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7. sEMG-Driven Physics-Informed Gated Recurrent Networks for Modeling Upper Limb Multi-Joint Movement Dynamics

11. Weighted Myerson value for Network games

19. Predicting Multi-Joint Kinematics of the Upper Limb from EMG Signals Across Varied Loads with a Physics-Informed Neural Network

25. Weighted position value for Network games

26. The Expected Shapley value on a class of probabilistic games

31. Consolidating Marginalism and Egalitarianism: A New Value for Transferable Utility Games

35. Multi-task Learning with Metadata for Music Mood Classification

40. Expected Values for Variable Network Games

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