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1. Constant-time algorithms for constrained triangulations on reconfigurable meshes

2. Time- and VLSI-optimal sorting on enhanced meshes

3. Time-optimal domain-specific querying on enhanced meshes

4. Podality-based time-optimal computations on enhanced meshes

5. Square meshes are not optimal for convex hull computation

6. Time- and VLSI-optimal convex hull computation on meshes with multiple broadcasting

7. TIME-OPTIMAL DIGITAL GEOMETRY ALGORITHMS ON MESHES WITH MULTIPLE BROADCASTING

8. Time-optimal visibility-related algorithms on meshes with multiple broadcasting

9. Constant-Time Convexity Problems on Reconfigurable Meshes

10. Leftmost one computation on meshes with row broadcasting

11. A unifying methodology for multiple querying on enhanced meshes

12. Constant-time triangulation problems on reconfigurable meshes

13. Time-optimal visibility-related algorithms of meshes with multiple broadcasting

14. Time-optimal ranking algorithms on sorted matrices

15. Time- and Cost-Optimal Parallel Algorithms for the Dominance and Visibility Graphs

17. Time-optimal solutions for digital geometry algorithms on enhanced meshes

18. Constant-time convexity problems on reconfigurable meshes

19. Time- and VLSI-optimal Sorting on Meshes with Multiple Broadcasting

20. Time-optimal tree computations on sparse meshes

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