1. Real-time fluid simulation in a dynamic virtual environment
- Author
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Charles E. Hughes, J. M. Moshell, Jim X. Chen, and N.d.V. Lobo
- Subjects
Fluid simulation ,business.industry ,Computer science ,Computational fluid dynamics ,computer.software_genre ,Computer Graphics and Computer-Aided Design ,Distributed Interactive Simulation ,Computational science ,Physics::Fluid Dynamics ,Computer graphics ,Data visualization ,Real-time simulation ,Virtual machine ,Fluid dynamics ,business ,Navier–Stokes equations ,computer ,Software ,Simulation ,ComputingMethodologies_COMPUTERGRAPHICS - Abstract
Simulating physically realistic complex fluid behaviors in a distributed interactive simulation (DIS) presents a challenging problem for computer graphics researchers. The authors consider how solving the 2D Navier-Stokes equations via a computational fluid dynamics method lets us map surfaces into 3D and achieves realistic real-time fluid surface behaviours.
- Published
- 1997
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