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186 results on '"Mavrommati, Irene"'

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1. Scenarios for Educational and Game Activities using Internet of Things Data

2. IoT-based Big Data Analysis of School Buildings Performance

3. CircuitsMaster: An Online End-User Development Environment for IoT Electronics

4. Out of the Box: Using Gamification Cards to Teach Ideation to Engineering Students

5. Raising Awareness for Water Polution Based on Game Activities Using Internet of Things

7. Re-appropriating Old Furniture via IoT, in an Artistic Context: The Case of 'DolceVita'

8. Mobile Phone Casual Games Design with Appeal to Children

9. UbiComp Applications for Assisting Visually Impaired People Live an Independent Life: A Participatory Conceptualization Design Phase

10. Mapping Interactions in a Pervasive Home Environment

11. Towards Ubiquitous Computing Applications Composed from Functionally Autonomous Hybrid Artifacts

15. Crisis Rooms Are Ambient Intelligence Digital Territories

16. End User Tools for Ambient Intelligence Environments: An Overview

17. End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective

31. Development of an acoustically adaptive modular system for near real-time clarity-enhancement

37. Happy Running?

41. Continuous Gait Velocity Analysis Using Ambient Sensors in a Smart Home

43. Ambient Intelligence : 12th European Conference, AmI 2015, Athens, Greece, November 11-13, 2015, Proceedings / edited by Boris De Ruyter, Achilles Kameas, Periklis Chatzimisios, Irene Mavrommati.

44. Smart Tales: An Awareness Game for Ambient Assisted Living

45. IoT sensors in sea water environment: Ahoy! Experiences from a short summer trial.

46. EISH – Exercises in Studying HCI

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