Search

Your search keyword '"Lanzi, Pier Luca"' showing total 618 results

Search Constraints

Start Over You searched for: Author "Lanzi, Pier Luca" Remove constraint Author: "Lanzi, Pier Luca"
618 results on '"Lanzi, Pier Luca"'

Search Results

1. A Gamified Framework to Assist Therapists with the ABA Therapy for Autism

2. A Tool for the Procedural Generation of Shaders using Interactive Evolutionary Algorithms

3. ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design

4. One Pixel, One Interaction, One Game: An Experiment in Minimalist Game Design

5. Distributed Learning Approaches for Automated Chest X-Ray Diagnosis

6. Image Embedding and Model Ensembling for Automated Chest X-Ray Interpretation

8. Lower Limb Rehabilitation in Juvenile Idiopathic Arthritis using Serious Games

11. Traditional Wisdom and Monte Carlo Tree Search Face-to-Face in the Card Game Scopone

12. Serious Games for Wrist Rehabilitation in Juvenile Idiopathic Arthritis

13. DOOM Level Generation using Generative Adversarial Networks

14. An Integrated Framework for AI Assisted Level Design in 2D Platformers

18. A Cognitive Architecture Based on a Learning Classifier System with Spiking Classifiers

19. Simulated Car Racing Championship: Competition Software Manual

20. Transfer Learning, Soft Distance-Based Bias, and the Hierarchical BOA

21. A Spiking Neural Learning Classifier System

24. Rhythmic Reading Training (RRT) : A Computer-Assisted Intervention Program for Dyslexia

29. Effect of Pure Error-Based Fitness in XCS

31. Robust Silhouette Extraction from Kinect Data

33. XCS with Adaptive Action Mapping

34. Enhancing Learning Capabilities by XCS with Best Action Mapping

35. A Learning Classifier Systems Bibliography

37. What Is a Learning Classifier System?

38. Evolving Interesting Maps for a First Person Shooter

44. Recursive Least Squares and Quadratic Prediction in Continuous Multistep Problems

45. Use of a Connection-Selection Scheme in Neural XCSF

46. Speeding Up Matching in Learning Classifier Systems Using CUDA

48. Tile Coding Based on Hyperplane Tiles

Catalog

Books, media, physical & digital resources