243 results on '"Kostas E. Bekris"'
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2. Real2Sim2Real Transfer for Control of Cable-Driven Robots Via a Differentiable Physics Engine.
3. Context-Aware Entity Grounding with Open-Vocabulary 3D Scene Graphs.
4. OVIR-3D: Open-Vocabulary 3D Instance Retrieval Without Training on 3D Data.
5. Self-Supervised Learning of Object Segmentation from Unlabeled RGB-D Videos.
6. Data-Efficient Characterization of the Global Dynamics of Robot Controllers with Confidence Guarantees.
7. Resolution Complete In-Place Object Retrieval given Known Object Models.
8. Terrain-Aware Learned Controllers for Sampling-Based Kinodynamic Planning over Physically Simulated Terrains.
9. Morse Graphs: Topological Tools for Analyzing the Global Dynamics of Robot Controllers.
10. Lazy Rearrangement Planning in Confined Spaces.
11. 6N-DoF Pose Tracking for Tensegrity Robots.
12. Safe, Occlusion-Aware Manipulation for Online Object Reconstruction in Confined Spaces.
13. Persistent Homology for Effective Non-Prehensile Manipulation.
14. Efficient and High-quality Prehensile Rearrangement in Cluttered and Confined Spaces.
15. Learning Sensorimotor Primitives of Sequential Manipulation Tasks from Visual Demonstrations.
16. CaTGrasp: Learning Category-Level Task-Relevant Grasping in Clutter from Simulation.
17. Fast High-Quality Tabletop Rearrangement in Bounded Workspace.
18. Model Identification and Control of a Low-cost Mobile Robot with Omnidirectional Wheels using Differentiable Physics.
19. Online Object Model Reconstruction and Reuse for Lifelong Improvement of Robot Manipulation.
20. A Recurrent Differentiable Engine for Modeling Tensegrity Robots Trainable with Low-Frequency Data.
21. Demonstrating Large-Scale Package Manipulation via Learned Metrics of Pick Success.
22. Improving Kinodynamic Planners for Vehicular Navigation with Learned Goal-Reaching Controllers.
23. Sim2Sim Evaluation of a Novel Data-Efficient Differentiable Physics Engine for Tensegrity Robots.
24. BundleTrack: 6D Pose Tracking for Novel Objects without Instance or Category-Level 3D Models.
25. Pushing the Boundaries of Asymptotic Optimality in Integrated Task and Motion Planning.
26. Synchronized Multi-arm Rearrangement Guided by Mode Graphs with Capacity Constraints.
27. Uniform Object Rearrangement: From Complete Monotone Primitives to Efficient Non-Monotone Informed Search.
28. Chapter 5 Robotics as an Enabler of Resiliency to Disasters: Promises and Pitfalls.
29. se(3)-TrackNet: Data-driven 6D Pose Tracking by Calibrating Image Residuals in Synthetic Domains.
30. Safe and Effective Picking Paths in Clutter given Discrete Distributions of Object Poses.
31. Tools for Data-driven Modeling of Within-Hand Manipulation with Underactuated Adaptive Hands.
32. A First Principles Approach for Data-Efficient System Identification of Spring-Rod Systems via Differentiable Physics Engines.
33. Robust, Occlusion-aware Pose Estimation for Objects Grasped by Adaptive Hands.
34. Refined Analysis of Asymptotically-Optimal Kinodynamic Planning in the State-Cost Space.
35. Motion Planning with Competency-Aware Transition Models for Underactuated Adaptive Hands.
36. That and There: Judging the Intent of Pointing Actions with Robotic Arms.
37. You Only Demonstrate Once: Category-Level Manipulation from Single Visual Demonstration.
38. Belief-Space Planning Using Learned Models with Application to Underactuated Hands.
39. Scene-level Pose Estimation for Multiple Instances of Densely Packed Objects.
40. Towards Robust Product Packing with a Minimalistic End-Effector.
41. Anytime Multi-arm Task and Motion Planning for Pick-and-Place of Individual Objects via Handoffs.
42. Vision-driven Compliant Manipulation for Reliable; High-Precision Assembly Tasks.
43. Path Planning for Within-Hand Manipulation over Learned Representations of Safe States.
44. Any-Axis Tensegrity Rolling via Symmetry-Reduced Reinforcement Learning.
45. Efficient Model Identification for Tensegrity Locomotion.
46. Efficient and Asymptotically Optimal Kinodynamic Motion Planning via Dominance-Informed Regions.
47. Fast, High-Quality Dual-Arm Rearrangement in Synchronous, Monotone Tabletop Setups.
48. Fast Model Identification via Physics Engines for Data-Efficient Policy Search.
49. Fast, Anytime Motion Planning for Prehensile Manipulation in Clutter.
50. A Summary of the 4th International Workshop on Recovering 6D Object Pose.
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