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28 results on '"K.8.0"'

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1. Understanding Context to Capture when Reconstructing Meaningful Spaces for Remote Instruction and Connecting in XR

2. Investigating the Potential of Artificial Intelligence Powered Interfaces to Support Different Types of Memory for People with Dementia

3. Changing Computer-Usage Behaviours: What Users Want, Use, and Experience

4. Human-Computer Interaction with Adaptable & Adaptive Motion-based Games for Health

5. Mobile Game User Research: The World as Your Lab?

6. The Effects of Smartphones on Well-Being: Theoretical Integration and Research Agenda

7. Dungeons for Science: Mapping Belief Places and Spaces

8. Crime Scene Re-investigation: A Postmortem Analysis of Game Account Stealers' Behaviors

9. Adaptive Motion Gaming AI for Health Promotion

10. A Python Engine for Teaching Artificial Intelligence in Games

11. TrackMania is NP-complete

12. Ten times eighteen

13. Adaptive Event Dissemination for Peer-to-Peer Multiplayer Online Games

14. Affective Ludology, Flow and Immersion in a First- Person Shooter: Measurement of Player Experience

15. From Playability to a Hierarchical Game Usability Model

16. Gameplay experience in a gaze interaction game

17. Psychophysiological Correlations with Gameplay Experience Dimensions

18. A Sudoku Game for People with Motor Impairments

19. Tetris is Hard, Even to Approximate

20. Understanding Context to Capture when Reconstructing Meaningful Spaces for Remote Instruction and Connecting in XR

21. The effects of smartphones on well-being: theoretical integration and research agenda

22. Changing Computer-Usage Behaviours: What Users Want, Use, and Experience

23. Adaptive Motion Gaming AI for Health Promotion

24. Crime Scene Re-investigation: A Postmortem Analysis of Game Account Stealers' Behaviors

25. Ten times eighteen

26. Adaptive Event Dissemination for Peer-to-Peer Multiplayer Online Games

27. From Playability to a Hierarchical Game Usability Model

28. Psychophysiological Correlations with Gameplay Experience Dimensions

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