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1. Leveraging the Pied Piper Effect -- The Case of Teaching Programming to Sixth-Grade Students via Music

2. Learning Programming Fundamentals via Music

3. Students' Difficulties in Identifying the Use of Ternary Relationships in Data Modeling

4. Novice Programmers' Coping with Multi-Threaded Software Design

6. Students' Self-Assessment of Creativity: Benefits and Limitations

8. Assimilating Innovative Learning/Teaching Approaches into Teacher Education: Why Is It so Difficult?

9. Kinds of Arguments Emerging While Exploring in a Computerized Environment

10. Exploring Mathematical Patterns Using Dynamic Geometry Software

11. Pre-Service Teachers' Transition from 'Knowing That' to ' Knowing Why' VIA Computerized Project-Based-Learning

13. Practicum-Based Approach to Bridge between Information-Systems Industry Expectations and Graduates Qualifications

18. On Reading Mathematical Texts, Question-Asking and Cognitive Load.

19. Engaging Prospective Teachers in Peer Assessment as Both Assessors and Assessees: The Case of Geometrical Proofs

20. Students’ Misconceptions of Java Exceptions

22. The Autonomy to Choose--The Case of Ninth-Grade Mathematics Students

23. Students' Understanding of Advanced Properties of Java Exceptions

24. Perceptions of Israeli Mathematics Teachers regarding Their Professional Development Needs

25. Students' Strategies for Exception Handling

29. Engaging in Problem Posing Activities in a Dynamic Geometry Setting and the Development of Prospective Teachers' Mathematical Knowledge

30. Team-Based Peer Review as a Form of Formative Assessment--The Case of a Systems Analysis and Design Workshop

31. Coping with Abstraction in Object Orientation with a Special Focus on Interface Classes

32. The Interplay between Spoken Language and Informal Definitions of Statistical Concepts

33. Investigating Changes in Prospective Teachers' Views of a 'Good Teacher' while Engaging in Computerized Project-Based Learning

34. A Case Study of Dynamic Visualization and Problem Solving

35. A Case Study of Different Types of Arguments Emerging from Explorations in an Interactive Computerized Environment

36. Doing Wrong with Words: What Bars Students' Access to Arithmetical Discourses

37. Leveraging the Pied Piper Effect - The Case of Teaching Programming to Sixth-grade Students Via Music.

38. The Emergence of Mathematical Collaboration in an Interactive Computer Environment

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