11 results on '"Kessner, Taylor M."'
Search Results
2. Playfixing Broken Games: A Design-Oriented Activity for Engaging in Designerly Ways of Thinking
3. Opportunities to practice historical thinking and reasoning in a made-for-school history-oriented videogame
4. Comparative Genocide Pedagogy and Survivor Testimony: Lessons from a Unit on the Holocaust and the Rwandan Genocide
5. (Design) Thinking out Loud: Adolescents' Design Talk in a Library Makerspace Tabletop Game Design Camp
6. 'There's No Way We Can Teach All of This': Factors That Influence Secondary History Teachers' Content Choices
7. Historical Dispositions for Designerly Citizenship: An Attempt to Bridge Social Studies Education with Learning Sciences
8. The Future of Games Scholarship: An Interview With James Paul Gee
9. No player left behind: exploring the use of collaborative talk in a playfixing activity
10. No player left behind: exploring the use of collaborative talk in a playfixing activity.
11. “There’s no way we can teach all of this”: Factors that influence secondary history teachers’ content choices
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.