236 results on '"Martin, Dick"'
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2. N for potatoes: searching for ways to raise returns and lower leaching
3. The Effect of Culture on Performance Expectancy, Intention, and Trust in Mobile Payment Adoption.
4. Trust Types and Mediating Effect of Consumer Trust in m-payment Adoption: An empirical Examination of Vietnamese Consumers.
5. The Effect of Culture on Performance Expectancy, Intention, and Trust in Mobile Payment Adoption
6. An Investigation of Customers' Loyalty to Social Commerce Websites.
7. Computing student practices of cheating and plagiarism: a decade of change.
8. The Influence of Word-of-Mouth on Customer Loyalty to Social Commerce Websites.
9. Factors that Impact Customers' Loyalty to Social Commerce Websites.
10. Organisational Transformation as a Consequence of Software-as-a-Service Usage by Small and Medium Enterprises.
11. An Architecture for Modeling and Applying Quality Processes on Evolving Software.
12. Towards a model of trust
13. The power of purpose
14. Making usability work in industry: an Australian practitioner perspective.
15. Performance Based Cost Models for Improving Web Service Efficiency Through Dynamic Relocation.
16. Improving Operational Efficiency of Web Services with Mobile Agent Technology.
17. Student interviews as a tool for assessment and learning in a systems analysis and design course.
18. A Generic Cost Model and Infrastructure for Improving Web Service Efficiency through Dynamic Relocation.
19. Automating the Estimation of Project Size from Software Design Tools Using Modified Function Points.
20. Using Extreme Programming in a Capstone Project.
21. Influences on cheating practice of graduate students in IT courses: what are the factors?
22. Determination of Factors which Impact on IT Students' Propensity to Cheat.
23. Cheating and plagiarism: perceptions and practices of first year IT students.
24. A Conceptual Framework for Accountability in Cloud Computing Service Provision.
25. Is it okay to cheat? - the views of postgraduate students.
26. Improving Student Performance in Software Engineering Practice.
27. Actor-Network Theory and the Online Investor.
28. Teaching tools for software engineering education.
29. The value of thinking inside out
30. Paying attention and getting attention: two sides of the communication coin
31. The Benefits of Object Technology in a Greenfields Site.
32. Put it in writing: business strategy in brief
33. Rebuilding brand America: corporate America's role
34. Corporate reputation: Reputational mythraking
35. USAGE OF STUDENT AND ADMINISTRATIVE MANAGEMENT SYSTEMS (SAMS); A case study of user perceptions at an Australia university.
36. Addressing student cheating: definitions and solutions.
37. How shall we assess this?
38. A Rational Plan of Hierarchy and Authority for the Collegiate System: A Proposal to the Academic Senate.
39. Tool Support for Teaching the Personal Software Process.
40. A Conceptual Framework for Accountability in Cloud Computing Service Provision.
41. How We Teach Software Engineering.
42. Information Security Accountability in the Cloud Computing Context—A Comprehensive Review
43. INVESTIGATING THE CRITICAL DETERMINANTS OF TRUST AND THEIR IMPACT ON MOBILE PAYMENT ADOPTION
44. The Don Prudhomme story
45. INVESTIGATING THE CRITICAL DETERMINANTS OF TRUST AND THEIR IMPACT ON MOBILE PAYMENT ADOPTION
46. Exploring the Social Networks of Online Investors.
47. The Kent Fuller story
48. The Harry Hibler story
49. The Parnelli Jones story
50. Gilded and gelded. Hard-won lessons from the PR wars
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