1. PedBotHome: A Video Game–Based Robotic Ankle Device Created for Home Exercise in Children With Neurological Impairments
- Author
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Catherine Coley, Staci Kovelman, Justine Belschner, Kevin Cleary, Manon Schladen, Sarah Helen Evans, Tyler Salvador, Reza Monfaredi, Hadi Fooladi Talari, Jacob Slagle, and Md Sohel Rana
- Subjects
Robotic Surgical Procedures ,Video Games ,Muscle Spasticity ,Pediatrics, Perinatology and Child Health ,Humans ,Pilot Projects ,Physical Therapy, Sports Therapy and Rehabilitation ,Ankle ,Child ,Article ,Ankle Joint ,Exercise Therapy - Abstract
PURPOSE: This pilot study assesses the feasibility of using PedBotHome to promote adherenceto a home exercise program, the ability of the device to withstand frequent use, and changes in participant ankle mobility. PedBotHome is a robotic ankle device with integrated video game software designed to improve ankle mobility in children with cerebral palsy. METHODS: 8 participants enrolled in a 28-day trial of PedBotHome. Ankle strength, range of motion, and plantarflexor spasticity were measured pre- and post-trial. Performance was monitored remotely, and game settings were modified weekly by physical therapists. RESULTS: Four participants met the study goal of 20 days of use. There were statistically significant improvements in ankle strength, spasticity, and range of motion. CONCLUSIONS: PedBotHome is a feasible device to engage children with static neurological injuries in ankle home exercise. This pilot study expands the paradigm for future innovative home-based robotic rehabilitation.
- Published
- 2022
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