The objectives of this study are: (1) to identify the needs of grade X students of senior high school in learning English using interactive learning multimedia and (2) to develop reading and writing interactive learning multimedia for “ Bahasa Inggris” for grade X students of senior high school. This research and development study follows ADDIE design model proposed by Branch (2009). The steps were conducting needs analysis, syllabus writing, first product development, expert judgment, revision, try-out, and final product development. The data of needs analysis were obtained in two schools, they were SMA N 1 and 2 Temanggung while the try-out was only done in SMA N 1 Temanggung. The data were collected by using questionnaire and interview. The quantitative data were analyzed by using the descriptive statistics and the qualitative data were analyzed qualitatively. This study develops a three-chapter interactive learning multimedia for reading and writing which consists of five main menus, i.e. User Guide, Materials, Semester Review, About the Developer, and References . Each chapter has ten tasks organized into Warmer, Vocabulary Builder, Reading, Vocabulary Exercises, Text Structure, Grammar Review, Writing, and Reflection . The results of the try-out indicate that the interactive learning multimedia is good/appropriate as shown by the mean value ranging from 3.04 to 3.48. Keywords: senior high school, reading and writing, developing interactive learning multimedia. PENGEMBANGAN MULTIMEDIA PEMBELAJARAN INTERAKTIF UNTUK KETERAMPILAN MEMBACA DAN MENULIS DARI BUKU TEKS “BAHASA INGGRIS” KELAS X SEKOLAH MENENGAH ATAS ABSTRAK Penelitian ini bertujuan untuk: (1) mengidentifikasi kebutuhan belajar siswa kelas X SMA dalam belajar Bahasa Inggris menggunakan multimedia pembelajaran interaktif dan (2) mengembangkan multimedia pembelajaran interaktif untuk keterampilan membaca dan menulis dari buku teks “Bahasa Inggris” kelas X SMA. Penelitian dan pengembangan ini mengikuti model desain ADDIE oleh Branch (2009) yang dilaksanakan melalui beberapa tahap, yaitu analisis kebutuhan, penulisan silabus, pengembangan produk pertama, penilaian ahli, revisi, uji coba, dan pengembangan produk akhir. Pengambilan data untuk analisis kebutuhan dilakukan di dua sekolah, yaitu SMA N 1 dan 2 Temanggung sedangkan uji coba hanya dilaksanakan di SMA N 1 Temanggung. Pengambilan data dilakukan dengan menggunakan kuesioner dan interview. Data kuantitatif dianalisis dengan menggunakan statistik deskriptif dan data kualitatif dianalisis secara kualitatif. Penelitian ini mengembangkan multimedia pembelajaran interaktif yang terdiri dari 5 menu utama, yaitu User Guide, Materials, Semester Review, About the Developer, dan References. Terdapat 3 bab untuk materi dengan 10 task untuk masing-masing bab. Task-task tersebut dibagi dalam beberapa sub-bab: Warmer, Vocabulary Builder, Reading, Vocabulary Exercises, Text Structure, Grammar Review, Writing, dan Reflection. Hasil uji coba produk menunjukan bahwa multimedia pembelajaran interaktif baik/ tepat ditunjukkan dengan nilai rata-rata 3.04 hingga 3.48. Kata Kunci: sekolah menengah atas (SMA), keterampilan membaca dan menulis, pengembangan multimedia pembelajaran interaktif