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2. Optimal integration of kinematic and ball-flight information when perceiving the speed of a moving ball

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3. Virtual reality modulates the control of upper limb motion in one-handed ball catching

4. Improved Walking Through an Aperture in a Virtual Environment Transfers to a Real Environment: Introduction of Enriched Feedback and Gradual Increase in Task Difficulty

5. Can Slow-Motion Footage of Forehand Strokes Be Used to Immediately Improve Anticipatory Judgments in Tennis?

6. The role of proximal body information on anticipatory judgment in tennis using graphical information richness.

7. Recognition of tennis serve performed by a digital player: comparison among polygon, shadow, and stick-figure models.

9. Anticipatory judgements associated with vision of an opponent’s end-effector: An approach by motion perturbation and spatial occlusion

10. Training older adults with virtual reality use to improve collision-avoidance behavior when walking through an aperture

12. The role of proximal body information on anticipatory judgment in tennis using graphical information richness

13. Perceptual response and information pick-up strategies within a family of sports

15. Quantitative Relation between Server Motion and Receiver Anticipation in Tennis: Implications of Responses to Computer-Simulated Motions

16. Perception of Tennis Ball Flight in an Immersive Three-dimensional Visual Display

17. Anticipatory Judgment of Tennis Serve: A Comparison between Video Images and Computer Graphics Animations

18. Anticipatory Judgment of Tennis Serve Displayed by the Human Models of Computer Graphics (CG)

19. Relationship between Mental Rotation of Body Parts and Postural Stability during Quiet Stance

20. Recognition of tennis serve performed by a digital player: comparison among polygon, shadow, and stick-figure models

21. A study of kinematic cues and anticipatory performance in tennis using computational manipulation and computer graphics