15 results on '"Laycock, R. G."'
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2. Simulating real-time cloth with adaptive edge-based
3. Geometric Diversity for Crowds on the GPU
4. GPU techniques for creating visually diverse crowds in real-time
5. Exploring cultural heritage sites through space and time
6. Dynamically populating large urban environments with ambient virtual humans
7. Image Registration in a Coarse Three‐Dimensional Virtual Environment
8. Siggraph 2004. Los Angeles, California, 8-12 August 2004
9. Siggraph 2003
10. Automatically generating large urban environments based on the footprint data of buildings
11. Automatically generating large urban environments based on the footprint data of buildings.
12. A Key-Pose Caching System for Rendering an Animated Crowd in Real-Time.
13. Siggraph 2006 Boston, Massachusetts, 30th July–3rd August 2006.
14. Siggraph 2005 Los Angeles, California, 31st July–4th August 2005.
15. Siggraph 2004.
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