63 results on '"Hannah Dee"'
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2. Women in Tech: A practical guide to increasing gender diversity and inclusion
- Author
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Gillian Arnold, Hannah Dee, Clem Herman, Sharon Moore, Andrea Palmer, Shilpa Shah
- Published
- 2021
3. Playfully Coding: Embedding Computer Science Outreach in Schools.
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Hannah Dee, Xefi Cufi, Alfredo Milani, Marius Marian, Valentina Poggioni, Olivier Aubreton, Anna Roura Rabionet, and Tomi Rowlands
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- 2017
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4. 3D Facial Skin Texture Analysis Using Geometric Descriptors.
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Alassane Seck, Hannah Dee, and Bernard Tiddeman
- Published
- 2014
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5. Towards Automated Classification of Seabed Substrates in Underwater Video.
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Matthew Pugh, Bernard Tiddeman, Hannah Dee, and Philip Hughes
- Published
- 2014
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6. Local Orientation Patterns for 3D Surface Texture Analysis of Normal Maps: Application to Facial Skin Condition Classification.
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Alassane Seck, Hannah Dee, and Bernard Tiddeman
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- 2013
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7. Special issue on computer vision and image analysis in plant phenotyping.
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Hanno Scharr, Hannah Dee, Andrew P. French, and Sotirios A. Tsaftaris
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- 2016
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8. The Triple E project: a factorial randomised controlled trial to enhance engagement with eHealth approaches to improve health risk behaviours among adolescents
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Louise Thornton, Clare Corliss, Hannah Deen, Maree Teesson, Katrina E. Champion, Stephanie R. Partridge, Milena Heinsch, Bonnie Spring, Lauren A. Gardner, Debra Rickwood, Matthew Sunderland, Nicola C. Newton, Sarah Zaman, Julie Redfern, Bridie Osman, Jessica Wilson, Matthew Watt, and Frances Kay-Lambkin
- Subjects
eHealth ,Adolescents ,Healthy lifestyles ,Engagement ,Apps ,mHealth ,Public aspects of medicine ,RA1-1270 - Abstract
Abstract Background Digital, or eHealth, interventions are highly promising approaches to help adolescents improve their health behaviours and reduce their risk of chronic disease. However, they often have low uptake and retention. There is also a paucity of high-quality research into the predictors of eHealth engagement, and a lack of studies that have systematically evaluated existing engagement strategies in adolescent populations. This paper describes the protocol for a randomised controlled trial which primarily aims to assess the effectiveness of different strategies in increasing engagement with a healthy lifestyles app, Health4Life. Associations between the engagement strategies and improvements in adolescent health behaviours (healthy eating, physical activity, sleep, recreational screen time, smoking, alcohol use) will also be examined, along with potential predictors of adolescents’ intentions to use health apps and their use of the Health4Life app. Methods The current study will aim to recruit 336 adolescent and parent/guardian dyads (total sample N = 672) primarily through Australia wide online advertising. All adolescent participants will have access to the Health4Life app (a multiple health behaviour change, self-monitoring mobile app). The trial will employ a 24 factorial design, where participants will be randomly allocated to receive 1 of 16 different combinations of the four engagement strategies to be evaluated: text messages, access to a health coach, access to additional gamified app content, and provision of parent/guardian information resources. Adolescents and parents/guardians will both complete consent processes, baseline assessments, and a follow-up assessment after 3 months. All participants will also be invited to complete a qualitative interview shortly after follow-up. The primary outcome, app engagement, will be assessed via an App Engagement Index (Ei) using data collected in the Health4Life app and the Mobile App Rating Scale – User version. Discussion This research will contribute significantly to building our understanding of the types of strategies that are most effective in increasing adolescents’ engagement with health apps and which factors may predict adolescents’ use of health apps. Trial registration The trial is registered at the Australian New Zealand Clinical Trials Registry (ACTRN12623000399695). Date registered: 19/04/2023.
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- 2024
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9. Ear-to-ear Capture of Facial Intrinsics.
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Alassane Seck, William A. P. Smith, Arnaud Dessein, Bernard Tiddeman, Hannah Dee, and Abhishek Dutta 0003
- Published
- 2016
10. 3D surface texture analysis of high‐resolution normal fields for facial skin condition assessment
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Bernard Tiddeman, William A. P. Smith, Alassane Seck, and Hannah Dee
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Adult ,Male ,Surface (mathematics) ,skin analysis ,Computer science ,Dermatology ,Surface finish ,01 natural sciences ,Texture (geology) ,010309 optics ,Young Adult ,030207 dermatology & venereal diseases ,03 medical and health sciences ,Imaging, Three-Dimensional ,0302 clinical medicine ,Acne Vulgaris ,0103 physical sciences ,Humans ,Aged ,Skin ,Ground truth ,business.industry ,Orientation (computer vision) ,3D surface texture ,Pattern recognition ,Original Articles ,Middle Aged ,Condition assessment ,Skin Aging ,Face ,Normal mapping ,Female ,Original Article ,Artificial intelligence ,business ,texture ,Algorithms ,Light stage ,3D capture - Abstract
Background This paper investigates the use of a light stage to capture high‐resolution, 3D facial surface textures and proposes novel methods to use the data for skin condition assessment. Materials and Methods We introduce new methods for analysing 3D surface texture using high‐resolution normal fields and apply these to the detection and assessment of skin conditions in human faces, specifically wrinkles, pores and acne. The use of high‐resolution normal maps as input to our texture measures enables us to investigate the 3D nature of texture, while retaining aspects of some well‐known 2D texture measures. The main contributions are as follows: the introduction of three novel methods for extracting texture descriptors from high‐resolution surface orientation fields; a comparative study of 2D and 3D skin texture analysis techniques; and an extensive data set of high‐resolution 3D facial scans presenting various skin conditions, with human ratings as “ground truth.” Results Our results demonstrate an improvement on state‐of‐the‐art methods for the analysis of pores and comparable results to the state of the art for wrinkles and acne using a considerably more compact model. Conclusions The use of high‐resolution normal maps, captured by a light stage, and the methods described, represent an important new set of tools in the analysis of skin texture.
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- 2019
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11. The Lovelace Colloquium 2022: Women in Tech
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Hannah Dee
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Hardware and Architecture ,Software ,Computer Science Applications ,Theoretical Computer Science - Abstract
With a keynote by Rebecca George OBE, the Lovelace Colloquium is an inspirational gather with a real focus: celebrating and inspiring women in IT.
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- 2022
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12. Watching plants grow – a position paper on computer vision andArabidopsis thaliana
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Hannah Dee and Jonathan Bell
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0106 biological sciences ,0301 basic medicine ,Ground truth ,business.industry ,Computer science ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Image processing ,Image segmentation ,01 natural sciences ,Variety (cybernetics) ,03 medical and health sciences ,Range (mathematics) ,030104 developmental biology ,Market segmentation ,Position paper ,Computer vision ,Segmentation ,Computer Vision and Pattern Recognition ,Artificial intelligence ,business ,Software ,010606 plant biology & botany - Abstract
The authors present a comprehensive overview of image processing and analysis work done to support research into the model flowering plant Arabidopsis thaliana. Beside the plant's importance in biological research, using image analysis to obtain experimental measurements of it is an interesting vision problem in its own right, involving the segmentation and analysis of sequences of images of objects whose shape varies between individual specimens and also changes over time. While useful measurements can be obtained by segmenting a whole plant from the background, they suggest that the increased range and precision of measurements made available by leaf-level segmentation makes this a problem well worth solving. A variety of approaches have been tried by biologists as well as computer vision researchers. This is an interdisciplinary area and the computer vision community has an important contribution to make. They suggest that there is a need for publicly available datasets with ground truth annotations to enable the evaluation of new approaches and to support the building of training data for modern data-driven computer vision approaches, which are those most likely to result in the kind of fully automated systems that will be of use to biologists.
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- 2017
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13. A Morphable Face Albedo Model
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Bernhard Egger, Alassane Seck, William A. P. Smith, Joshua B. Tenenbaum, Hannah Dee, and Bernard Tiddeman
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FOS: Computer and information sciences ,Computer science ,business.industry ,Calibration (statistics) ,sRGB ,Computer Vision and Pattern Recognition (cs.CV) ,Computer Science - Computer Vision and Pattern Recognition ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,020207 software engineering ,02 engineering and technology ,Albedo ,Pipeline (software) ,Graphics (cs.GR) ,Computer Science - Graphics ,Inverse rendering ,Face (geometry) ,0202 electrical engineering, electronic engineering, information engineering ,020201 artificial intelligence & image processing ,Computer vision ,Artificial intelligence ,Specular reflection ,business ,ComputingMethodologies_COMPUTERGRAPHICS - Abstract
In this paper, we bring together two divergent strands of research: photometric face capture and statistical 3D face appearance modelling. We propose a novel lightstage capture and processing pipeline for acquiring ear-to-ear, truly intrinsic diffuse and specular albedo maps that fully factor out the effects of illumination, camera and geometry. Using this pipeline, we capture a dataset of 50 scans and combine them with the only existing publicly available albedo dataset (3DRFE) of 23 scans. This allows us to build the first morphable face albedo model. We believe this is the first statistical analysis of the variability of facial specular albedo maps. This model can be used as a plug in replacement for the texture model of the Basel Face Model (BFM) or FLAME and we make the model publicly available. We ensure careful spectral calibration such that our model is built in a linear sRGB space, suitable for inverse rendering of images taken by typical cameras. We demonstrate our model in a state of the art analysis-by-synthesis 3DMM fitting pipeline, are the first to integrate specular map estimation and outperform the BFM in albedo reconstruction., Comment: CVPR 2020
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- 2020
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14. ACOM ('computing for all'): an integrated approach to the teaching and learning of information technology.
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Hannah Dee and Peter Reffell
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- 1999
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15. Visual digital humanities: using image data to derive approximate metadata
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Alexander David Brown, Hannah Dee, Gareth Lloyd Roderick, and Lorna Hughes
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World Wide Web ,Metadata ,Information retrieval ,Computer science ,Digital humanities ,Image (mathematics) - Published
- 2018
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16. Shadow detection for mobile robots: Features, evaluation, and datasets
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Hannah Dee, Charles C. Newey, and Owain Jones
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Visual perception ,business.industry ,Computer science ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Experimental and Cognitive Psychology ,Mobile robot ,Robotics ,02 engineering and technology ,Benchmarking ,Computer Graphics and Computer-Aided Design ,Pipeline (software) ,Image (mathematics) ,020204 information systems ,Modeling and Simulation ,Shadow ,0202 electrical engineering, electronic engineering, information engineering ,020201 artificial intelligence & image processing ,Segmentation ,Computer vision ,Computer Vision and Pattern Recognition ,Artificial intelligence ,business ,Earth-Surface Processes ,ComputingMethodologies_COMPUTERGRAPHICS - Abstract
Shadows have long been a challenging topic for computer vision. This challenge is made even harder when we assume that the camera is moving, as many existing shadow detection techniques require the creation and maintenance of a background model. This article explores the problem of shadow modelling from a moving viewpoint (assumed to be a robotic platform) through comparing shadow-variant and shadow-invariant image features — primarily color, texture and edge-based features. These features are then embedded in a segmentation pipeline that provides predictions on shadow status, using minimal temporal context. We also release a public dataset of shadow-related image sequences, to help other researchers further develop shadow detection methods and to enable benchmarking of techniques.
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- 2018
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17. Building semantic scene models from unconstrained video
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David C. Hogg, Anthony G. Cohn, and Hannah Dee
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Similarity (geometry) ,Computer science ,business.industry ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Scene statistics ,Video quality ,Motion (physics) ,Spatial relation ,Motion estimation ,Signal Processing ,Path (graph theory) ,Computer vision ,Computer Vision and Pattern Recognition ,Artificial intelligence ,business ,Representation (mathematics) ,Software ,ComputingMethodologies_COMPUTERGRAPHICS - Abstract
This paper describes a method for building semantic scene models from video data using observed motion. We do this through unsupervised clustering of simple yet novel motion descriptors, which provide a quantized representation of gross motion within scene regions. Using these we can characterise the dominant patterns of motion, and then group spatial regions based upon both proximity and local motion similarity to define areas or regions with particular motion characteristics. We are able to process scenes in which objects are difficult to detect and track due to variable frame-rate, video quality or occlusion, and we are able to identify regions which differ by usage but which do not differ by appearance (such as frequently used paths across open space). We demonstrate our method on 50 videos from very different scene types: indoor scenarios with unpredictable unconstrained motion, junction scenes, road and path scenes, and open squares or plazas. We show that these scenes can be clustered using our representation, and that the incorporation of learned spatial relations into the representation enables us to cluster more effectively. This method enables us to make meaningful statements about video scenes as a whole (such as ''this video is like that video'') and about regions within these scenes (such as ''this part of this scene is similar to that part of that scene'').
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- 2012
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18. The Perception and Content of Cast Shadows: An Interdisciplinary Review
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Hannah Dee and Paulo E. Santos
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Cognitive science ,Machine vision ,business.industry ,media_common.quotation_subject ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Experimental and Cognitive Psychology ,Spatial intelligence ,Spatial perception ,Computer Graphics and Computer-Aided Design ,Cast shadow ,Perceptual system ,Modeling and Simulation ,Perception ,Computer vision ,Computer Vision and Pattern Recognition ,Noise (video) ,Artificial intelligence ,Content (Freudian dream analysis) ,business ,Psychology ,ComputingMethodologies_COMPUTERGRAPHICS ,Earth-Surface Processes ,media_common - Abstract
Recently, psychologists have turned their attention to the study of cast shadows and demonstrated that the human perceptual system values information from shadows very highly in the perception of spatial qualities, sometimes to the detriment of other cues. However with some notable and recent exceptions, computer vision systems treat cast shadows not as signal but as noise. This paper provides a concise yet comprehensive review of the literature on cast shadow perception from across the cognitive sciences, including the theoretical information available, the perception of shadows in human and machine vision, and the ways in which shadows can be used.
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- 2011
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19. Head in the clouds
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Hannah Dee
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Hardware and Architecture ,Head (vessel) ,Anatomy ,Software ,Geology ,Computer Science Applications ,Theoretical Computer Science - Published
- 2009
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20. Navigational strategies in behaviour modelling
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David C. Hogg and Hannah Dee
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Linguistics and Language ,Ground truth ,business.industry ,Computer science ,Event (computing) ,Video camera ,Machine learning ,computer.software_genre ,Language and Linguistics ,law.invention ,Image (mathematics) ,Software ,law ,Artificial Intelligence ,Path (graph theory) ,Shortest path problem ,Trajectory ,Artificial intelligence ,business ,computer - Abstract
We propose a new method that treats visible human behaviour at the level of navigational strategies. By inferring intentions in terms of known goals, it is possible to explain the behaviour of people moving around within the field of view of a video camera. The approach presented here incorporates models of navigation from within psychology which are both simple and conceptually plausible, whilst providing good results in an event-detection application. The output is in the form of statements involving goals, such as ''Agent 25 went to exit 8 via sub-goals 34 and 21'' for a given navigational strategy, an image representing the path through the scene, and an overall score for each trajectory. The central algorithm generates all plausible paths through the scene to known goal sites and then compares each path to the agent's actual trajectory thus finding the most likely explanation for their behaviour. Two navigational strategies are examined, shortest path and simplest path. Experimental results are presented for an outdoor car-park and an indoor foyer scene, and our method is found to produce psychologically plausible explanations in the majority of cases. We propose a novel approach to determining the effectiveness of event detection systems, and evaluate the method presented here against this new ground truth. This evaluation method uses human observers to judge the behaviour shown in various video clips, then uses these judgements in correlation with those of the software. We compare the method with a standard machine learning approach based on nearest neighbour. Finally we consider the application of such a system in a binary event-detection or behaviour filtering system.
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- 2009
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21. Probabilistic self-localisation on a qualitative map based on occlusions
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Fabio Gagliardi Cozman, Hannah Dee, Valquiria Fenelon, Murilo Fernandes Martins, and Paulo E. Santos
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0209 industrial biotechnology ,Computer science ,business.industry ,Probabilistic logic ,Robotics ,Spatial intelligence ,Mobile robot ,02 engineering and technology ,Theoretical Computer Science ,Randomized algorithm ,Qualitative reasoning ,020901 industrial engineering & automation ,Artificial Intelligence ,0202 electrical engineering, electronic engineering, information engineering ,Robot ,020201 artificial intelligence & image processing ,Computer vision ,Artificial intelligence ,Topological map ,business ,Software - Abstract
Spatial knowledge plays an essential role in human reasoning, permitting tasks such as locating objects in the world (including oneself), reasoning about everyday actions and describing perceptual information. This is also the case in the field of mobile robotics, where one of the most basic (and essential) tasks is the autonomous determination of the pose of a robot with respect to a map, given its perception of the environment. This is the problem of robot self-localisation (or simply the localisation problem). This paper presents a probabilistic algorithm for robot self-localisation that is based on a topological map constructed from the observation of spatial occlusion. Distinct locations on the map are defined by means of a classical formalism for qualitative spatial reasoning, whose base definitions are closer to the human categorisation of space than traditional, numerical, localisation procedures. The approach herein proposed was systematically evaluated through experiments using a mobile robot eq...
- Published
- 2016
22. How close are we to solving the problem of automated visual surveillance?
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Sergio A. Velastin and Hannah Dee
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Event (computing) ,business.industry ,Scientific progress ,Computer science ,Comparability ,Motion detection ,Image processing ,Computer Science Applications ,Task (project management) ,Visual surveillance ,Hardware and Architecture ,Pattern recognition (psychology) ,Computer Vision and Pattern Recognition ,Artificial intelligence ,business ,Software - Abstract
The problem of automated visual surveillance has spawned a lively research area, with 2005 seeing three conferences or workshops and special issues of two major journals devoted to the topic. These alone are responsible for somewhere in the region of 240 papers and posters on automated visual surveillance before we begin to count those presented in more general fora. Many of these systems and algorithms perform one small sub-part of the surveillance task, such as motion detection. But even with low level image processing tasks it is often difficult to compare systems on the basis of published results alone. This review paper aims to answer the difficult question “How close are we to developing surveillance related systems which are really useful?” The first section of this paper considers the question of surveillance in the real world: installations, systems and practises. The main body of the paper then considers existing computer vision techniques with an emphasis on higher level processes such as behaviour modelling and event detection. We conclude with a review of the evaluative mechanisms that have grown from within the computer vision community in an attempt to provide some form of robust evaluation and cross-system comparability.
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- 2007
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23. For there is nothing either good or bad: a study of the mediating effect of interpretation bias on the association between mindfulness and reduced post-traumatic stress vulnerability
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Hannah Deen, Lies Notebaert, Bram Van Bockstaele, Patrick J. F. Clarke, and Jemma Todd
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Mindfulness ,Trauma ,PTSD ,Interpretation bias ,Mediation ,Mechanism ,Psychiatry ,RC435-571 - Abstract
Abstract Background Despite increasing interest in the association between mindfulness and reduced trauma vulnerability, and the use of mindfulness in the latest interventions for Post-Traumatic Stress Disorder (PTSD), few studies have examined the mechanisms through which mindfulness may influence post-trauma psychopathology. The present study aimed to determine whether negative interpretation bias, the tendency to interpret ambiguous information as negative or threatening rather than positive or safe, mediates the association between higher levels of trait mindfulness and lower levels of PTSD symptoms. Negative interpretation bias was examined due to prior evidence indicating it is associated with being less mindful and post trauma psychopathology. Methods The study examined 133 undergraduate students who reported exposure to one or more potentially traumatic events in their lifetime. Participants completed self-report measures of trait mindfulness (Five Facet Mindfulness Questionnaire – Short Form; FFMQ-SF) and PTSD symptoms (Post-Traumatic Stress Disorder Checklist – Civilian version; PCL-C) as well an interpretation bias task that assessed the degree to which participants interpreted a range of everyday hypothetical scenarios to be threatening to their physical and/or psychological wellbeing. Results Results of a mediation analysis indicated a significant negative direct effect of trait mindfulness on PTSD symptomatology (p
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- 2022
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24. Bringing Students Together
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Hannah Dee
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Hardware and Architecture ,Software ,Computer Science Applications ,Theoretical Computer Science - Published
- 2016
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25. Imaging Methods for Phenotyping of Plant Traits
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David Rousseau, Tony P. Pridmore, and Hannah Dee
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Engineering ,business.industry ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Hyperspectral imaging ,Field (computer science) ,Image (mathematics) ,Domain (software engineering) ,Level of measurement ,Key (cryptography) ,Computer vision ,Artificial intelligence ,business ,Throughput (business) ,Reliability (statistics) - Abstract
This chapter introduces the domain of image analysis, both in general and as applied to the problem of plant phenotyping. Images can be thought of as a measurement tool, and the automated processing of images allows for greater throughput, reliability and repeatability, at all scales of measurement (from microscopic to field level). This domain should be of increasing interest to plant scientists, as the cost of image-based sensors is dropping, and photographing plants on a daily or even minute-by-minute basis is now cost-effective. With such systems there is a possibility of tens of thousands of photographs being recorded, and so the job of analysing these images must now fall to computational methods. In this chapter, we provide an overview of recent work in image analysis for plant science and highlight some of the key techniques from computer vision that have been applied to date to the problem of phenotyping plants. We conclude with a description of the four main challenges for image analysis and plant science: growth, occlusion, evaluation and low-cost sensor vision.
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- 2015
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26. 3D Facial Skin Texture Analysis Using Geometric Descriptors
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Bernard Tiddeman, Alassane Seck, and Hannah Dee
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Texture compression ,Orientation (computer vision) ,Local binary patterns ,Computer science ,business.industry ,Pattern recognition ,Texture (geology) ,Image texture ,Texture filtering ,Normal mapping ,Computer vision ,Artificial intelligence ,Bidirectional texture function ,business - Abstract
We compare skin texture classification using various 2D texture descriptors and their extensions to 3D surface orientation data. We perform a multi-resolution analysis on both the 2D and 3D data. Rotation-Invariant Local Binary Patterns, Multiple Orientations Gabor Filters and Center-Symetric Autocorrelation are used to extract 2D texture features from high resolution facial skin albedo patches. For extracting texture feature directly from the corresponding normal map patches, we propose extensions of these texture measures in both the slant/tilt and tangent spaces. We compare the results of classifying facial wrinkles and pores using the 2D-based and 3D-based texture features. We use the 3DRFE dataset which consists of high resolution 3D facial scans along with the corresponding photometric and albedo images. We notice a net improvement on classifying both wrinkle and pore using the 3D orientation based features over the 2D ones.
- Published
- 2014
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27. Towards Automated Classification of Seabed Substrates in Underwater Video
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Philip Hughes, Matthew Pugh, Hannah Dee, and Bernard Tiddeman
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Ground truth ,business.industry ,Computer science ,Feature (computer vision) ,Histogram ,Gabor wavelet ,Computer vision ,Artificial intelligence ,Turbidity ,Underwater ,business ,Seabed - Abstract
In this work, we present a system for the automated classiffication of seabed substrates in underwater video. Classiffication of seabed substrates traditionally requires manual analysis by a marine biologist, according to an established classiffication system. Accurate, consistent and robust classiffication is difficult in underwater video due to varying lighting conditions, turbidity and method of original recording. We have developed a system that uses ground truth data from marine biologists to train and test per-frame classiffiers. In this paper we present preliminary results of this using various feature representations (histograms, Gabor wavelets) and classiffiers (SVC, kNN) on both full-frame and patchedbased analysis, achieving up to 93% accuracy
- Published
- 2014
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28. An Evaluation of Image-Based Robot Orientation Estimation
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Juan Cao, Frédéric Labrosse, and Hannah Dee
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Computer science ,business.industry ,Orientation (computer vision) ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Scale-invariant feature transform ,Omnidirectional camera ,Feature (computer vision) ,Compass ,Robot ,Computer vision ,Artificial intelligence ,business ,Rotation (mathematics) ,Feature detection (computer vision) - Abstract
This paper describes a novel image-based method for robot orientation estimation based on a single omnidirectional camera. The estimation of orientation is computed by finding the best pixel-wise match between images as a function of the rotation of the second image. This is done either using the first image as the reference image or with a moving reference image. Three datasets were collected in different scenarios along a “Gummy Bear” path in outdoor environments. This carefully designed path has the appearance of a gummy bear in profile, and provides many curves and sets of image pairs that are challenging for visual robot localisation. We compare our method to a feature-based method using SIFT and another appearance-based visual compass. Experimental results demonstrate that the appearance-based methods perform well and more consistently than the feature based method, especially when the compared images were grabbed at positions far apart.
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- 2014
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29. Can we date an artist's work from catalogue photographs?
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Gareth Lloyd Roderick, Lorna Hughes, Alexander David Brown, and Hannah Dee
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Painting ,media_common.quotation_subject ,Photography ,Variation (game tree) ,Art ,computer.software_genre ,language.human_language ,Expert system ,Visual arts ,Style (visual arts) ,Welsh ,Work (electrical) ,language ,computer ,media_common - Abstract
Computer vision has addressed many problems in art, but has not yet looked in detail at the way artistic style can develop and evolve over the course of an artist's career. In this paper we take a computational approach to modelling stylistic change in the body of work amassed by Sir John “Kyffin” Williams, a nationally renowned and prolific Welsh artist. Using images gathered from catalogues and online sources, we use a leave-one-out methodology to classify paintings by year; despite the variation in image source, size, and quality we are able to obtain significant correlations between predicted year and actual year, and we are able to guess the age of the painting within 15 years, for around 70% of our dataset. We also investigate the incorporation of expert knowledge within this framework by consdering a subset of paintings chosen as exemplars by a scholar familiar with Williams' work.
- Published
- 2013
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30. Reasoning about shadows in a mobile robot environment
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Paulo E. Santos, Hannah Dee, Fabio Gagliardi Cozman, and Valquiria Fenelon
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Monocular ,Knowledge representation and reasoning ,Computer science ,business.industry ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Spatial intelligence ,Mobile robot ,Thresholding ,ROBÔS ,Artificial Intelligence ,Computer Science::Computer Vision and Pattern Recognition ,Histogram ,Robot ,Computer vision ,Artificial intelligence ,Cognitive robotics ,business - Abstract
This paper describes a logic-based formalism for qualitative spatial reasoning with cast shadows (Perceptual Qualitative Relations on Shadows, or PQRS) and presents results of a mobile robot qualitative self-localisation experiment using this formalism. Shadow detection was accomplished by mapping the images from the robot's monocular colour camera into a HSV colour space and then thresholding on the V dimension. We present results of self-localisation using two methods for obtaining the threshold automatically: in one method the images are segmented according to their grey-scale histograms, in the other, the threshold is set according to a prediction about the robot's location, based upon a qualitative spatial reasoning theory about shadows. This theory-driven threshold search and the qualitative self-localisation procedure are the main contributions of the present research. To the best of our knowledge this is the first work that uses qualitative spatial representations both to perform robot self-localisation and to calibrate a robot's interpretation of its perceptual input.
- Published
- 2013
31. Turi
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Roger D. Boyle, Mathew Keegan, and Hannah Dee
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Computer science ,business.industry ,Programming language ,computer.software_genre ,Chatbot ,Test (assessment) ,symbols.namesake ,Software ,Open source ,Turing test ,symbols ,Artificial intelligence ,business ,computer ,Turing ,computer.programming_language - Abstract
We describe a workshop designed for 11-19 year-olds that considers the nature of intelligence and introduces the Turing test in various ways.Chatbots as mimics of intelligence are considered at length. Pupils are invited to use our system Turi in which they can build and test their own chatbot.The materials are free, open source and available for all to download [1].
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- 2012
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32. Technocamps
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Frédéric Labrosse, Roger D. Boyle, and Hannah Dee
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Software portability ,Economic growth ,Work (electrical) ,Geographic area ,Computer science ,business.industry ,Informatics ,Scale (social sciences) ,Public relations ,business ,Set (psychology) ,Good practice - Abstract
Technocamps is a 3-year EU funded project to bring an awareness of technical Informatics to the 11-19 age group in the 'Convergence zone' of Wales. The project is coordinated through four universities, with materials and activities being developed in each of the academic hubs. Projects of this scale are rare, both in terms of geographic area and financial backing, creating a new set of challenges and opportunities. We review the background to the project and its need, outline its activities during its first year and the challenges they have presented, and make observations about portability and derived good practice that might inform similar projects elsewhere. Longer term evaluation and longitudinal study will develop during the next two years of the work.
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- 2012
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33. Face recognition using the POEM descriptor
- Author
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Hannah Dee, Ngoc-Son Vu, Alice Caplier, GIPSA - Architecture, Géométrie, Perception, Images, Gestes (GIPSA-AGPIG), Département Images et Signal (GIPSA-DIS), Grenoble Images Parole Signal Automatique (GIPSA-lab), Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Stendhal - Grenoble 3-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Centre National de la Recherche Scientifique (CNRS)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Stendhal - Grenoble 3-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Centre National de la Recherche Scientifique (CNRS)-Grenoble Images Parole Signal Automatique (GIPSA-lab), Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Stendhal - Grenoble 3-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Centre National de la Recherche Scientifique (CNRS)-Université Pierre Mendès France - Grenoble 2 (UPMF)-Université Stendhal - Grenoble 3-Université Joseph Fourier - Grenoble 1 (UJF)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Centre National de la Recherche Scientifique (CNRS), Vesalis (Vesalis), and PME
- Subjects
Nearest neighbour classifiers ,FERET database ,business.industry ,Computer science ,Speech recognition ,020207 software engineering ,Pattern recognition ,02 engineering and technology ,Facial recognition system ,Support vector machine ,ComputingMethodologies_PATTERNRECOGNITION ,Discriminative model ,[INFO.INFO-TS]Computer Science [cs]/Signal and Image Processing ,Artificial Intelligence ,Robustness (computer science) ,Signal Processing ,0202 electrical engineering, electronic engineering, information engineering ,020201 artificial intelligence & image processing ,Computer Vision and Pattern Recognition ,Artificial intelligence ,business ,[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing ,Software - Abstract
International audience; Real-world face recognition systems require careful balancing of three concerns: computational cost, robustness, and discriminative power. In this paper we describe a new descriptor, POEM (Patterns of Oriented Edge Magnitudes) by applying a self-similarity based structure on oriented magnitudes and prove that it addresses all three criteria. Experimental results on the FERET databases show that POEM outperforms other descriptors when used with nearest neighbour classifiers. With LFW by combining POEM with GMMs and with multi-kernel SVMs, we achieve comparable results to the state of the art. Impressively, POEM is around 20 times faster than Gabor-based methods
- Published
- 2012
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34. A Novel Image Similarity Measure for Place Recognition in Visual Robotic Navigation
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Hannah Dee, Juan Cao, and Frédéric Labrosse
- Subjects
Robotic navigation ,Computer science ,business.industry ,Image pair ,Computer vision ,Artificial intelligence ,Similarity measure ,business ,Image (mathematics) - Abstract
In this work we tackle the issue of visually recognising a place without any prior knowledge of its position, even in a world where the same place can look different or many places can look identical.
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- 2012
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35. Vision-Aided IMU Estimation of Attitude and Orientation for a Driverless Car
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Rokas Zmuidzinavicius, Lu Lou, Mark Neal, Hannah Dee, Frédéric Labrosse, and Suzana Barreto
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Odometry ,Orientation (computer vision) ,business.industry ,Computer science ,Inertial measurement unit ,Global Positioning System ,Robot ,Computer vision ,Artificial intelligence ,Visual odometry ,business ,Autonomous robot ,Mobile robot navigation - Abstract
Estimation of attitude and orientation is a critically important technique for ground wheeled autonomous robots like driverless cars. By means of attitude estimation, robots can not only evaluate the risk of overturning the vehicle, but also correct many sensor errors caused by robot motion or vibration. Traditionally, odometry (wheel encoders) is widely used to provide speed information for localization in dead-reckoning systems, and GPS fulfills the same role when robots navigate in outdoor environments. Visual odometry determines the position and orientation of a vehicle based on analyzing a sequence of images only.
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- 2012
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36. Inspiring women undergraduates
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Hannah Dee and Roger Boyle
- Subjects
Value (ethics) ,Computer science ,Event (computing) ,Pedagogy ,ComputingMilieux_COMPUTERSANDEDUCATION ,Mathematics education ,Women in computing - Abstract
This paper describes the conception, motivation, organization, and evaluation of a national, one-day event for women students of computing: the BCSWomen Lovelace Colloquium. The aim of this paper is to demonstrate that such events have value for women students of computing. We hope to show that through introducing these undergraduate women to high profile role models we can inspire them, and that through providing the students with a forum for presenting their own work, we can be inspired by them ourselves. We believe this is a successful and economical model for an event which could be re-used in other countries or regions.
- Published
- 2010
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37. Why are we still here?
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Karen E. Petrie, Roger Boyle, Reena Pau, and Hannah Dee
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ComputingMilieux_THECOMPUTINGPROFESSION ,Work (electrical) ,Computer science ,Perspective (graphical) ,ComputingMilieux_COMPUTERSANDEDUCATION ,Subject (philosophy) ,Mathematics education ,Women in computing ,Pipeline (software) ,Simulation - Abstract
This paper describes a study into the attitudes and experiences of women at three distinct stages of the career pipeline: undergraduate, graduate student, and staff. Computing has often been likened to a "leaky pipeline" for women, so this work aims to consider various aspects of the student experience from the perspective of those who have in some sense succeeded and got at least as far as studying the subject at degree level. Through concentrating on the opinions and experiences of women who have persisted (and in some sense, done well) in computing, the authors hope to accentuate the positive: rather than work out what makes women drop out of computing, we instead consider what makes them stay.
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- 2009
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38. Qualitative robot localisation using information from cast shadows
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Valquiria Fenelon, Hannah Dee, and Paulo E. Santos
- Subjects
medicine.medical_specialty ,business.industry ,Computer science ,media_common.quotation_subject ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Spatial intelligence ,Mobile robot ,Sciography ,Perceptual system ,Perception ,Shadow ,medicine ,Robot ,Computer vision ,Artificial intelligence ,business ,ComputingMethodologies_COMPUTERGRAPHICS ,media_common - Abstract
Recently, cognitive psychologists and others have turned their attention to the formerly neglected study of shadows, and the information they purvey. These studies show that the human perceptual system values information from shadows very highly, particularly in the perception of depth, even to the detriment of other cues. However with a few notable exceptions, computer vision systems have treated shadows not as signal but as noise. This paper makes a step towards redressing this imbalance by considering the formal representation of shadows. We take one particular aspect of reasoning about shadows, developing the idea that shadows carry information about a fragment of the viewpoint of the light source. We start from the observation that the region on which the shadow is cast is occluded by the caster with respect to the light source and build a qualitative theory about shadows using a region-based spatial formalism about occlusion. Using this spatial formalism and a machine vision system we are able to draw simple conclusions about domain objects and egolocation for a mobile robot.
- Published
- 2009
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39. Scene Modelling and Classification Using Learned Spatial Relations
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David C. Hogg, Hannah Dee, and Anthony G. Cohn
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Ground truth ,Similarity (geometry) ,Computer science ,business.industry ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Scene statistics ,Video quality ,Motion (physics) ,Spatial relation ,Motion estimation ,Computer vision ,Artificial intelligence ,Representation (mathematics) ,business ,ComputingMethodologies_COMPUTERGRAPHICS - Abstract
This paper describes a method for building visual scene models from video data using quantized descriptions of motion. This method enables us to make meaningful statements about video scenes as a whole (such as "this video is like that video") and about regions within these scenes (such as "this part of this scene is similar to this part of that scene"). We do this through unsupervised clustering of simple yet novel motion descriptors, which provide a quantized representation of gross motion within scene regions. Using these we can characterise the dominant patterns of motion, and then group spatial regions based upon both proximity and local motion similarity to define areas or regions with particular motion characteristics. We are able to process scenes in which objects are difficult to detect and track due to variable frame-rate, video quality or occlusion, and we are able to identify regions which differ by usage but which do not differ by appearance (such as frequently used paths across open space). We demonstrate our method on 50 videos making up very different scene types: indoor scenarios with unpredictable unconstrained motion, junction scenes, road and path scenes, and open squares or plazas. We show that these scenes can be clustered using our representation, and that the incorporation of learned spatial relations into the representation enables us to cluster more effectively.
- Published
- 2009
- Full Text
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40. Modelling Scenes Using the Activity within Them
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David C. Hogg, Anthony G. Cohn, Hannah Dee, and Roberto Fraile
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Motion compensation ,business.industry ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Motion (physics) ,Spatial relation ,Geography ,Motion field ,Match moving ,Histogram ,Motion estimation ,Structure from motion ,Computer vision ,Artificial intelligence ,business ,ComputingMethodologies_COMPUTERGRAPHICS - Abstract
This paper describes a method for building visual "maps" from video data using quantized descriptions of motion. This enables unsupervised classification of scene regions based upon the motion patterns observed within them. Our aim is to recognise generic places using a qualitative representation of the spatial layout of regions with common motion patterns. Such places are characterised by the distribution of these motion patterns as opposed to static appearance patterns, and could include locations such as train platforms, bus stops, and park benches. Motion descriptions are obtained by tracking image features over a temporal window, and are then subjected to normalisation and thresholding to provide a quantized representation of that feature's gross motion. Input video is quantized spatially into N×Npixel blocks, and a histogram of the frequency of occurrence of each vector is then built for each of these small areas of scene. Within these we can therefore characterise the dominant patterns of motion, and then group our spatial regions based upon both proximity and local motion similarity to define areas or regions with particular motion characteristics. Moving up a level we then consider the relationship between the motion in adjacent spatial areas, and can characterise the dominant patterns of motion expected in a particular part of the scene over time. The current paper differs from previous work which has largely been based on the pathsof moving agents, and therefore restricted to scenes in which such paths are identifiable. We demonstrate our method in three very different scenes: an indoor room scenario with multiple chairs and unpredictable unconstrained motion, an underground station featuring regions where motion is constrained (train tracks) and regions with complicated motion and difficult occlusion relationships (platform), and an outdoor scene with challenging camera motion and partially overlapping video streams.
- Published
- 2008
- Full Text
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41. On the feasibility of using a cognitive model to filter surveillance data
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David C. Hogg and Hannah Dee
- Subjects
Cognitive model ,Cognitive systems ,Surveillance data ,Visual surveillance ,Computer science ,business.industry ,Computer vision ,Artificial intelligence ,Filter (signal processing) ,business ,Machine learning ,computer.software_genre ,computer - Abstract
This paper describes a novel approach to the problem of automated visual surveillance. The authors have extended an existing algorithm which uses a cognitive model of navigation to explain behaviour in a surveillance setting. We then take this cognitive model and apply it to the problem of filtering surveillance data: typically, a surveillance or CCTV installation will have a limited number of operatives monitoring a large number of cameras. The proposed system filters upon inexplicability scores, on the grounds that those trajectories which we can explain in terms of simple goals are exactly those trajectories which are uninteresting: it is only those we cannot simply explain which are worth attending to. Initial results are promising, with over 50% of uninteresting trajectories being excluded.
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- 2006
- Full Text
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42. Computer Scientists With Green Fingers
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Andrew P. French, Marie Neal, and Hannah Dee
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Hardware and Architecture ,Software ,Computer Science Applications ,Theoretical Computer Science - Published
- 2013
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43. From image processing to computer vision: plant imaging grows up
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Andrew P. French and Hannah Dee
- Subjects
business.industry ,media_common.quotation_subject ,Image processing ,Plant Science ,Biology ,Plant biology ,Image capture ,Bridge (nautical) ,Field (computer science) ,Image (mathematics) ,Computer vision ,Artificial intelligence ,business ,Function (engineering) ,Agronomy and Crop Science ,LEAPS ,media_common - Abstract
Image analysis is a field of research which, combined with novel methods of capturing images, can help to bridge the genotype–phenotype gap, where our understanding of the genotype has until now been leaps and bounds ahead of our ability to work with the phenotype. Methods of automating image capture in plant science research have increased in usage recently, as has the need to provide objective and highly accurate measures on large image datasets, thereby bringing the phenotype back to the centre of interest. In this special issue of Functional Plant Biology, we present some recent advances in the field of image analysis, and look at examples of different kinds of image processing and computer vision, which is occurring with increasing frequency in the plant sciences.
- Published
- 2015
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44. Heroines of Technology
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Hannah Dee
- Subjects
Hardware and Architecture ,Software ,Computer Science Applications ,Theoretical Computer Science - Published
- 2011
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45. Patching the pipeline
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Hannah Dee
- Subjects
Engineering management ,Engineering ,Operations research ,Hardware and Architecture ,business.industry ,Women in computing ,business ,Pipeline (software) ,Software ,Computer Science Applications ,Theoretical Computer Science - Abstract
Hannah Dee, deputy chair of BCSWomen and research fellow at the University of Leeds, analyses some potential ways to support women in computing from school to the workplace.
- Published
- 2009
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46. Design: Ask Dee Dee Taylor Hannah
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Hannah, Dee Dee Taylor
- Subjects
House painting -- Management ,Architecture, Domestic -- Management ,Company business management ,General interest ,News, opinion and commentary - Abstract
Byline: DEE DEE TAYLOR HANNAH I'm painting a number of rooms in my house this fall. Should baseboards be painted the same colour as the walls or a different one? [...]
- Published
- 2010
47. A seafaring theme takes shape on the island
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Hannah, Dee Dee
- Subjects
Interior design -- Methods -- Personal narratives ,General interest ,News, opinion and commentary - Abstract
Byline: DEE DEE HANNAH; Special to The Globe and Mail COTTAGES We're pretty much halfway through summer, and between the heat waves, G20 and endless festivals and parades shutting down [...]
- Published
- 2010
48. How to find the perfect placement
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Hannah, Dee Dee
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Interior design -- Personal narratives ,Architects -- Personal narratives ,Cottages -- Design and construction ,General interest ,News, opinion and commentary - Abstract
Byline: Dee Dee Hannah COTTAGES WILCOX ISLAND, ONT. -- In previous stories, you've watched me set sail on Stoney Lake and met my contractor Bob the Builder. Now we'll focus [...]
- Published
- 2010
49. Building on thin ice
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Hannah, Dee Dee
- Subjects
Housing development -- Management -- Personal narratives ,Winter ,Building -- Contracts ,Company business management ,General interest ,News, opinion and commentary - Abstract
Byline: DEE DEE HANNAH CONSTRUCTION Since last month's article about my island cottage, there's been a lot of progress on my summer getaway, but before we get down to the [...]
- Published
- 2010
50. Evaluation of a Digital Health Initiative in Illicit Substance Use: Cross-sectional Survey Study
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Steph Kershaw, Louise Birrell, Hannah Deen, Nicola C Newton, Lexine A Stapinski, Katrina E Champion, Frances Kay-Lambkin, Maree Teesson, and Cath Chapman
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Computer applications to medicine. Medical informatics ,R858-859.7 ,Public aspects of medicine ,RA1-1270 - Abstract
BackgroundThe Cracks in the Ice (CITI) community toolkit was developed to provide evidence-based, up-to-date information and resources about crystal methamphetamine to Australians. Given the high rates of internet use in the community and the potential for misinformation, CITI has the potential to play an important role in improving knowledge and challenging misconceptions surrounding crystal methamphetamine. ObjectiveThis study aims to determine (1) whether the CITI toolkit is achieving its aim of disseminating evidence-based information and resources to people who use crystal methamphetamine, their family and friends, health professionals, and the general community and (2) examine the association between the use of CITI and the knowledge and attitudes about crystal methamphetamine. MethodsA cross-sectional web-based survey, open to Australian residents (aged ≥18 years), was conducted from November 2018 to March 2019. People who had previously visited the website (referred to as “website visitors” in this study) and those who had not (“naïve”) were recruited. At baseline, knowledge, attitudes, and demographics were assessed. CITI website visitors then completed a series of site evaluation questions, including the System Usability Scale (SUS), and naïve participants were asked to undertake a guided site tour of a replicated version of the site before completing the evaluation questions and repeating knowledge and attitude scales. ResultsOf a total 2108 participants, 564 (26.7%) reported lifetime use of crystal methamphetamine, 434 (20.6%) were family/friends, 288 (13.7%) were health professionals, and 822 (38.9%) were community members. The average SUS score was 73.49 (SD 13.30), indicating good site usability. Health professionals reported significantly higher SUS scores than community members (P=.02) and people who used crystal methamphetamine (P
- Published
- 2021
- Full Text
- View/download PDF
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