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29. Development of a Method for Data Dimensionality Reduction in Loop Closure Detection: An Incremental Approach

30. Interaction by Hand-Tracking in a Virtual Reality Environment

31. Helicopter visual signaling simulation: Integrating VR and ML into a low-cost solution to optimize Brazilian Navy training

32. A 3D-printable instrument to improve force vector measurement in CPR training

33. Higher-Order Approximation to the Guidewire Model Used in Simulators of Cardiac Catheterization and Multiple Segment Relaxations

35. Virtual Reality in Army Artillery Observer Training

36. A Virtual Reality Environment Using Concepts of Serious Games and Gamification for the Treatment of Eating Disorders

38. Hand gesture recognition from depth and infrared Kinect data for CAVE applications interaction

39. Shear locking in one-dimensional finite element methods

40. An instrument for measuring force vector and frequency of CPR compressions

41. Simulator for Minimally Invasive Vascular Interventions: Hardware and Software

43. The H-N2N framework: towards providing interperception in massive applications

44. The Design of a Graphics Engine for the Development of Virtual Reality Applications

45. A Visibility-Driven Approach for Zone Management in Simulations

46. The Markovian Jump Contour Tracker

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