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1. Empirical research methods for human-computer interaction

2. REVEX: A Unified Framework for Removal-Based Explainable Artificial Intelligence in Video

3. Interaction Techniques for Motor-Disabled Users Introduction to the Special Thematic Session

4. Automatic Bars with Single-Switch Scanning for Target Selection

13. TBS: Two-Bar Single-Switch Scanning for Target Selection

15. DESSK: Description Space for Soft Keyboards

16. Taboo language across the globe: A multi-lab study

19. Words, Worlds and Freedom – Insights from School Students in Indonesia and UK

22. Evaluating Hands-On and Hands-Free Input Methods for a Simple Game

23. QB-Gest: Qwerty Bimanual Gestural Input for Eyes-Free Smartphone Text Input

24. FittsFarm: Comparing Children’s Drag-and-Drop Performance Using Finger and Stylus Input on Tablets

25. A Fitts’ Law Evaluation of Hands-Free and Hands-On Input on a Laptop Computer

30. Comparison of Feedback Modes for the Visually Impaired: Vibration vs. Audio

31. Evaluating Devices for Object Rotation in 3D

32. TrackMaze: A Comparison of Head-Tracking, Eye-Tracking, and Tilt as Input Methods for Mobile Games

33. Evaluating Tap-and-Drag: A Single-Handed Zooming Method

36. Preindustrial to present-day changes in tropospheric hydroxyl radical and methane lifetime from the Atmospheric Chemistry and Climate Model Intercomparison Project (ACCMIP)

37. Analysis of present day and future OH and methane lifetime in the ACCMIP simulations

38. FittsFace: Exploring Navigation and Selection Methods for Facial Tracking

39. A multi-model study of the hemispheric transport and deposition of oxidised nitrogen

41. Evaluation of a Mobile Head-Tracker Interface for Accessibility

42. Fitts’ Throughput and the Remarkable Case of Touch-Based Target Selection

43. Camera Mouse + ClickerAID: Dwell vs. Single-Muscle Click Actuation in Mouse-Replacement Interfaces

46. Protein network analysis reveals selectively vulnerable regions and biological processes in FTD

47. Semantic Keyboard: Fast Movements between Keys of a Soft Keyboard

48. Applying Small-Keyboard Computer Control to the Real World

49. OnScreenDualScribe: A Computer Operation Tool for Users with a Neuromuscular Disease

50. DualScribe: A Keyboard Replacement for Those with Friedreich’s Ataxia and Related Diseases

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