273 results on '"Lopes, Rui Pedro"'
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2. An Augmented Reality Intelligent Guide for the Automotive Industry
3. Assessing the 3D Position of a Car with a Single 2D Camera Using Siamese Networks
4. Digital Twin for Regional Water Consumption Simulation and Forecasting
5. Deep Learning in the Identification of Psoriatic Skin Lesions
6. Literature Review on the Smart City Resources Analysis with Big Data Methodologies
7. Deep Learning in the Identification of Psoriatic Skin Lesions
8. DyPrune: Dynamic Pruning Rates for Neural Networks
9. Implementation and Playtesting for a World Adventure Game’s Procedural Content Generation System
10. Big Data Trends in the Analysis of City Resources
11. Classification of Facial Expressions Under Partial Occlusion for VR Games
12. Multi VLAN Visualization in Network Management
13. A Review of Dynamic Difficulty Adjustment Methods for Serious Games
14. Reinforcement Learning in Tower Defense
15. Querying semantic catalogues of biomedical databases
16. A Scalable, Real-Time Packet Capturing Solution
17. Using Natural Language Processing for Phishing Detection
18. Discovery of Biomedical Databases Through Semantic Questioning
19. Biosociological ethodiversity in the social system
20. The Ethical Assumptions in Higher Education
21. An Architecture for Sharing Cyber-Intelligence Based on Blockchain
22. HELP PHARMACEUTICAL INDUSTRY TO BUILD MEANINGFUL PERSONALIZED HEALTHCARE PROFESSIONAL EXPERIENCE: THE APPLICATION OF THE BRAND LEADERSHIP CIRCLE TOOL TO OPTIMIZE AND INNOVATE ACROSS THE VALUE CHAIN AS PART OF A SUCCESSFUL BUSINESS MODEL.
23. Parameterization and Performance Analysis of a Scalable, near Real-Time Packet Capturing Platform.
24. Holistic Learning Evidences in the Supervised Teaching Practice Reports
25. Computer Vision Algorithms for 3D Object Recognition and Orientation: A Bibliometric Study
26. Céos: A Collaborative Web-Based Application for Improving Teaching-Learning Strategies
27. Elements of Gamification in Virtual Learning Environments : A Systematic Review
28. Developing Sustainability Awareness in Higher Education
29. Connecting Funding to Entrepreneurs: A Profile of the Main Crowdfunding Platforms
30. Entrepreneurship in Higher Education as a Horizontal Competence
31. The Ethical Assumptions in Higher Education
32. PERCEÇÕES DOS FORMANDOS SOBRE A FORMAÇÃO PARA DOIS NÍVEIS EDUCATIVOS
33. THE PLAY PERSONALITIES PURSUANT TO THE INTERPRETANTS IN PEIRCE´S SIGN THEORY
34. GAMIFICAÇÃO: UMA EXPERIÊNCIA PEDAGÓGICA NO ENSINO SUPERIOR
35. TIMECRAX: TIME-TRAVELLING TO LEARN HISTORY
36. Holistic Learning Evidences in the Supervised Teaching Practice Reports
37. First Contact with the Word of Work: The Competence Built in the Teaching Practices
38. Integration of Information in Higher Education Institutions for Quality Evaluation
39. Explorando a Inteligência Artificial: práticas educativas para o 1.º Ciclo do Ensino Básico
40. LEARNING ENVIRONMENT BASED ON GAGNÉ'S INSTRUCTIONAL THEORY AS AN AGENT FOR THE DIGITAL INCLUSION OF STUDENTS WITH INTELLECTUAL DISABILITIES
41. Pedagogical Innovation in Higher Education: Teachers’ Perceptions
42. Semantic Data Visualisation for Biomedical Database Catalogues
43. Portuguese Twitter Dataset on COVID-19
44. Melhoria no processo de montagem e logístico de mono-células numa empresa de balanças
45. An SNMP Filesystem in Userspace
46. D3S – A Distributed Storage Service
47. Discovery of Biomedical Databases Through Semantic Questioning
48. Visualising Time-evolving Semantic Biomedical Data
49. Connecting Funding to Entrepreneurs: A Profile of the Main Crowdfunding Platforms
50. Delegation of Expressions for Distributed SNMP Information Processing
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