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3. HTML5 Game Development Insights

4. Releasing HTML5 Games for Windows 8

5. Multi-crossing Number for Knots and the Kauffman Bracket Polynomial

6. Building HTML5 Games with ImpactJS : An Introduction On HTML5 Game Development

7. Implementing a Main Loop in Dart

8. Efficient JavaScript Data Structures

9. Faster Canvas Picking

10. The State of Responsive Design

11. HTML5 Game Development Insights

12. Playing Around with the Gamepad API

13. Optimal Asset Loading

14. Introduction to TypeScript: Building a Rogue-like Engine

15. Introduction to WebSockets for Game Developers

16. Applying Old-School Video Game Techniques in Modern Web Games

17. Optimizing WebGL Usage

18. Building a Game with the Cocos2d-html5 Library

19. Real-Time Multiplayer Network Programming

20. Faster Map Rendering

21. HTML5 Games in C++ with Emscripten

22. Saving Bandwidth and Memory with WebGL and Crunch

23. Developing Better Than Native Games

24. Automating Your Workflow with Node.js and Grunt

25. Autotiles

26. Making a Multiplatform Game

27. High-Performance JavaScript

28. Mobile Web Game Techniques with Canvas 2D API

30. Bounds on übercrossing and petal numbers for knots

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