24 results on '"Li, Cheng-Tai"'
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2. Comparison of Mini-Game-Based Flipped Classroom and Video-Based Flipped Classroom: An Analysis of Learning Performance, Flow and Concentration on Discussion
3. Game-based collaborative scientific inquiry learning using realistic context and inquiry process-based multidimensional scaffolding
4. Chemistry education board game based on cognitive mechanism: multi-dimensional evaluation of learners' knowledge acquisition, flow and playing experience of board game materials.
5. Design of a dual-hierarchy scaffolding board game-based learning activity for EFL reading comprehension
6. Chemistry education board game based on cognitive mechanism: multi-dimensional evaluation of learners’ knowledge acquisition, flow and playing experience of board game materials
7. Applying an escape room game in synchronous online learning activity: A preliminary analysis of learners’ learning achievement, flow and technology acceptance
8. MPI-Video Infrastructure for Dynamic Environments.
9. 3D Video Generation with Multiple Perspective Camera Views.
10. Virtual View Generation for 3D Digital Video.
11. Designing an Augmented Reality Educational Board Game Learning Activity with Dual-Scaffolding Teaching Strategy to Enhance EFL Reading Comprehension
12. Designing an Augmented Reality-based Educational Board Game Integrated with Dual-Scaffolding Framework for High school History Course: The Evaluation of Learning Performance and Flow State
13. Comparison of Mini-Game-Based Flipped Classroom and Video-Based Flipped Classroom: An Analysis of Learning Performance, Flow and Concentration on Discussion
14. Designing an Escape Room Educational Game for Cardiopulmonary Resuscitation Training: The Evaluation of Learning Achievement and Flow State
15. Multiple Perspective Interactive Video.
16. A Real Escape Gamification Teaching Activity Integrated with Situated Learning and Multi-dimensional Scaffolding for Elementary School Social Studies Course
17. Designing an Escape Room Educational Game and a Game-based Learning Activity for Science Learning: Analysis of Learning Achievement and Flow State
18. Paper Romance©-An Educational Simulation Game for Learning Papermaking with Contextual Scaffoldings for Elementary Students: The Evaluation of Learning Performance and Flow State
19. Pharmacokinetics of a Novel Zolpidem Nasal Spray for Rapid Management of Insomnia: First Trial in Humans
20. MPI-Video infrastructure for dynamic environments
21. 3D video generation with multiple perspective camera views
22. Corresponding pulse pressure and arterial compliance variations during ambulatory monitoring
23. MPI-Video infrastructure for dynamic environments.
24. Virtual view generation for 3D digital video.
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