511 results on '"Hjorth, Larissa"'
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2. Commentary: Strength-based co-design that EMPOWERs – Lessons from codesigning with older adults
3. Digital Media Practices in Households
4. Place on hold : mobile media practices and contesting East/West 'imaging communities' in the Asia-Pacific region
5. Playing at home
6. Technology: Strengthening digital social inclusion
7. Games and Mediated Playful Practices
8. Playing with persona: Highlighting older adults’ lived experience with the digital media
9. Metagaming and Paratextual Play
10. Playing During COVID-19
11. Games in Institutional Spaces
12. Play Practices and Modalities
13. The Phenomenon
14. Understanding Play
15. Playing at Home
16. Exploring Play
17. Factors Influencing Seniors' Anxiety in Using ICT.
18. Taking over the Home: Children’s Mobile Media Play in Domestic Space
19. Ambient Play: Understanding Mobile Games in Everyday Life
20. Introduction to the Special Issue: Cities as Playgrounds/Playgrounds as Cities: Rethinking Urban Play, Civic Engagement, and Socio-spatiality
21. Creating “Safe Places” in Social Media: Japanese Youth’s Tactics of Self-Presentation During the COVID-19 Pandemic
22. Primary Care Consultations for Grief in Older People – a Missed Opportunity for Mental Health Support
23. THE MOBILE WITNESS
24. Sensing Playgrounding: Playful Design Workshops to Reimagine the City as Playground.
25. Sensorial Contemporary Arts, Mindfulness and Play for Children's Post‐Pandemic Recovery – Qualitative Evaluation of The Children's Sensorium
26. Roblox in Lockdown: Understanding Young People’s Digital Social Play in the Pandemic
27. Sensing Playgrounding: Playful Design Workshops to Reimagine the City as Playground
28. It's Complicated: A Case Study of Personalisation in an Age of Social and Mobile Media
29. Careful Surveillance at Play: Human-Animal Relations and Mobile Media in the Home
30. Waiting to Participate Introduction
31. Cartographies of the Mobile: The Personal as Political
32. Snapshots of Afterlife: The Cultural Intimacies of Posthumous Camera Phone Practices
33. Stories from the Field: Playing with Mobile Media
34. Pop and ma: The Landscape of Japanese Commodity Characters and Subjectivity
35. Mobile media artifacts
36. Creating "Safe Places" in Social Media: Japanese Youth's Tactics of Self-Presentation During the COVID-19 Pandemic.
37. Mapping Relational Intensities and Care in the COVID-19 Pandemic Home: Understanding Carers’ Practices Through Cultural Probes
38. Supervised Play
39. Mobile Reflections
40. Digital Media Practices in Households
41. Platform Genealogies
42. Friendly Social Surveillance
43. Personal Visual Collecting and Self-Cataloguing
44. Re-imagining Digital Care and Health
45. Playful Haptics in Families
46. Visual Generational Genres
47. Quotidian Care at a Distance
48. Conclusion
49. Digital Gifts and Rituals
50. Introduction
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