545 results on '"Harris, Laurence R."'
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2. The effects of long-term exposure to microgravity and body orientation relative to gravity on perceived traveled distance
3. Online reach adjustments induced by real-time movement sonification
4. Simulated eye height impacts size perception differently depending on real-world posture
5. Neutral buoyancy and the static perception of upright
6. Vection underwater illustrates the limitations of neutral buoyancy as a microgravity analog
7. Describing epilepsy-related anxiety to inform the design of a virtual reality exposure therapy: Results from Phase 1 of the AnxEpiVR clinical trial
8. The Perception of Self-Orientation
9. Age-related changes to vestibular heave and pitch perception and associations with postural control
10. Precision and temporal dynamics in heading perception assessed by continuous psychophysics.
11. Perceived travel distance depends on the speed and direction of self-motion.
12. Object speed perception during lateral visual self-motion
13. The impact of visually simulated self-motion on predicting object motion
14. The role of cognitive factors and personality traits in the perception of illusory self-motion (vection)
15. A visual bias for falling objects
16. The effect of training on the perceived approach angle in visual vertical heading judgements in a virtual environment
17. The influence of rhythm on detection of auditory and vibrotactile asynchrony
18. On Performing Vestibular Damage Assessment and Therapy Using Virtual Reality: Lessons Learned
19. The Impact of Visually Simulated Self-Motion on Predicting Object Motion
20. Fear of falling: Scoping review and topic analysis using natural language processing
21. Visual feedback is not necessary for recalibrating the vestibular contribution to the dynamic phase of a perturbation recovery response
22. Publisher Correction to: Object speed perception during lateral visual self-motion
23. The Effects of Environmental Structure and Texture on Perceived Travel Distance
24. Does the Aubert-Fleischl phenomenon affect perceived object speed in realistic virtual scenes?
25. Designing virtual reality exposure scenarios to treat anxiety in people with epilepsy: Phase 2 of the AnxEpiVR clinical trial
26. Vestibular–somatosensory interactions affect the perceived timing of tactile stimuli
27. Enhancement of visual cues to self-motion during a visual/vestibular conflict
28. The impact of visually simulated self-motion on predicting object motion–A registered report protocol
29. Virtual Reality Therapy for People With Epilepsy and Related Anxiety: Protocol for a 3-Phase Pilot Clinical Trial
30. Motion Prediction is Biased by Visually Simulated Self-Motion
31. The effect of hand position on perceived finger orientation in left- and right-handers
32. Multisensory integration is independent of perceived simultaneity
33. Vision can recalibrate the vestibular reafference signal used to re-establish postural equilibrium following a platform perturbation
34. Inducing ownership over an ‘other’ perspective with a visuo-tactile manipulation
35. Perceived finger orientation is biased towards functional task spaces
36. Editorial: Role of the vestibular system in the perception of time and space
37. Index
38. Left-handers show no self-advantage in detecting a delay in visual feedback concerning an active movement
39. Long-range tactile masking occurs in the postural body schema
40. Multisensory visual-vestibular training improves visual heading estimation in younger and older adults
41. Virtual Reality Therapy for People With Epilepsy and Related Anxiety (AnxEpiVR): Protocol for a Three-Phase Pilot Clinical Trial (Preprint)
42. Long-duration head down bed rest as an analog of microgravity: Effects on the static perception of upright
43. Levels of Analysis of the Vestibulo-Ocular Reflex: A Postmodern Approach
44. Ian P. Howard and Levels of Perception
45. Vision and Attention
46. Long-duration head down bed rest as an analog of microgravity: Effects on the static perception of upright
47. The role of the viewpoint on body ownership
48. Can People Infer Distance in a 2D Scene Using the Visual Size and Position of an Object?
49. Changes in the perceived size of the body following exposure to distorted self-body images
50. The human visual system's assumption that light comes from above is weak
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