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1. Contributors

2. Half Title Page, Title Page, Copyright

3. Index

4. Race, Slavery, and the United States Colored Troops in Ultimate General: Civil War

5. The End Boss of the Union: Examining Virtual Fights for Washington, DC, in Civil War Video Games

6. Slavery, the Civil War, and Memory in Red Dead Redemption 2

7. Searching for Indigeneity in the Oregon Trail

8. What Rights Exactly? War of Rights, Education, and Civil War Memory in the Twenty-First Century

9. Myth, Memory, and the Civil War's Looming Presence in Call of Juarez: Bound in Blood

10. Sid Meier's Gettysburg! and Civil War Culture

11. Part IV Next-Gen and Online Redeployment in the 2010s

12. Playing with Accuracy: Research Methodology and Historical Accuracy in Civil War Video Games

13. Part III Deployment to the Strategic Hex Grid and First-Person Shooters, 1990s-2000s

14. Interpreting Slavery Through Video Games: The Story of Freedom!

15. Combating Flawed Authenticity: The History Channel, A Nation Divided, and Civil War Memory

16. Party on the Hex Grid: Balancing Authenticity and Fun in Civil War Generals 2

17. Two-Bit History at 8-Bit Speed: Civil War Memory in North & South During the Resurgence of Console Gaming

18. Part II Briefing on Civil War Causation and Gameplay Limitations, 1970s-1990s

19. Itching to Fight: Civil War Video Game Manuals and the Emotions of Playing at War

20. Part I Scouting the Landscape of Civil War Game Studies

21. Civil War-Based Game Modifications and Crowdsourced Historical Memory

22. Modeling Clean Wars: The Civil War and Second World War in Grand Strategy Games

23. Acknowledgments

30. FLARE: Faithful Logic-Aided Reasoning and Exploration

31. ALR$^2$: A Retrieve-then-Reason Framework for Long-context Question Answering

33. Replacing Judges with Juries: Evaluating LLM Generations with a Panel of Diverse Models

34. SnapKV: LLM Knows What You are Looking for Before Generation

36. From One to Many: Expanding the Scope of Toxicity Mitigation in Language Models

37. MultiContrievers: Analysis of Dense Retrieval Representations

39. Rank-without-GPT: Building GPT-Independent Listwise Rerankers on Open-Source Large Language Models

40. Goodtriever: Adaptive Toxicity Mitigation with Retrieval-augmented Models

46. On the Challenges of Using Black-Box APIs for Toxicity Evaluation in Research

50. Mini-Model Adaptation: Efficiently Extending Pretrained Models to New Languages via Aligned Shallow Training

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