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347 results on '"Introductory Programming"'

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1. Detecting AI assisted submissions in introductory programming via code anomaly.

2. Predicting Student Performance in Introductory Programming Courses.

3. Exploring the Predictive Potential of Complex Problem-Solving in Computing Education: A Case Study in the Introductory Programming Course.

4. Kahoot! as a Tool to Maintain Students’ Attention and Increase Retention Rates: An Experience Report with Computer Science Students

5. Innovation and Entrepreneurship Integrated to Introductory Programming Courses: An Experience Report of a Brazilian Case

6. Regulatory Strategies for Novice Programming Students

9. Student-Driven Programming Instruction: A Follow-Up Study.

10. Exploring the Effectiveness of Data-Driven Learning Materials for Promoting Student Performance in Introductory Programming

11. Predicting Student Performance in Introductory Programming Courses

13. A detection process to create awareness of source-code plagiarism among students using it to pass introductory programming.

14. RELATIONSHIP BETWEEN STUDENT INVOLVEMENT AND ACADEMIC PERFORMANCE IN THE INTRODUCTORY PROGRAMMING COURSE FOR ENGINEERING.

15. Scaffolding Task Planning Using Abstract Parsons Problems

17. Evaluation of a Hybrid AI-Human Recommender for CS1 Instructors in a Real Educational Scenario

18. Evaluating the Quality Characteristics of Space Geeks

19. Automatic Programming Assessment Systems

20. Toward a Smart Tool for Supporting Programming Lab Work

21. Understanding Syntax Errors in C Sharp Using Game-Based Techniques at Tertiary Level

22. A Review on the Impact of Cognitive Factors in Introductory Programming

23. Personality as a Predictor of Computer Science Students’ Learning Motivation

24. Synthesis of nested loop exercises for practice in introductory programming

25. Explain Trace: Misconceptions of Control-Flow Statements.

26. Perceptual Learning Modules (PLM) in CS1: a Negative Result and a Methodological Warning.

27. Exploring the Predictive Potential of Complex Problem-Solving in Computing Education: A Case Study in the Introductory Programming Course

28. Synthesis of nested loop exercises for practice in introductory programming.

29. Effectiveness of Feedback Based on Log File Analysis in Introductory Programming Courses.

30. Multiplayer Serious Games Supporting Programming Learning.

34. The Influence of Prior Knowledge and Additional Courses on the Academic Performance of Students in the Introductory Programming Course CS1.

35. Emerging from the pandemic: instructor reflections and students' perceptions on an introductory programming course in blended learning.

36. When Test Cases Are Not Enough: Identification, Assessment, and Rationale of Misconceptions in Correct Code (MC³).

37. A Syllabi Analysis of CS1 Courses from Brazilian Public Universities.

38. Smart generation of code tracing questions for assessment in introductory programming.

39. Explain Trace: Misconceptions of Control-Flow Statements

42. About the Effectiveness of Different Game Design Elements for an Introductory Programming Course

43. SMAC (Social, Mobile, Analytics, Cloud)-Based Learning Intervention for Introductory Programming – The Trend in the Past 15 Years

44. Physical Bits: A Live Programming Environment for Educational Robotics

45. Interactive Screencasts as Learning Tools in Introductory Programming

46. 'I didn’t copy his code': Code Plagiarism Detection with Visual Proof

47. Revision-Bot: A Chatbot for Studying Past Questions in Introductory Programming.

49. Automatic Categorization of Introductory Programming Students

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