150 results on '"Kunii, T.L."'
Search Results
2. From Local Interactive Measurements to Global Matrix Representations on Variant Construction – A Particle Model of Quantum Interactions for Double Path Experiments
3. Ridges and Ravines on a Surface and Related Geometry of Skeletons, Caustics, and Wavefronts
4. USER- AND ADMINISTRATOR- FRIENDLY ARCHITECTURE FOR INTERACTIVE SOFTWARE DEVELOPMENT
5. GRAPH-BASED REGION ANALYZER
6. Disappearing computers, social actors and embodied agents
7. Author index
8. Bounded Blending for Function-Based Shape Modeling
9. Web-Based Shape Modeling with Hyperfun
10. The potentials of cyberworlds - an axiomatic approach
11. The Development of Core Logic for an Estimate System Using the Cellular Data System.
12. Visualized Deformation of Joinery to Understand Jointing Process by Homotopy Theory and Attaching Maps.
13. An Example of a Charge Calculation System Using the Numerical Value and Exponential Calculation of the Cellular Data System.
14. A Continuous Quantity Factor in the Condition Formula Search.
15. Modeling Cyberworlds for Cloud Computing.
16. A Formal Methodology for Developing Enterprise Systems Procedurally: Homotopy, Pi-Calculus and Event-Driven Programs.
17. Mathematical Foundation for Designing and Modeling Cyberworlds.
18. A Human Resource Management System developed using the Cellular Data System.
19. Pi-Calculus Modeling for Cyberworlds Systems using the Fibration and Cofibration Duality.
20. The search experience using condition formulas based on the cellular model.
21. Mathematical modeling of ubiquitous systems.
22. Mass Density Laplace-Spectra for Image Recognition.
23. Detection of critical points for shape metamorphosis animation.
24. Detection and classification of critical points for linear metamorphosis.
25. Top-down eLearning tools for hardware logic design.
26. Algebraic topological modeling for cyberworld design.
27. "Nijimi" rendering algorithm for creating quality black ink paintings.
28. Topological morphing using Reeb graphs.
29. A cellular design system for soft and varied sized objects.
30. Cyber graphics.
31. Homotopic database animation.
32. Developing surfaces.
33. Implementation of object attachments by cellular modeling.
34. An inverse kinematics method based on muscle dynamics.
35. Shape modeling using homotopy.
36. A 3D Voronoi-based skeleton and associated surface features.
37. A homotopy model for cup lifting.
38. Homological invariants and holorgraphic representations of topological structures in cellular spaces.
39. Overcoming software complexity by constructing abstraction hierarchies: the principles and applications.
40. Discovering cyberworlds
41. Object-oriented evolutionary database design for software metrics data
42. Image Synthesis by combining the Wavelets and Inverse Approaches
43. Software metrics knowledge and databases for project management
44. Visualizing Processing of a differential Magnetic Sensor Signals By the Wavelets Transform
45. Computational shape modeling: valid vs. invalid
46. Unconstrained automatic image matching using multiresolutional critical-point filters
47. Constrained deformations of 3D objects
48. Research issues in modeling complex object shapes
49. Bending and creasing virtual paper
50. Parallel genetic algorithms for communication network design.
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