
raising of adolescents ,media violence ,family ,legislation ,Education ,Literature (General) ,PN1-6790 - Abstract
The authors seek to answer why the criminals in media are presented in a way that does not meet the reality, which categories of young people are at the most risk considering the negative impact of these "role models", and how the family and legislation can protect them. Behind the media presentation of the crime world as idyllic are the centres of power, which are in agreement with the owners of the media, with the aim to form insecure personalities, prone to addictions, who looks up to inadequate role models. For the proper development of adolescents, close relationships with parents and peers are necessary. Parents represent a safe haven when peer and other social relations do not go in the desired direction. In contact with peers, adolescents learn new roles, about the world of adults, and find a new type of egalitarian closeness. A close relationship with parents allows the young person to discuss role models from media, positive and negative heroes, values, dilemmas, events in peer relationships, and plans for the future, as well as to convey life experiences from parent to adolescent. On the other hand, legislation is necessary to protect social groups from media exploitation or exposure to media violence.
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- 2023
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13. Psychosocial risks and benefits of exposure to heavy metal music with aggressive themes: Current theory and evidence.
- Author
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Olsen, Kirk N., Terry, Josephine, and Thompson, William Forde
- Subjects
HEAVY metal music ,THEMES in music ,IDENTITY (Psychology) ,MUSIC psychology ,RISK exposure ,SUICIDAL ideation ,INFERENCE (Logic) - Abstract
Concerns have been raised that prolonged exposure to heavy metal music with aggressive themes can increase the risk of aggression, anger, antisocial behaviour, substance use, suicidal ideation, anxiety and depression in community and psychiatric populations. Although research often relies on correlational evidence for which causal inferences are not possible, it is often claimed that music with aggressive themes can cause psychological and behavioural problems. This narrative review of theory and evidence suggests the issues are more complicated, and that fans typically derive a range of emotional and social benefits from listening to heavy metal music, including improved mood, identity formation, and peer affiliation. In contrast, non-fans of heavy metal music — who are often used as participants in experimental research on this topic — invariably report negative psychological experiences. Our review considers a comprehensive set of empirical findings that inform clinical strategies designed to identify fans for whom heavy metal music may confer psychological and behavioural risks, and those for whom this music may confer psychosocial benefits. [ABSTRACT FROM AUTHOR]
- Published
- 2023
- Full Text
- View/download PDF
14. Peer relationships and aggressive behaviour in adolescents: Moderation by gender and mediation by media violence.
- Author
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Ndukaihe, Izuchukwu L. G., Okafor, Chiedozie O., Okeowata, Uchechukwu L., Eze, Hillary O., Agha, Emmanuel O., and Offu, Peter
- Subjects
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SOCIAL learning theory , *TEENAGERS , *VIOLENCE against women , *HIGH school students , *ATTENTION control , *VIOLENCE in the community , *DATING violence - Abstract
We investigated the role of gender and media violence in adolescents' peer relationship problems and aggressive behaviour. High school students (n = 144) from South-Eastern Nigeria participated in the study. Seventy-two completed an experiment in which they were exposed to media violence, while the other 72 served as attention controls. Following the interventions, the students completed measures of peer relationship problems and aggressive behaviour. Results from Hayes PROCESS Macro for moderated–mediation analyses indicated that peer relationship qualities predicted aggressive behaviour. Media violence exposure mediated the peer influence–aggressive behaviour relationship, such that the relationship was stronger for male participants with greater peer relationship problems. The relationship was weaker for female participants with lesser or no peer relationship problems. These findings are consistent with social learning theory, which proposes that children learn to engage in aggressive behaviour by observing the aggression of others, which could intensify over time. [ABSTRACT FROM AUTHOR]
- Published
- 2023
- Full Text
- View/download PDF
15. Examining correlates of aggression and mediating effect of psychological distress between exposure to media violence and aggression in lebanese adults.
- Author
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Chabbouh, Alfred, Hallit, Souheil, Farah, Nour, Youssef, Christina, Hankache, Abdo, Fekih-Romdhane, Feten, Bitar, Zeinab, and Obeid, Sahar
- Subjects
LONELINESS ,PSYCHOLOGICAL distress ,AGGRESSION (Psychology) ,CONVENIENCE sampling (Statistics) ,LEBANESE ,VIOLENCE ,SOCIAL skills - Abstract
Background: Violent media is the most consumed type of media in Lebanon. Many studies have linked exposure to media violence to increased aggression and psychological distress. As Lebanon is going through socio-political turmoil, we aimed to [1] explore the correlates of aggression (i.e., sociodemographic factors, BMI, loneliness, social competence, and psychological distress) in a sample of Lebanese adults from the general population, and [2] to examine the mediating effect of psychological distress in the association between exposure to media violence and aggression in this sample. Methodology: Adults were recruited through online convenience sampling. We employed scales to assess content-based media exposure (C-ME), aggression (BPAQ-SF), psychological distress (DASS-8), loneliness (JGLS), and perceived social competence (PSCS). Results: Exposure to media violence was associated with all four aggression subtypes (verbal, physical, hostility, and anger). Psychological distress partially mediated all these associations; higher exposure to media violence was significantly associated with more psychological distress, which was significantly associated with higher levels of all types of aggression. Moreover, higher exposure to media violence was significantly associated with higher levels of all types of aggression. Conclusion: In the sociopolitical context of Lebanon, violent media could be considered a public hazard. Psychological distress likely potentiates the association between exposure to violent media and aggression. Future research should focus on determining what components of psychological distress underpin this mediation. [ABSTRACT FROM AUTHOR]
- Published
- 2023
- Full Text
- View/download PDF
16. "Did Not Return in Time for Curfew": A Descriptive Analysis of Homeless Missing Persons Cases.
- Author
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Huey, Laura and Ferguson, Lorna
- Subjects
MISSING persons ,HOMELESSNESS ,CRIMINOLOGY - Abstract
Homeless communities have garnered recent public attention in Canada due to their high rates of violence, victimization, and being reported as missing. There have been several high-profile cases, investigations, and inquiries involving missing homeless persons, yet very little is known about what cases are reported to the police, under what circumstances they go missing, and the outcomes of those cases. As a result, the purpose of this study is to provide some insights into some of these unresolved issues by offering an exploratory, descriptive analysis of 291 closed missing person cases from the records of a municipal police service. What this analysis reveal is a somewhat more mundane picture. Specifically, results indicate that the majority of missing person reports are of those who are female and White, have a drug/alcohol addiction, are residing at homeless shelters/missions, and have a history of being reported as missing. As well, it was revealed that most people are reported as missing due to shelter/mission reporting issues with curfews and that all are located alive. This study extends the minimal existing scholarship on the missing homeless population by providing some preliminary insights on the vulnerabilities and factors that can impact these cases. [ABSTRACT FROM AUTHOR]
- Published
- 2023
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17. Influence of Media in Incitement of Violence and its Effect on Student Education
- Author
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Nair, Harshith B
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- 2021
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18. Teens, Screens, and Violence: Promoting Healthy Media Use Among Adolescents
- Author
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Dunbar, Julie A. and Dodson, Nancy A., editor
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- 2021
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- View/download PDF
19. Beyond the Screen: Violence and Aggression towards Women within an Excepted Online Space
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Shireen Bernstein, Wayne A. Warburton, Kay Bussey, and Naomi Sweller
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internet pornography ,gendered violence ,media violence ,sexual objectification ,dehumanization ,Psychology ,BF1-990 ,Special aspects of education ,LC8-6691 ,Medicine (General) ,R5-920 - Abstract
This theoretical review explores the possibility that the consumption of internet pornography (IP) represents a credible risk factor in the perpetration of aggression and violence against women. Sexual violence, abuse, and degradation of women is commonly depicted in mainstream heterosexual IP. Despite the violent tenor, the effect this material may have on beliefs, attitudes and behaviors is understudied, as are the reasons why violent and degrading IP is so widely viewed, enjoyed, and accepted. Both theory and empirical findings support the contention that depictions of violence in IP may contribute to real world aggression and violence against women, with two relevant spheres of inquiry proposed in this theoretical review. The first considers IP as a ‘zone of cultural exception’, in which the perpetration of violent and degrading acts against women are eroticized and celebrated, despite such behaviors being considered antisocial in wider society. It is suggested that this excepted status is enabled by the operation of the third person effect to negate the detrimental effects of IP. The second explores the objectification and dehumanization of women in IP and the use of moral disengagement by viewers to enable their disavowal of any harm in the depicted violence.
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- 2022
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20. Violent Video Gaming and Aggression in Children.
- Author
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Varghese, Shainy B. and Phillips, Carolyn A.
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SOCIAL media , *VIOLENCE , *DISEASE incidence , *RISK assessment , *ACADEMIC achievement , *LEARNING strategies , *VIDEO games , *CHILDREN ,RISK factors of aggression - Abstract
There is a great concern about the incidence of violent behavior in childhood and adolescence. Exposure to violence in the media is a risk factor for violent behavior in children. The American Psychological Association (APA) (2020) reported children who repeatedly play violent video games tend to demonstrate increased aggressiveness and decreased concern for others, and video gaming impacted academic performance. The purpose of this article is to raise awareness among parents, nurses, and other providers about the impact of playing violent video games excessively through theories explaining the possible impact of violent games on children's behavior, proposed measures to evaluate children's exposure to video games, and strategies to control or reduce this problem. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
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21. The Influence of Media Violence on Intimate Partner Violence Perpetration: An Examination of Inmates' Domestic Violence Convictions and Self-Reported Perpetration.
- Author
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Gavin, Samantha M. and Kruis, Nathan E.
- Subjects
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VIOLENCE against women , *INTIMATE partner violence , *DOMESTIC violence , *VIOLENT crimes , *CRIME victims - Abstract
Research suggests that the representation of violence against women in the media has resulted in an increased acceptance of attitudes favoring domestic violence. While prior work has investigated the relationship between violent media exposure and violent crime, there has been little effort to empirically examine the relationship between specific forms of violent media exposure and the perpetration of intimate partner violence. Using data collected from a sample of 148 inmates, the current study seeks to help fill these gaps in the literature by examining the relationship between exposure to various forms of pleasurable violent media and the perpetration of intimate partner violence (i.e., conviction and self-reported). At the bivariate level, results indicate a significant positive relationship between exposure to pleasurable television violence and self-reported intimate partner abuse. However, this relationship is reduced to insignificant levels in multivariable modeling. Endorsement of domestic violence beliefs and victimization experience were found to be the strongest predictors of intimate partner violence perpetration. Potential policy implications based on findings are discussed within. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
- View/download PDF
22. Aggression: Risk Factors in the Person and the Situation
- Author
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Krahé, Barbara
- Published
- 2021
- Full Text
- View/download PDF
23. Beyond the Screen: Violence and Aggression towards Women within an Excepted Online Space.
- Author
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Bernstein, Shireen, Warburton, Wayne A., Bussey, Kay, and Sweller, Naomi
- Subjects
VIOLENCE against women ,INTERNET pornography ,VIOLENCE ,AGGRESSION (Psychology) ,VIRTUAL communities ,SEXUAL objectification - Abstract
This theoretical review explores the possibility that the consumption of internet pornography (IP) represents a credible risk factor in the perpetration of aggression and violence against women. Sexual violence, abuse, and degradation of women is commonly depicted in mainstream heterosexual IP. Despite the violent tenor, the effect this material may have on beliefs, attitudes and behaviors is understudied, as are the reasons why violent and degrading IP is so widely viewed, enjoyed, and accepted. Both theory and empirical findings support the contention that depictions of violence in IP may contribute to real world aggression and violence against women, with two relevant spheres of inquiry proposed in this theoretical review. The first considers IP as a 'zone of cultural exception', in which the perpetration of violent and degrading acts against women are eroticized and celebrated, despite such behaviors being considered antisocial in wider society. It is suggested that this excepted status is enabled by the operation of the third person effect to negate the detrimental effects of IP. The second explores the objectification and dehumanization of women in IP and the use of moral disengagement by viewers to enable their disavowal of any harm in the depicted violence. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
- View/download PDF
24. When the Woman Is the Mother: The Work of Pediatrician for Caring Mothers and Children
- Author
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Lanari, Marcello, Gennari, Monia, Biagi, Carlotta, Tarricone, Ilaria, editor, and Riecher-Rössler, Anita, editor
- Published
- 2019
- Full Text
- View/download PDF
25. 'Material likely to harm or disturb them': testing the alignment between film and game classification decisions and psychological research evidence.
- Author
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Handsley, Elizabeth and Warburton, Wayne
- Subjects
- *
PSYCHOLOGICAL research , *CLASSIFICATION , *REVIEW committees , *GAMES - Abstract
This article analyses the practical operation of Australia's National Classification System (NCS) for films and games, to evaluate its alignment with the findings of psychological research.1 Twenty-nine decisions of the Classification Review Board are examined to determine the factors applied in assessing the impact of violent content and drawing the line between the different classification categories. The language used in referring to violent content is analysed to determine the concepts that influence the Board's view about the correct classification. These concepts are then tested against the research evidence on the depictions of violence that create the greatest risk of adverse outcomes for viewers and players. Not all of the concepts used in classification have a basis in the research evidence, and some are directly at odds with that evidence. The article concludes by recommending changes to the rules that could lead to better alignment between classification decisions and the research evidence. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
- View/download PDF
26. A qualitative study of early adolescents' critical thinking about the content and consequences of media violence.
- Author
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Scharrer, Erica and Yuxi Zhou
- Subjects
CRITICAL thinking ,MEDIA literacy education ,MEDIA literacy ,VIOLENCE ,LITERACY programs - Abstract
Research shows that young people are likely to encounter considerable amounts of violence in the media they use. Some of those depictions trivialize the severity of violence. Past studies show that media literacy education can spur critical thinking regarding violent portrayals in media texts. But rarely do prior studies employ qualitative methods to understand how young media audience members reason through the key question of whether media violence is either surprising or concerning. In the current study, an in-school media literacy program is offered to 48 6th graders who provide data in the form of written responses to a number of critical thinking prompts applied to media texts containing violence. The findings suggest that although most members of the sample readily noticed violent depictions in media texts and could critique the manner in which violence is depicted, relatively few expressed either surprise or concern about those depictions. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
27. Media Violence
- Author
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Savage, Joanne, Ferguson, Christopher J., and Levesque, Roger J. R., editor
- Published
- 2018
- Full Text
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28. The Infamous Relationship Between Violent Video Game Use and Aggression: Uncharted Moderators and Small Effects Make It a Far Cry from Certain
- Author
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Drummond, Aaron, Sauer, James D., Garea, Shaun S., and Ferguson, Christopher J., editor
- Published
- 2018
- Full Text
- View/download PDF
29. The mediating role of sympathy in the relationship between media violence and Dutch adolescents’ social behaviors.
- Author
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Vossen, Helen G.M. and Fikkers, Karin M.
- Abstract
Previous research suggests that empathy could serve as a mediator in the relation between media violence exposure and social behavior (i.e., aggressive and prosocial behavior). However, conceptualizations of empathy are diverse and empirical findings are mixed. Theory as well as previous research suggests that sympathy, more than empathy, may explain how media violence can affect youths’ aggressive or prosocial behavior. The present study formally tests this assumption using a three-wave longitudinal design with 878 early adolescents. Although neither sympathy nor empathy provided a significant indirect pathway between media violence and social behavior, the findings do show that sympathy is more strongly related to media violence and social behavior than empathy Methodological challenges and suggestions for future research are discussed. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
30. Human Aggression
- Author
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Groves, Christopher and Anderson, Craig A.
- Published
- 2019
- Full Text
- View/download PDF
31. Insensitive Players? A Relationship Between Violent Video Game Exposure and Recognition of Negative Emotions
- Author
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Ewa Miedzobrodzka, Jacek Buczny, Elly A. Konijn, and Lydia C. Krabbendam
- Subjects
video games ,media violence ,emotion recognition ,empathy ,adults ,adolescents ,Psychology ,BF1-990 - Abstract
An ability to accurately recognize negative emotions in others can initiate pro-social behavior and prevent anti-social actions. Thus, it remains of an interest of scholars studying effects of violent video games. While exposure to such games was linked to slower emotion recognition, the evidence regarding accuracy of emotion recognition among players of violent games is weak and inconsistent. The present research investigated the relationship between violent video game exposure (VVGE) and accuracy of negative emotion recognition. We assessed the level of self-reported VVGE in hours per day and the accuracy of the recognition using the Facial Expressions Matching Test. The results, with adolescents (Study 1; N = 67) and with adults (Study 2; N = 151), showed that VVGE was negatively related to accurate recognition of negative emotion expressions, even if controlled for age, gender, and trait empathy, but no causal direction could be assessed. In line with the violent media desensitization model, our findings suggest that higher self-reported VVGE relates to lower recognition of negative emotional expressions of other people. On the one hand, such lower recognition of negative emotions may underlie inaccurate reactions in real-life social situations. On the other hand, lower sensitivity to social cues may help players to better focus on their performance in a violent game.
- Published
- 2021
- Full Text
- View/download PDF
32. Insensitive Players? A Relationship Between Violent Video Game Exposure and Recognition of Negative Emotions.
- Author
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Miedzobrodzka, Ewa, Buczny, Jacek, Konijn, Elly A., and Krabbendam, Lydia C.
- Subjects
EMOTION recognition ,VIDEO games ,EMOTIONS ,ADULTS ,EMPATHY ,WORD recognition - Abstract
An ability to accurately recognize negative emotions in others can initiate pro-social behavior and prevent anti-social actions. Thus, it remains of an interest of scholars studying effects of violent video games. While exposure to such games was linked to slower emotion recognition, the evidence regarding accuracy of emotion recognition among players of violent games is weak and inconsistent. The present research investigated the relationship between violent video game exposure (VVGE) and accuracy of negative emotion recognition. We assessed the level of self-reported VVGE in hours per day and the accuracy of the recognition using the Facial Expressions Matching Test. The results, with adolescents (Study 1; N = 67) and with adults (Study 2; N = 151), showed that VVGE was negatively related to accurate recognition of negative emotion expressions, even if controlled for age, gender, and trait empathy, but no causal direction could be assessed. In line with the violent media desensitization model, our findings suggest that higher self-reported VVGE relates to lower recognition of negative emotional expressions of other people. On the one hand, such lower recognition of negative emotions may underlie inaccurate reactions in real-life social situations. On the other hand, lower sensitivity to social cues may help players to better focus on their performance in a violent game. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
33. Media against communication: media/violence and conditionalities of Muslim silencing in Northern India.
- Author
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Ohm, Britta
- Subjects
- *
VIOLENCE , *POLITICAL communication , *CONDITIONALITY (International relations) , *INNER cities - Abstract
Understanding the relationship between media and communication as increasingly conflictive under conditions of de-democratization in India, this essay proposes a focus on violence-induced conditionalities of political communication among the affected. I introduce the term 'media/violence' as I look at two spaces in North Indian cities that have been turned into 'Muslim ghettos' over the past two decades: Jamia Nagar in New Delhi and Juhapura in Ahmedabad (Gujarat). Based on intermittent fieldwork between 2015 and 2020 (partly online), I argue that differences both in the quality of the violence as well as in the interaction between mediated and physical violence executed on the two spaces conditioned long-term options of collective communication (and their absence). The analysis helps us understand how massive political and legal protests could eventually erupt in Jamia Nagar (Shaheen Bagh) in late 2019, while the very reason for protest appears to have eluded residents of Juhapura. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
34. The Paradox of Interactive Media: The Potential for Video Games and Virtual Reality as Tools for Violence Prevention
- Author
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Nicholas David Bowman, Sun Joo Ahn, and Laura M. Mercer Kollar
- Subjects
video games ,virtual reality ,violence prevention ,intervention ,media violence ,Communication. Mass media ,P87-96 - Abstract
Interactive media such as video games and virtual reality (VR) provide users with lived experiences that may be dangerous or even impossible in daily life. By providing interactive experiences in highly authentic, detail-rich contexts, these technologies have demonstrated measurable success in impacting how people think, feel, and behave in the physical world. At the same time, violent interactive media content has been historically connected with a range of antisocial effects in both popular press and academic research. Extant literature has established a small-but-statistically significant effect of interactive media violence on aggressive thoughts and behaviors, which could serve as a risk factor for interpersonal violence. However, left unexplored is the seemingly paradoxical claim that under some conditions, interactive media experiences might protect against interpersonal violence. Drawing on advances in media theory and research and the evolution of interactive media content and production practices, the current manuscript suggests ways in which interactive media violence may be leveraged to lower the likelihood of real-world violence experiences. For example, research on both violent and non-violent games has found that players can (a) express guilt after committing violent acts, (b) report reflective and introspective emotional reactions during gameplay, and (c) debate the morality of their actions with others. Regarding VR, studies have demonstrated that (a) witnessing physical violence in immersive spaces led participants to take the perspective of victims and better understand their emotional state and (b) controlled exposure to traumatic or violent events can be used for treatment. Broadly, studies into video games and VR demonstrate that the impact of actions in virtual worlds transfer into the physical worlds to influence (later) attitudes and behaviors. Thus, how these experiences may be potentially harnessed for social change is a compelling and open consideration, as are side-effects of such interventions on vulnerable groups. The current manuscript summarizes emerging research perspectives (as well as their limitations) to offer insight into the potential for interactive media violence to protect against real-world violence victimization and perpetration.
- Published
- 2020
- Full Text
- View/download PDF
35. Risks of negative impact of information products on mental development and behavior of children and adolescents
- Author
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Olga A. Karabanova and Sergey V. Molchanov
- Subjects
perception of information products ,childhood and adolescence ,media violence ,aggression ,fear and anxiety ,moral justification of aggression ,Psychology ,BF1-990 - Abstract
Background. The high importance of the media as an institution of socializing the new generation in the modern information society is highlighted. Along with positive opportunities created by the media and the Internet for training and education, it is necessary to point to the growing risks associated with the ambiguity of the impact of the media on the mental and psychological health and also child and adolescent development. The Objective of the paper is to consider the risks of socialization associated with the openness and accessibility of the information space. There are psychological features of child and adolescent perception of information products containing aggression and violence, information products of sexual content, products that cause fear and anxiety, and also methods used in the media to justify morally antisocial, deviant, aggressive behaviour and violence. The Results of the analysis allowed to identify the conditions that determine the degree of vulnerability of the child to violence in media and the desire to mimic aggressive behavior and also forms of cognitive restructuring the moral content of aggressive and deviant behaviour. The negative consequences of perceiving violence expressed in behaviour, emotional state and cognitive image of the world of children are determined. The effects of adolescent perception of information of sexual content are revealed. Age features of experiencing fears in children aged 3-18 years are shown. Conclusion. Perceiving violence in the information space by children and adolescents creates risks of mimicking aggressive behaviour, fears and increased anxiety, desensitization to phenomena of violence and aggression and distortion of the worldview, when violence is perceived as a compulsory and natural regulation of relations between people in society. Factors influencing the nature of the perception of violence include age factor, individual psychological and personality features, motives and preferences, genre of information products and the context within which violence is depicted.
- Published
- 2018
- Full Text
- View/download PDF
36. Education and Popular Culture Narratives
- Author
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Dahlgren, Robert L., Porfilio, Brad, Gorlewski, Julie, Gorlewski, David, and Dahlgren, Robert L.
- Published
- 2017
- Full Text
- View/download PDF
37. Performing Murder on Live Television and Social Media
- Author
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Bender, Stuart Marshall and Bender, Stuart Marshall
- Published
- 2017
- Full Text
- View/download PDF
38. Growing Up with Grand Theft Auto: A 10-Year Study of Longitudinal Growth of Violent Video Game Play in Adolescents.
- Author
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Coyne, Sarah M. and Stockdale, Laura
- Subjects
- *
AGGRESSION (Psychology) , *CHILD behavior , *INTERVIEWING , *LONGITUDINAL method , *MENTAL health , *HEALTH outcome assessment , *QUESTIONNAIRES , *RELIABILITY (Personality trait) , *SCALE analysis (Psychology) , *SOCIAL skills , *VIDEO games , *VIOLENCE , *DESCRIPTIVE statistics - Abstract
A host of studies have examined the impact of playing violent video games on aggressive behavior. However, longitudinal research is rare, and existing studies have allowed little room for individual variability in the trajectories of violent video game play. The current study used a person-centered approach to examine trajectories, predictors, and outcomes of violent video game play over a 10-year period. Three groups of individuals emerged: high initial violence (4 percent), moderate (23 percent), and low increasers (73 percent). High initial violence and moderate groups showed a curvilinear pattern of violent video game play across time, whereas low increasers group increased slightly in violent video game play across time. The high initial violence and moderate groups were more likely to be male, and those in the high initial violence group were more likely to be depressed at the initial wave. There was no difference in prosocial behavior at the final time point across all the three groups, but individuals in the moderate group displayed the highest levels of aggressive behavior at the final wave. Implications of the results are discussed. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
39. Confirmatory Factor Analysis of the Caregiver Responses to Youth Media Exposure (CRYME).
- Author
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De Simone Irace, Carla, Caporino, Nicole E., and Crowell McQuarrie, Susanna J.
- Subjects
CONFIRMATORY factor analysis ,POST-traumatic stress ,TEST validity ,STATISTICAL reliability ,ANXIETY - Abstract
Objective: Although youths' exposure to violent/tragic events (e.g., natural disasters and terrorist attacks) in the media has been positively associated with anxiety and posttraumatic stress, few studies have examined ways in which caregivers might buffer the impact of violent/tragic news. The current study further evaluates the psychometric properties of a measure of caregiver behaviors in relation to youths' exposure and response to violent news. Method: Using data from caregivers (N = 350) recruited through Amazon Mechanical Turk, a confirmatory factor analysis of the Caregiver Responses to Youth Media Exposure (CRYME) was performed, and factorial invariance across male and female caregivers was examined. Concurrent and discriminant validity as well as 2-week test–retest reliability were also assessed. Results: The results support a 3-factor structure that is stable across female and male caregivers, with subscales reflecting caregiver behaviors intended to reassure a child of his or her safety, limit access to violent news, and encourage safety behaviors by instilling fear of situations covered in the media. A total of 5 items were dropped to improve model fit. Concurrent validity and discriminant validity of the 3 scales were supported by differential associations with measures of family functioning, family accommodation of child anxiety, and caregiver anxiety. Test–retest reliability was acceptable for 2 of the scales. Conclusions: The revised Caregiver Responses to Youth Media Exposure (CRYME-R) is a valid and reliable measure that can be used to identify caregiver practices for regulating violent news consumption and/or buffering its impact following violent/tragic events. [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
40. Moderating effects of socio‐ecological factors on the relationship between adolescent exposure to media violence and attitudes towards school bullying.
- Author
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Moon, Hee and Lee, Seonah
- Subjects
- *
BULLYING & psychology , *AGGRESSION (Psychology) , *ATTITUDE (Psychology) , *HIGH school students , *MASS media , *MIDDLE school students , *PARENTING , *QUESTIONNAIRES , *PSYCHOLOGICAL resilience , *STATISTICAL sampling , *SATISFACTION , *SCALE analysis (Psychology) , *SCHOOLS , *SELF-evaluation , *SURVEYS , *VIOLENCE , *VIOLENCE & psychology , *MULTIPLE regression analysis , *SOCIOECONOMIC factors , *CROSS-sectional method , *COLLEGE teacher attitudes , *DATA analysis software , *DESCRIPTIVE statistics , *ADOLESCENCE - Abstract
Aims: To examine the moderating effects of individual, family, and social factors on the relationship between adolescent exposure to media violence and attitudes towards school bullying. Design: A cross‐sectional study. Methods: A total of 473 middle and high school students participated in a self‐reported survey between August and October 2016. Self‐reported questionnaires were used to measure perceived aggression, resilience, parental violence experience, parenting styles, satisfaction with school life, teacher attitudes towards school bullying, media violence exposure, and adolescent attitudes towards school bullying. The data were analyzed using descriptive statistics and hierarchical multiple regression. Results: Resilience (an individual factor; β = −0.48, p =.049) and parenting styles (a family factor; β = −0.77, p =.045) moderated the negative influence of media violence exposure on adolescent attitudes towards school bullying. The findings indicated that higher individual resilience and parents with more positive parenting styles could reduce the harmful effects of media violence exposure on adolescent attitudes towards school bullying. The teachers' attitudes towards school bullying (a school factor) contributed to predicting the adolescents' attitudes towards school bullying. However, no moderating effect of school factors was found. Conclusion: Resilience and parenting styles are important socio‐ecological factors influencing the relationship between adolescent exposure to media violence and attitudes towards school bullying. Impact: Three types of intervention programmes can be suggested based on the results of this study. Reinforcing individual resilience and positive parenting styles should be considered important in developing intervention programmes targeted at eliminating the adverse effects of media violence exposure. Intervention programmes to develop parenting styles to increase the resilience of adolescents can also be considered. Lastly, programmes to screen for adverse outcomes of media violence exposure, low resilience, and poor parenting styles need to be developed. [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
41. Are caregivers concerned about media violence? A survey of U.S. parents' beliefs about specific media violence effects.
- Author
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Riddle, Karyn and Di, Zhen
- Subjects
HEALTH Belief Model ,VIOLENCE ,ANXIETY ,PARENTS ,PARALLEL processing ,HOSTILITY - Abstract
Using the extended parallel process model (EPPM), we argue parents and caregivers will be concerned about media violence when they perceive the outcomes as being severe, and they perceive their families as being susceptible. To test these hypotheses, a survey was distributed in the United States among primary caregivers of children ages 4 through 11 (K – 5
th grade). In it, we provided parents with layperson descriptions of five common media effect outcomes: fear, cultivation, desensitization, aggression, and hostility. For each violent media effect, caregivers provided their beliefs about the perceived severity and susceptibility for their oldest child in the K-5th grade range while focusing on one of three media: television, movies, or video games. Results suggest parents view their children as most susceptible to fear and cultivation outcomes, but not aggression and hostility. On the other hand, they perceived aggression and hostility to be the most severe. Consistent with the EPPM, ratings of susceptibility and severity predicted overall anxiety about media violence effects. Implications for media violence intervention strategies are discussed. [ABSTRACT FROM AUTHOR]- Published
- 2020
- Full Text
- View/download PDF
42. News Media Coverage of Crime and Violent Drug Crime: A Case for Cause or Catalyst?
- Author
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Viridiana Rıos and Ferguson, Christopher J.
- Subjects
- *
VIOLENT crimes , *PRESS , *HOMICIDE rates , *CATALYSTS , *HOMICIDE , *MOTIVATION (Psychology) - Abstract
Evidence about the relationship between exposure to media violence and criminal activity remains mixed. While some scholars argue that exposure to violent media content "triggers" crime and aggression, others contend that media may influence crime, but only as a source of information about techniques and styles, not as a motivation for crime. This debate has critical implications for criminal justice academics as calls for policy are regularly made on the basis of research in this area. This article contributes to this literature by presenting detailed empirical evidence of how media coverage of violent crimes affects homicides perpetrated by drug traffickers in Mexico, and their crime style. With an empirical model that addresses possible bidirectionalities between drug homicides and media coverage, we tracked 32,199 homicides, their stylistic characteristics, and their coverage by the press. Our results show that when media covers drug homicides it influences the probability that other criminals use similar styles of crimes, but it does not change overall rates of homicidal activity. This is evidence against the "trigger" hypothesis, and in favor of "copycat" effects. [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
43. Hindu nationalism and media violence in news discourses in India.
- Author
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Falnikar, Ashwini
- Abstract
The mainstream media and communication discourses in India in the present times engender 'media violence' embedded in the dominant productions of 'Hinduism' together with aspirations for neoliberal development. The media violence engenders indigenous forms of racism and colonialism. This article attempts to examine the nature of these productions through critical theories of postcoloniality and decolonial approaches put into conversation with theories of journalism. Through the examination of the instances of selective silencing of journalistic voices, and erasures embedded within the journalistic practices, this article argues for critical theories of press freedom. The productions of racial superiority and internal colonialism in India only begin to make sense when read together with the interplays of religion, class, caste, and global reach of the privileged sections of Indian society, namely the civil society. Against the backdrop of the historical role of the press in India in freedom struggle against colonial rule, the history of press censorship after independence, the civil society voices that are amplified in the neoliberal restructuring of news media, and the Dalit movements that expose the Brahminical dominance in the imaginary of the 'Indian culture', the meanings of race and coloniality in India unfold. [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
44. Risk Factors for the Development of Aggressive Behavior From Middle Childhood to Adolescence: The Interaction of Person and Environment.
- Author
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Krahé, Barbara
- Subjects
- *
AGGRESSION (Psychology) , *ADOLESCENCE , *ENVIRONMENTAL risk , *SOCIAL context , *PEER pressure - Abstract
In this article, I examine the development of aggressive behavior from middle childhood to adolescence as a result of the interaction between the person and the environment and discuss implications for intervention measures. Three main questions are addressed and illustrated by examples from recent research: What are intrapersonal risk factors for the development and persistence of aggressive behavior from middle childhood to adolescence? What factors in the social environment contribute to the development of aggressive behavior? How do individual dispositions and environmental risk factors interact to explain developmental trajectories of aggressive behavior? [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
45. Violent Trends in Hip-Hop Entertainment Journalism.
- Author
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Oredein, Tyree, Evans, Kiameesha, and Lewis, M. Jane
- Subjects
- *
RAP music , *HIP-hop culture , *JOURNALISM , *MUSIC videos , *SOCIAL cognitive theory - Abstract
While the prevalence and adverse effects of violence in hip-hop music and music videos have been studied extensively, hip-hop entertainment journalism, which reports on hip-hop news and events, has been largely unexplored. The purpose of this study was to examine violent trends in hip-hop journalism. We conducted a content analysis on a random sample of 970 news articles, 218 interview articles and the accompanying photographs from three hip-hop themed websites, and 56 radio interviews from hip-hop themed FM radio stations. Content was coded for type of violence, reality status, narrative sequence, and tone. The findings suggest that a significant portion of hip-hop journalism communications contain violence. More than half of all articles (52.3%; n = 663) contained violence. The prevalence of violence was higher for interview articles (73.4%, n = 218) than for news articles (45.9%, n = 445). The most common categories were violent metaphors, weapons, feuding (e.g., verbal aggression), and fighting. Almost 70% of radio interviews (n = 37) contained at least one mention of violence and the most common types of violence were fighting/physical assault and feuding. Furthermore, the majority of violence for all articles and radio content were reported as real and were presented from the performer sequence. News articles depicted more consequences, whereas interview articles and radio interviews depicted more positive portrayals. Potential implications for youth exposure hip-hop journalism are discussed. [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
46. Growing up with Media Violence and Psychological Trauma among Youth in Pakistan.
- Author
-
Khan, Masrur Alam, Rawan, Bakht, and Ullah, Asmat
- Subjects
EMOTIONAL trauma ,SLEEP interruptions ,AGGRESSION (Psychology) ,VIOLENCE ,SLEEP disorders ,MASS media - Abstract
In this digital age the impact of media can be observed in all walks of life. All media users are being influenced by one or another type of media, however the amount of effect and time may vary. One cannot deny the fact that the images that are being shown in the mainstream media are full of violence and conflict. With the latest multifaceted media platforms and their content, there is no escape from the violence, it is very much relevant in today's world to understand that how does such violent content affect the individuals, particularly the youth. The purpose of this study is to explore the relationships between exposure to violent media and psychological effects i.e. desensitization, aggressive behavior, sleep disturbance, and anxiety among youth. Survey was conducted at a national level from colleges and universities. The results demonstrated that exposure to violence has significant relationships with desensitization, aggressive behavior, sleep disturbance, and anxiety however, there was no significant influence of age and gender of the respondents in the relationships between exposure to violent media content and aggression, sleep disorder, anxiety and desensitization. [ABSTRACT FROM AUTHOR]
- Published
- 2020
47. Media Violence
- Author
-
Shackelford, Todd K, editor and Weekes-Shackelford, Viviana A, editor
- Published
- 2021
- Full Text
- View/download PDF
48. Mixed messages, mixed outcomes: the effects of reconciliation and retaliation story endings on aggression
- Author
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Ridge, Robert D., Dresden, Brooke E., Farley, Felicia L., and Hawk, Christopher E.
- Published
- 2017
- Full Text
- View/download PDF
49. Traces of Violent Video Gameplay in Adolescent Development
- Author
-
Miedzobrodzka, Ewa Joanna
- Subjects
empathie voor pijn ,blootstelling aan gewelddadige videospellen ,emotieherkenning ,perspective-taking ,perspectief nemen ,video games ,media violence ,adolescenten ,inhibitory control ,mediageweld ,violent video game exposure ,emotion recognition ,remmende controle ,empathy for pain ,adolescents ,videospellen ,ERP - Abstract
The possible effects of violent video gameplay on adolescents are intensely debated, highlighting the difficulties in the violent media research. The current dissertation posits that media may sort effects in more subtle and less direct ways than thus far studied. It employed a novel perspective to investigate the possible effects of violent video games on adolescents’ social outcomes, by looking beyond aggression and by focusing on four social-cognitive skills: emotion recognition, inhibitory control, perspective-taking, and empathy for pain. The development of these skills is particularly salient during early adolescence. If such development would be disturbed by exposure to violent video games, it may underlie antisocial behavior. Integration of insights from media psychology, developmental psychology, and neuroscience led to an expectation that exposure to violent video games would be negatively related to and would have a negative impact on the four social-cognitive skills. To investigate how exposure to violent video games may influence these social-cognitive skills, we took a multi-level approach, by investigating possible effects on a self-report level (questionnaires), a behavioral level (reaction times), and a brain level (ERP responses). To test our hypotheses, we performed four studies employing various study designs: correlational, experimental, and quasi-experimental in different adolescent samples and in one young adult sample. The outcomes of this project indicated that the possible impact of violent video game exposure on adolescents’ social-cognitive skills is limited and may be observed only in terms of short-term effects: less accurate perspective-taking and lower empathy for pain reactions measured immediately after the game. Further, habitual exposure to violent video games was related to lower empathy for pain reactions, but only in young adults, not in adolescents. Contrary to our expectations, more frequent habitual exposure to violent video games was related to better inhibitory control over emotional expressions in adolescents. Moreover, we also tested the possible effects of exposure to antisocial content in other media, beyond video games, and found that it was related to less accurate emotion recognition and lower empathy for pain reactions in adolescents. While this project brings new insights which could enrich scientific and public debates on violent media effects on youth, future longitudinal studies are needed to better understand possible ‘traces’ of violent video games in adolescent development, considering individual developmental trajectories and differences between young people.
- Published
- 2023
- Full Text
- View/download PDF
50. Traces of Violent Video Gameplay in Adolescent Development
- Subjects
empathie voor pijn ,blootstelling aan gewelddadige videospellen ,emotieherkenning ,perspective-taking ,perspectief nemen ,video games ,media violence ,adolescenten ,inhibitory control ,mediageweld ,violent video game exposure ,emotion recognition ,remmende controle ,empathy for pain ,adolescents ,videospellen ,ERP - Abstract
The possible effects of violent video gameplay on adolescents are intensely debated, highlighting the difficulties in the violent media research. The current dissertation posits that media may sort effects in more subtle and less direct ways than thus far studied. It employed a novel perspective to investigate the possible effects of violent video games on adolescents’ social outcomes, by looking beyond aggression and by focusing on four social-cognitive skills: emotion recognition, inhibitory control, perspective-taking, and empathy for pain. The development of these skills is particularly salient during early adolescence. If such development would be disturbed by exposure to violent video games, it may underlie antisocial behavior. Integration of insights from media psychology, developmental psychology, and neuroscience led to an expectation that exposure to violent video games would be negatively related to and would have a negative impact on the four social-cognitive skills. To investigate how exposure to violent video games may influence these social-cognitive skills, we took a multi-level approach, by investigating possible effects on a self-report level (questionnaires), a behavioral level (reaction times), and a brain level (ERP responses). To test our hypotheses, we performed four studies employing various study designs: correlational, experimental, and quasi-experimental in different adolescent samples and in one young adult sample. The outcomes of this project indicated that the possible impact of violent video game exposure on adolescents’ social-cognitive skills is limited and may be observed only in terms of short-term effects: less accurate perspective-taking and lower empathy for pain reactions measured immediately after the game. Further, habitual exposure to violent video games was related to lower empathy for pain reactions, but only in young adults, not in adolescents. Contrary to our expectations, more frequent habitual exposure to violent video games was related to better inhibitory control over emotional expressions in adolescents. Moreover, we also tested the possible effects of exposure to antisocial content in other media, beyond video games, and found that it was related to less accurate emotion recognition and lower empathy for pain reactions in adolescents. While this project brings new insights which could enrich scientific and public debates on violent media effects on youth, future longitudinal studies are needed to better understand possible ‘traces’ of violent video games in adolescent development, considering individual developmental trajectories and differences between young people.
- Published
- 2023
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