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1. MM-R$^3$: On (In-)Consistency of Multi-modal Large Language Models (MLLMs)

2. Visual Prompting for Generalized Few-shot Segmentation: A Multi-scale Approach

3. Implicit and Explicit Commonsense for Multi-sentence Video Captioning

4. Framework-agnostic Semantically-aware Global Reasoning for Segmentation

5. Bootstrapping Human Optical Flow and Pose

6. UNeRF: Time and Memory Conscious U-Shaped Network for Training Neural Radiance Fields

8. ElePose: Unsupervised 3D Human Pose Estimation by Predicting Camera Elevation and Learning Normalizing Flows on 2D Poses

9. Lasting Impressions of a Mandatory University Outdoor Experience Program: A Retrospective Study

11. Prasher Steel Ltd. v. Pre-Eng Contracting Ltd.: Liens Do Not Expire On A Subcontract-by-Subcontract Basis

12. A field dislocation mechanics approach to emergent properties in two-phase nickel-based superalloys

15. OptiBox: Breaking the Limits of Proposals for Visual Grounding

16. Pan-tilt-zoom SLAM for Sports Videos

17. Sports Camera Calibration via Synthetic Data

18. A Less Biased Evaluation of Out-of-distribution Sample Detectors

19. Learning Sports Camera Selection from Internet Videos

20. A Two-point Method for PTZ Camera Calibration in Sports

21. The NORMAN Suspect List Exchange (NORMAN-SLE): facilitating European and worldwide collaboration on suspect screening in high resolution mass spectrometry

23. Exploiting temporal information for 3D pose estimation

24. Exploiting Points and Lines in Regression Forests for RGB-D Camera Relocalization

25. Backtracking Regression Forests for Accurate Camera Relocalization

26. Light Cascaded Convolutional Neural Networks for Accurate Player Detection

27. A simple yet effective baseline for 3d human pose estimation

30. A Digital Tool to Improve Patient Recruitment and Retention in Clinical Trials in Rural Colombia—A Preliminary Investigation for Cutaneous Leishmaniasis Research at Programa de Estudio y Control de Enfermedades Tropicales (PECET)

32. Play and Learn: Using Video Games to Train Computer Vision Models

33. Real-Time Human Motion Capture with Multiple Depth Cameras

34. MGW-Homes Design Inc. v Pasqualino: The Proper Appeal Route For Judgments Involving Statutory Adjudication

35. Clinical profile of paediatric acute rheumatic fever and rheumatic heart disease in Western Australia: 1987 to 2020.

37. Stacked Quantizers for Compositional Vector Compression

38. Introduction

39. Ledore v Dixin: Procedural Fairness And The Limits Of Rough Justice

40. Self-Learning for Player Localization in Sports Video

41. LSQ++: Lower Running Time and Higher Recall in Multi-codebook Quantization

42. Exploiting Temporal Information for 3D Human Pose Estimation

45. SSP: Supervised Sparse Projections for Large-Scale Retrieval in High Dimensions

48. Solving Multi-codebook Quantization in the GPU

49. Revisiting Additive Quantization

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