26 results on '"Iordan, Anca-Elena"'
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2. Supervised Learning Use to Acquire Knowledge from 2D Analytic Geometry Problems
3. MVP Architecture Applied to an Efficient Development of an Interactive Software for Circle Study
4. Software Architecture and Design Patterns for Efficient Development of a Software Dedicated to Euler Graph Study
5. Improving the Development of a Software Dedicated to the Quadrilateral Study by Using the Design Patterns
6. Supervised Learning Use to Acquire Knowledge from 2D Analytic Geometry Problems
7. An Optimized LSTM Neural Network for Accurate Estimation of Software Development Effort
8. Study on Development of 3D Analytic Geometry Interactive Software
9. Study on Improving the Development of a Triangle Geometry Computer Application Using Design Patterns
10. Determination of an Efficient Method to Solve the Guarini Puzzle Generalization Using Bipartite Graph
11. Analytical Study of the A* Heuristic Search Algorithm Used to Solve Efficiently a Puzzle Game
12. Advances in Mathematics and Computer Science Vol. 2
13. Control of a Drone in Virtual Reality Using MEMS Sensor Technology and Machine Learning
14. Usage of Stacked Long Short-Term Memory for Recognition of 3D Analytic Geometry Elements
15. Automatic Comprehension of Geometry Problems using AMR Parser (S)
16. Development of a Virtual Reality Simulator for an Intelligent Robotic System Used in Ankle Rehabilitation
17. DESIGN AND IMPLEMENTATION OF A GAME USING ANDROID API.
18. A Comparative Study of Three Heuristic Functions Used to Solve the 8-Puzzle
19. DESIGN AND IMPLEMENTATION OF A PUZZLE GAME USING JAVA SE.
20. INTERACTIVE SOFTWARE DESIGNED FOR THE STUDY OF THE PARABOLOID.
21. INTERACTIVE SOFTWARE DESIGN FOR SHAPING ELECTRICAL CIRCUITS UTILIZING GRAPHS.
22. DESIGN WITH UML OF AN INTERACTIVE SOFTWARE FOR THE STUDY OF THE TWO SURFACES OF REVOLUTION.
23. DEVELOPMENT OF INTERACTIVE DIDACTIC SOFTWARE USED IN THE STUDY OF TERNARY TREES.
24. IMPLEMENTATION OF AN INTERACTIVE SOFTWARE DESIGNED FOR THE STUDY OF UNINFORMED SEARCH STRATEGIES.
25. A COMPARATIVE STUDY OF META-HEURISTICS METHODS FOR TRAVELLING SALESMAN PROBLEM.
26. DEVELOPMENT OF AN INTERACTIVE ENVIRONMENT USED FOR SIMULATION OF SHORTEST PATHS ALGORITHMS.
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