162 results on '"Jeni, Paay"'
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2. Broadening Participation and Insight in Codesign through Online Connectivity.
3. Enjoying Wine: Opportunities and Challenges for Interaction Design.
4. The IX Questionnaire: Jeni Paay.
5. VR interventions aimed to induce empathy: a scoping review.
6. Digital ethnography of home use of digital personal assistants.
7. Can digital personal assistants persuade people to exercise?
8. [email protected]: Inclusive and Collaborative Child-facing Voice Technologies.
9. Online Codesign Activities to Co-create a 'Loneliness' Exhibition: The Last Lonely Hour - a digital interactive experience.
10. Exploring the Non-Use of Mobile Devices in Families through Provocative Design.
11. Man on the moon (1969), women on the web (1991 and still going strong).
12. Weight-Mate: Adaptive Training Support for Weight Lifting.
13. Wine and User Experience Design.
14. Spatial Mixer: Cross-Device Interaction for Music Mixing.
15. User-Centered Value Specifications for Technologies Supporting Chronic Low-Back Pain Management.
16. On and off the table: re-imagining food and wine interactions.
17. Happy bits: interactive technologies helping young adults with low self-esteem.
18. Motivations and practices for cheating in Pokémon GO.
19. User-centred iterative design of a smartwatch system supporting spontaneous reminiscence therapy for people living with dementia.
20. Cross-device interaction with large displays in public: insights from both users' and observers' perspectives.
21. Investigating Cross-Device Interaction between a Handheld Device and a Large Display.
22. A Comparison of Techniques for Cross-Device Interaction from Mobile Devices to Large Displays.
23. Monitoring children's physical activity and sleep: a study of surveillance and information disclosure.
24. Wine and interaction design.
25. Discovering activities in your city using transitory search.
26. A Comparison of Techniques for Cross-Device Interaction from Mobile Devices to Large Displays.
27. Connecting in the Kitchen: An Empirical Study of Physical Interactions while Cooking Together at Home.
28. Investigating Cross-Device Interaction Techniques: A Case of Card Playing on Handhelds and Tablets.
29. Facilitating Flexible Electricity Use in the Home with Eco-Feedback and Eco-Forecasting.
30. QuittyLink: Using Smartphones for Personal Counseling to Help People Quit Smoking.
31. QuittyLink: A Mobile Application that helps people Quit Smoking.
32. Exploring Urban Events with Transitory Search on Mobiles.
33. When Value is Greater than Money: a Micropayment System in Uganda.
34. Eco-Forecasting for Domestic Electricity Use.
35. Understanding Individual Differences for Tailored Smoking Cessation Apps.
36. Personal Counseling on Smart Phones For Smoking Cessation.
37. EyeGaze: enabling eye contact over video.
38. Kitchen kinesics: situating gestural interaction within the social contexts of family cooking.
39. Design of an appliance level eco-feedback display for domestic electricity consumption.
40. Connecting children to nature with technology: sowing the seeds for proenvironmental behaviour.
41. Social NUI: social perspectives in natural user interfaces.
42. Quitty: using technology to persuade smokers to quit.
43. Eye contact over video.
44. Never too old: engaging retired people inventing the future with MaKey MaKey.
45. Promoting pro-environmental behaviour: a tale of two systems.
46. F-Formations in Cooking Together: A Digital Ethnography Using YouTube.
47. A longitudinal review of Mobile HCI research methods.
48. Cooking together: a digital ethnography.
49. Using mobile phones to support sustainability: a field study of residential electricity consumption.
50. The Dark Side of Interaction Design: Nudges, Dark Patterns and Digital Addiction: Panel Presented at OZCHI 2019.
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