63 results on '"John R. Pugh"'
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2. A Velocity-Sensitive Mouse.
3. Light-Intensity Experiments.
4. Changing the Engine While the Car Is in Motion.
5. Layout Managers.
6. Texture Wrappers: An Exercise in Micro Design.
7. Building a Speech-Controlled Recipe Browser.
8. External Data Managers.
9. Recreational Puzzle Makers.
10. Skip Lists for Smalltalk.
11. Seventy Columns and the Benefit of Hindsight.
12. A Reader for VRML.
13. Using Dolphin Smalltalk.
14. Internet/Intranet Applications.
15. Building a Listener Engine: A Smalltalk Interface to Speech Recognition.
16. Need-Driven Designs.
17. Returning Collections Confidently.
18. Building A Computerized Story Book Reader.
19. Object Ensemble Builders.
20. Using Microsoft's DirectPlay to Interconnect Smalltalk Browsers Across the Net.
21. Dynamically Resizing Panes.
22. Using OLE Clients.
23. Polymorphic Widget Controllers.
24. Using the Distributed Facility in IBM Smalltalk to Implement a Distributed Bank Account Browser.
25. Building a Region Editor.
26. Preparing to Use the Distributed Facility in IBM Smalltalk.
27. Smalltalk on the World Wide Web.
28. Communicating Reusable Designs via Design Patterns.
29. Building a Log Book in VisualAge.
30. Extending the VisualAge Log Book with a Reader/Writer Part.
31. Using SOM in VisualAge and IBM Smalltalk.
32. Complexity in C++: A Smalltalk Perspective.
33. Rendering 3-D Graphics in OpenGL.
34. Preparing for 3D Graphics: Interfacing to OpenGL.
35. Tool Upgrading: Replacing the VisualWorks File Browser.
36. Extending the Programming Environment: A Get and Set Builder for the Browser.
37. Just Cloning Around.
38. Gathering Metric Information Using Metalevel Facilities.
39. Providing a Dynamic Bubble Help Facility.
40. Intelligent Methods.
41. A Report from OOPSLA.
42. Object oriented programming in the computer science curriculum (panel session).
43. An Exemplar Based Smalltalk.
44. Introducing object-oriented programming into the computer science curriculum.
45. Application frameworks: experience with MacApp.
46. Panel: Teaching OOP.
47. Actors: the stage is set.
48. Specialization, generalization and inheritance teaching objectives beyond data structures and data types.
49. A Simple Technique for Converting from a Pascal Shop to a C. Shop.
50. Contributors
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