1. Where, when, and to whom gaming motives may be harmful? A systematic review
- Author
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Senthil Amudhan, Manoj Kumar Sharma, Kalpana Srivastava, Nitin Anand, Akash Vishwakarma, and Karunanidhi Azhagannan
- Subjects
gaming ,interventions ,motives ,psychopathology ,Psychiatry ,RC435-571 ,Industrial psychology ,HF5548.7-5548.85 - Abstract
The alarming growth in online gaming activities in recent years calls for an understanding of the determinants of gaming behaviors among adolescents and young adults. A systematic review was conducted to collate and review all the research studies concerning the understanding of the gaming motives. Relevant published articles were identified through the electronic search from PubMed, Medline, PsycInfo, Sciencedirect, and APA databases. The review identified four major topics of gaming motives, namely gaming behavior, gaming usage pattern, gaming demographics, and associated psychopathology. The review highlighted the role of motives in gaming use and psychopathology. The age of the player was associated with the expression of these motives. Further insights were drawn into the role of motive in the recreational and problematic use of gaming. The study findings emphasize the need to develop adequate interventions to prevent the occurrence of psychological impairments that would result from potentially problematic video gaming.
- Published
- 2022
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