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1. Language, Ambiguity, and Executive Functions in Adolescents' Theory of Mind

2. A Mixed-Methods Analysis of Mechanisms to Support College Enrollment among Low-Income High School Students

3. Does Digital Game Play Affect Social/Emotional Child Wellbeing?

4. Emotional Design for Digital Games for Learning: The Affective Quality of Expression, Color, Shape, and Dimensionality of Game Characters

5. The Effect of Adaptive Difficulty Adjustment on the Effectiveness of a Game to Develop Executive Function Skills for Learners of Different Ages

6. Activating Adolescents' 'Hot' Executive Functions in a Digital Game to Train Cognitive Skills: The Effects of Age and Prior Abilities

8. Distinguishing Effects of Executive Functions on Literacy Skills in Adolescents

10. Executive Functions and Decoding in Children and Adolescents: A Meta-Analytic Investigation

11. Handbook of Game-Based Learning

16. Speed versus Accuracy: Implications of Adolescents' Neurocognitive Developments in a Digital Game to Train Executive Functions

17. Distinguishing Direct and Indirect Effects of Executive Functions on Reading Comprehension in Adolescents

19. Current state of play: Children's learning in the context of digital games.

20. Examining the Bilingual Advantage on Conflict Resolution Tasks: A Meta-Analysis

21. Connecting Theory and Design Through Research: Cognitive Skills Training Games

28. In the Service of Science: Veteran-Led Research in the Investigation of a Theatre-Based Posttraumatic Stress Disorder Treatment.

29. Foundations of Game-Based Learning

31. Metrics in Simulations and Games for Learning

32. The Impact of Individual, Competitive, and Collaborative Mathematics Game Play on Learning, Performance, and Motivation

33. The Effect of Learning Mechanics Design on Learning Outcomes in a Computer-Based Geometry Game

39. Linguistic Mediation of Children's Performance in a New Symbolic Understanding Task

40. Investigating the Effectiveness of Computer Simulations for Chemistry Learning

41. Expertise Reversal for Iconic Representations in Science Visualizations

42. Design Factors for Educationally Effective Animations and Simulations

43. Naming Facilitates Young Children's Understanding of Scale Models: Language and the Development of Symbolic Understanding

44. Methamphetamine Abuse and Impairment of Social Functioning: A Review of the Underlying Neurophysiological Causes and Behavioral Implications

45. Optimizing Cognitive Load for Learning from Computer-Based Science Simulations

49. Language, ambiguity, and executive functions in adolescents' theory of mind.

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