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1. Generation of Multimodal Behaviors

2. Energy Balanced Model of a Jet Interacting With a Brass Player's Lip

3. Dance Becoming Knowledge: Designing a Digital 'Body'

4. Extending bach: A Family of Libraries for Real-time Computer-assisted Composition in Max

5. Recreating Gérard Grisey’s Vortex Temporum with cage

6. Segmenting and Parsing Instrumentalists' Gestures

7. The Augmented String Quartet: Experiments and Gesture Following

8. Combining gestures and vocalizations to imitate sounds

9. Emergence of synchrony in an Adaptive Interaction Model

10. A Max Library for Musical Notation and Computer-Aided Composition

11. Of Time Engines and Masters An API for Scheduling and Synchronizing the Generation and Playback of Event Sequences and Media Streams for the Web Audio API

12. Contexte, livrets, marges

13. Le coenseignement et l'inclusion scolaire : Pertinence et pratiques enseignantes

14. The Production and Perception of Emotionally Expressive Walking Sounds: Similarities between Musical Performance and Everyday Motor Activity

15. Fine-Tuned Control Of Concatenative Synthesis With Catart Using The Bach Library For Max

16. Rich Contacts: Corpus-Based Convolution of Audio Contact Gestures for Enhanced Musical Expression

17. Long-term mortality in HIV-positive individuals virally suppressed for >3 years with incomplete CD4 recovery

18. The Role of Sound Source Perception in Gestural Sound Description

19. Mapping Through Listening

20. Adaptation in an Interactive Model designed for Human Conversation and Music Improvisation: a preparatory outline

21. Bodily ownership and self-location: Components of bodily self-consciousness

22. Tools for the Writing of Tamonontamo (2012): A New Way to Relate Concatenative Synthesis and Spatialization

23. Interacting with a Corpus of Sounds

24. Sonically Augmented Artifacts: Design Methodology Through Participatory Workshops

25. Sonification of the Coordination of Arm Movements

26. Learning Movement Kinematics with a Targeted Sound

27. Participatory Workshops: Everyday Objects and Sound Metaphors

28. Continuous Sound Feedback in Tracking Tasks

29. Guiding Motion using a Sound Target

30. CONTROL OF AN ARTIFICIAL MOUTH PLAYING A TROMBONE AND ANALYSIS OF SOUND DESCRIPTORS ON EXPERIMENTAL DATA

31. SIG NIME

32. Chiseling bodies

33. De-MO : Designing Action-Sound Relationships with the MO Interfaces

34. Dirty Tangible Interfaces: Expressive Control of Computers with True Grit

35. Carnet de Recherche Topophonie

36. Topophonie Research project Audiographic cluster navigation (2009-2012)

37. Sonification of Surface Tapping: Influences on Behavior, Emotion and Surface Perception

38. Retexture — Towards Interactive Environmental Sound Texture Synthesis through Inversion of Annotations

39. Musique Lab 2: From computer-aided composition to music education

40. Composing Morphology: Concatenative Synthesis as an Intuitive Medium for Prescribing Sound in Time

41. Low-cost motion sensing of table tennis players for real time feedback

42. Beyond recognition: using gesture variation for continuous interaction

43. Navigating Variation: Composing for Audio Mosaicing

44. Precise Pitch Control in Real Time Corpus-Based Concatenative Synthesis

45. Content-Based Retrieval Of Environmental Sounds By Multiresolution Analysis

46. Movement qualities as interaction modality

47. Extracting Human Expression For Interactive Composition With The Augmented Violin

48. DIRTI — Dirty Tangible Interfaces

49. The Sound Space as Musical Instrument: Playing Corpus-Based Concatenative Synthesis

50. The urban musical game: using sport balls as musical interfaces

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