586 results on '"Land, Susan"'
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2. Autumn Leifson
3. Mobile Augmented Reality Supporting Families' Immersive Collaborative Learning: Learning-on-the-Move for Place-Based Geoscience Sense-Making
4. Mobile augmented reality supporting families’ immersive collaborative learning: Learning-on-the-move for place-based geoscience sense-making
5. Supporting Children's Place-Based Observations and Explanations Using Collaboration Scripts While Learning-on-the-Move Outdoors
6. Learning with and beyond the Body: The Production of Mobile Architectures in a Ballet Variations Class
7. Exploring Families’ Science Talk Using a Mobile Augmented Reality App: An Epistemic Network Analysis Method
8. Visualizing Observation: The Role of AR App-Supported Science Learning in Fostering Families’ Scientific Observation
9. Seeing Pollinators and Flowers: An Exploration of Families’ Experiences Learning about Pollinators at and Outside of the Home
10. Using QR-Triggered Mobile Learning Experiences to Support Collaborative Sense-Making and Observation
11. Knowledge Sharing Discourse Types Used by Key Actors in Online Affinity Spaces
12. Supporting children’s place-based observations and explanations using collaboration scripts while learning-on-the-move outdoors
13. Knowledge sharing discourse types used by key actors in online affinity spaces
14. Patterns of Knowledge Sharing in an Online Affinity Space for Diabetes
15. Supporting Children's Outdoor Science Learning with Mobile Computers: Integrating Learning On-the-Move Strategies with Context-Sensitive Computing
16. Sociomaterial Configurations and Resources Supporting Observations in Outdoor Learning: Results from Multiple Iterations of the Tree Investigator Project
17. Patterns of knowledge sharing in an online affinity space for diabetes
18. Children as Educational Computer Game Designers: An Exploratory Study
19. Scaffolding the Construction of Scientific Arguments by Prospective Teachers Using Inquiry-Empowering Technologies.
20. Exploring Family Engagement with Photo-Taking to Support Observation During an Outdoor MAR Experience about Pollinators
21. Scaffolding Students' Problem-Solving Processes on an Ill-Structured Task Using Question Prompts and Peer Interactions.
22. Effects of On-Line Peer-Support on Learning during On-Line Small Group Discussion.
23. Student-Centered Virtual Design Studio Environments
24. Project-Based Learning with the World Wide Web: A Qualitative Study of Resource Integration.
25. Integrating Mobile Computers into Informal Science Education
26. Investigating children's deep learning of the tree life cycle using mobile technologies
27. Learning in Open-Ended Technology Environments: Problems and Issues.
28. What We Know about Research in Instructional Technology: Interviews with Research Leaders.
29. Open-Ended Learning Environments: A Theoretical Framework and Model for Design.
30. Open-Ended Learning Environments (OELEs): A Framework for Design and Development.
31. The Process of Developing Theories-in-Action with OELEs: A Qualitative Study.
32. Student-Centered Learning Environments: Foundations, Assumptions, and Implications.
33. Using Augmented Reality to Support Children’s Situational Interest and Science Learning During Context-Sensitive Informal Mobile Learning
34. Design of Mobile Learning for Outdoor Environments
35. Supplementary Tables 1 - 2, Figure 1 from Genes Associated with Prostate Cancer Are Differentially Expressed in African American and European American Men
36. Socio-Technical Dimensions of an Outdoor Mobile Learning Environment: A Three-Phase Design-Based Research Investigation
37. 'Tree Investigators': Supporting Families' Scientific Talk in an Arboretum with Mobile Computers
38. Design of Mobile Learning for Outdoor Environments
39. Student-Centered, Open Learning Environments: Research, Theory, and Practice
40. Socio-technical dimensions of an outdoor mobile learning environment: a three-phase design-based research investigation
41. Facilitating Place-Based Learning in Outdoor Informal Environments with Mobile Computers
42. Open Learning Environments
43. Contributions of sex, testosterone, and androgen receptor CAG repeat number to virtual Morris water maze performance
44. Supporting Reflection in Online Learning Environments
45. Effects of Active Learning on Enhancing Student Critical Thinking in an Undergraduate General Science Course
46. Theoretical Foundations of Learning Environments. Second Edition
47. An Investigation of the Artifacts and Process of Constructing Computers Games about Environmental Science in a Fifth Grade Classroom
48. Supporting College Students' Ill-Structured Problem Solving in a Web-Based Learning Environment
49. Supporting School-Home Connections through Photo Journaling: Capturing Everyday Experiences of Nutrition Concepts
50. An Investigation of Knowledge-Building Activities in an Online Community of Practice at Subaru of America
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