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1. Ganjar Pranowo’s Storytelling and Political Image on Social Media

2. Implementasi Load Balancing dengan HAProxy di Sistem Informasi Akademik UIN Sunan Kalijaga

3. Beneath the Surface: Identifying Subsurface Caves in 'Gua Pandan' Using Integrated Electrical Profiling Method

4. Factor analysis of the relationship of curiosity and device addiction through motivation to digital literacy in the context of smart learning

5. The Automatic Onion Cutter Using Arduino Uno as Control System Tool

6. Empirical study of factors affecting college students' problematic smartphone usage during the global pandemic

7. Comparison of the impact of the learning system during the COVID-19 Pandemic in several countries and Indonesia

8. Analysis of quality implementation and supervision of vocational high schools using a qualitative approach

9. Meta-Analysis of early childhood learning during the Covid-19 Pandemic using the prism method

10. The implementation of Quizizz-based online evaluation in higher education: An exciting alternative for evaluation

11. Design of trainer kit as a fault-finding based on electricity and electronics learning media

12. The empirical analysis of production-based entrepreneurship training model, readiness and locus of control towards students entrepreneurship self efficacy

13. Importance of Metacognitive Awareness in Learning and Instruction for Engineering Students' Education

14. Students’ study pressures during the Covid-19 global pandemic: exploration of the effects of workload, self-expectation, grade worriness and despondency on college students in Indonesia

15. The contribution of technopreneurship scientific learning and learning readiness towards the entrepreneurship learning outcomes in higher vocational education

16. Need analysis of the production based entrepreneurship training model: learning entrepreneurship in higher education

17. Learning outcomes with the application of product based entrepreneurship module in vocational higher education

21. Entrepreneurship Education and Entrepreneurial Intention among University Students: The Roles of Entrepreneurial Mindset, Digital Literacy, and Self-Efficacy.

24. Identification of Perceived Self-Efficacy to Predict Student’s Awareness in Career Readiness

25. Using Geographic Information System Technology for Land-Use Modelling on Developing area of Tanah Datar Sumatera Barat

26. Ganjar Pranowo's Image Politics Through TikTok Content Videos

27. The Automatic Onion Cutter Using Arduino Uno as Control System Tool

31. PENGARUH IKLIM KOMUNIKASI ORGANISASI DAN GAYA KOMUNIKASI PIMPINAN TERHADAP KINERJA PEGAWAI PTS DI RIAU

33. Design of trainer kit as a fault-finding based on electricity and electronics learning media

34. The Empirical Analysis of Industrial Work Challenges in the Industrial Revolution 5.0 Towards a Grade Point Average (GPA) for Electronic Engineering Education Students

35. The Development of POTENSIA; The Android-Based Psychological Application for Mapping and Assessments of Student Mental Health During the COVID-19 Pandemic

36. Smart Application for Smart Learning: How the Influence of the Factors on Student Swimming Learning Outcomes in Sports Education

38. Implementation of Technopreneurship Scientific Learning for Produce Electronic Product Prototypes in Engineering Education

39. Design of Production-Based Entrepreneurship Technology Training Model to Improve the Skills of Engineering Students

40. Needs Analysis of Designing Online Computer-Assisted Training to Improve Pedagogical Competencies in Engineering Education

41. Designing Website-Based Scholarship Management Application for Teaching of Analytical Hierarchy Process (AHP) in Decision Support Systems (DSS) Subjects

42. HUBUNGAN MINAT DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR IPA SISWA KELAS V SD NEGERI 03 BINUANG KAMPUNG DALAM PADANG

43. ENGEMBANGAN MEDIA PERMAINAN ULAR TANGGA PADA MATA PELAJARAN IPA KELAS III DI SD NEGERI 45 KALUMBUK

44. PENGEMBANGAN MODUL PEMBELAJARAN BERBASIS METODE INKUIRI DALAM PEMBELAJARAN IPA SISWA KELAS V SD N 13 LOHONG PARIAMAN

45. PENGEMBANGAN MODUL PEMBELAJARAN IPA BERBASIS PICTURE AND PICTURE UNTUK KELAS IV DI SDN 28 KARANG PAUH PASAR BARU

46. NILAI-NILAI BUDAYA DAN PENDIDIKAN DALAM NOVEL PULANG KARYA TERE LIYE DAN ANAK RANTAU KARYA A. FUADI: KAJIAN INTERTEKSTUAL

47. PENGEMBANGAN MODUL IPA DENGAN PENDEKATAN KONSTRUKTIVISME PADA MATERI SIFAT-SIFAT BENDA UNTUK SISWA KELAS III SD NEGERI 10 SURAU GADANG

48. Pengaruh Penggunaan Model Talking Stick Terhadap Hasil Belajar IPS SiswaKelas III SD Negeri 08 Surau Gadang Kota Padang

49. Analisis Psikologis Tokoh Utama Dalam Novel Gadis Pantai dan Novel Midah Simanis Bergigi Emas Karya Pramoedya Ananta Toer: (Tinjauan Feminisme).

50. PENGEMBANGAN MODUL PEMBELAJARAN IPA DENGAN PENDEKATAN DEDUKTIF UNTUK KELAS III SD NEGERI 11 LUBUK JANTAN

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