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248 results on '"Hidden surface determination"'

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2. Intuitive Manipulation of Virtual Clay in Augmented Reality

3. Vectorization for Fast, Analytic, and Differentiable Visibility

4. A Space-Optimal Hidden Surface Removal Algorithm for Iso-Oriented Rectangles

6. Hidden Surface Removal for Interaction between Hand and Virtual Objects in Augmented Reality

7. Hidden surface removal method using object point based ray tracing in CGH

8. Realistic 3D Swept-Volume Display with Hidden-Surface Removal Using Physical Materials

9. High Resolution Computer-Generated Rainbow Hologram

10. Hidden Surface Removal for Accurate Painting-Area Calculation on CAD Models

11. Recognition-Difficulty-Aware Hidden Images Based on Clue-Map

12. A Simple and Efficient Algorithm for Line and Polygon Clipping in 2-D Computer Graphics

13. 4-D space visualization with hidden hypersurface removal

14. A Fast Hidden Surface Removal Approach for Complex SAR Scene Based on Adaptive Ray-tube Splitting Method

15. Realistic expression for full-parallax computer-generated holograms with the ray-tracing method

16. A clipping algorithm on vector graphics based on non-intersect polygon boundary

17. An evolutionary approach to determining hidden lines from a natural sketch

18. Pipeline Architecture for Clipping Straight Line Segments

19. Hidden-Surface Removal Based on Babinet's Principle and Partial Wave Field Propagation in High-Resolution Computer-Generated Holograms

20. Beam Division in Acoustic Simulation of Non-Homogenous Environments

21. Computer-generated image hologram

22. A Fast Three-Dimensional Display Method for Time-Frequency Spectrogram Used in Embedded Fault Diagnosis Devices

23. Computing the visibility map of fat objects

24. FROM CPU TO GPU: GPU-BASED ELECTROMAGNETIC COMPUTING (GPUECO)

25. Improvement of Hidden-Surface Removal for Computer-Generated Holograms from Computer Graphics and its Application to Disk Holograms

26. Two dimensional hidden surface removal with frame-to-frame coherence

27. MODELLING FOR DIGITAL TERRAIN AND LANDSCAPE VISUALISATION

28. Pencil curve detection from visibility data

29. High Frequency Acoustic Scattering Analysis of Underwater Target

30. Cutting Triangular Cycles of Lines in Space

31. Feature article - dPVS: an occlusion culling system for massive dynamic environments

32. A Wave Optical Algorithm for Hidden-Surface Removal in Digitally Synthetic Full-Parallax Holograms for Three-Dimensional Objects

33. Interactive clipping techniques for texture-based volume visualization and volume shading

34. A Fast Computation Method of Hidden Surface Removal for Computer-Generated Holograms Using Z-buffer Considering Ray Arrival Direction

35. AN OBJECT-ORIENTED BSP TREE ALGORITHM FOR HIDDEN SURFACE REMOVAL

36. An optimal algorithm for reporting visible rectangles

37. Switch-back method: A fast technique for hidden-surface removal in computer holography

38. An easier approach to visible edge determination from moving viewpoint

39. Techniques for applying rigorous light-shielding to high-definition computer holography

40. Performance of the Switch-Back Technique for Fast Hidden-Surface Removal in Computer Holography

41. Fast Generation Method for Computer-Generated Hologram Animation with Hidden Surface Removal Using Ray Tracing Method

42. An Efficient Output-Size Sensitive Parallel Algorithm for Hidden-Surface Removal for Terrains

43. Partitioning Trimmed Spline Surfaces into NonSelf-Occluding Regions for Visibility Computation

44. Conflict Neutralization on Binary Space Partitioning

46. SPARP: a single pass antialiased rasterization processor

47. The hidden face determination tree

48. THE OBJECT COMPLEXITY MODEL FOR HIDDEN-SURFACE REMOVAL

49. Spheres, molecules, and hidden surface removal

50. On circularly-hidden surface removal

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