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314 results on '"Kang, Jina"'

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1. Can LLMs Reliably Simulate Human Learner Actions? A Simulation Authoring Framework for Open-Ended Learning Environments

4. Characterizing Joint Attention Dynamics during Collaborative Problem-Solving in an Immersive Astronomy Simulation

5. Collaborative Problem-Solving Process in a Science Serious Game: Exploring Group Action Similarity Trajectory

6. Detecting Threshold Concepts through Bayesian Knowledge Tracing: Examining Research Skill Development in Biological Sciences at the Doctoral Level

7. Learning and Transfer Effects of Embodied Simulations Targeting Crosscutting Concepts in Science

8. Investigating Navigational Behavior Patterns of Students across At-Risk Categories within an Open-Ended Serious Game

9. Understanding Embodied Immersion in Technology-Enabled Embodied Learning Environments

10. Autonomy and Privilege in Doctoral Education: An Analysis of STEM Students' Academic and Professional Trajectories

12. Gesture Patterns and Learning in an Embodied XR Science Simulation

14. An Embodied Cyberlearning Platform for Gestural Interaction with Cross-Cutting Science Concepts

22. Using Data to Understand How to Better Design Adaptive Learning

27. What We Can Learn from the Data: A Multiple-Case Study Examining Behavior Patterns by Students with Different Characteristics in Using a Serious Game

29. Examining the Use of Facebook and Twitter as an Additional Social Space in a MOOC

30. Examining Teachers' Use of iPads: Comfort Level, Perception, and Use

33. Visualizing Privacy Risks of Mobile Applications through a Privacy Meter

34. Analyzing Unnecessary Permissions Requested by Android Apps Based on Users’ Opinions

42. Designing Science Learning with Game-Based Approaches

43. Understanding MOOCs as an Emerging Online Learning Tool: Perspectives from the Students

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