81 results on '"Gonizzi Barsanti, Sara"'
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2. Chapter Fotogrammetria a distanza ravvicinata: un campione di muro composto di anfore
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Gonizzi Barsanti, Sara, Palmieri, Umberto, and Rossi, Adriana
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Transitions ,Cross ,Modulate ,Develop ,Drawing ,Science of Representation ,bic Book Industry Communication::A The arts::AM Architecture::AMC Architectural structure & design ,bic Book Industry Communication::T Technology, engineering, agriculture::TB Technology: general issues::TBG Engineering graphics & technical drawing ,bic Book Industry Communication::A The arts::AG Art treatments & subjects::AGZ Art techniques & principles - Abstract
The volume, dedicated to the 44th International Conference of the Italian Union for Drawing, investigates the theme of ‘Transitions’, which particularly effectively represents our time and the current condition of the discipline of Drawing. The term, beyond its generic meaning of an intermediate stage in a process in which a condition changes from one state to another, has always been used in various fields, from music to geophysics. In fact, the disciplines of drawing have always been confronted with themes and issues relating to transitions from one condition to another. The history of representation tells us of transformations, even epochal ones, relating to ‘drawing’, with all that such transitions entail: suffice it to think of the evolution of forms of representation, of instrumental apparatuses, of the mutability of supports, of the analogical-digital transition underway, of the new modes of communication on platforms, of the hypertrophic offer of images also on the net that confirms Guy Debord’s intuitions relating to the new spectacularisation of society. Similarly, representation triggers transitions in the prefiguration and communication of design, the anticipation and foreshadowing of future events.The challenges posed by the digital pose open questions whose scope can only be glimpsed, such as the relationship between drawing and the act of modelling, and the construction of new paradigms of visual language and communication. ‘Transitions’, almost implicitly, points to possible futures, the evolution of technique and the search for new modes of expression; at the same time, however, it can suggest silences and reflections in a process of connection between history, theory, criticism and construction.
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- 2023
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3. A Study of Denoising Algorithm on Point Clouds: Geometrical Effectiveness in Cultural Heritage Analysis
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Gonizzi Barsanti, Sara, Marini, Marco Raoul, Malatesta, Saverio Giulio, Rossi, Adriana, Xhafa, Fatos, Series Editor, and Takenouchi, Kazuki, editor
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- 2025
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4. Chapter Oppido Mamertina in 3D: dalla fotogrammetria alla ricostruzione digitale
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Gonizzi Barsanti, Sara and Giner, Santiago Lillo
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Discipline of representation, History, Semiotics, Science, Technology ,thema EDItEUR::G Reference, Information and Interdisciplinary subjects::GT Interdisciplinary studies::GTD Semiotics / semiology ,thema EDItEUR::N History and Archaeology::NH History ,thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society - Abstract
The 43rd UID conference, held in Genova, takes up the theme of ‘Dialogues’ as practice and debate on many fundamental topics in our social life, especially in these complex and not yet resolved times. The city of Genova offers the opportunity to ponder on the value of comparison and on the possibilities for the community, naturally focused on the aspects that concern us, as professors, researchers, disseminators of knowledge, or on all the possibile meanings of the discipline of representation and its dialogue with ‘others’, which we have broadly catalogued in three macro areas: History, Semiotics, Science / Technology. Therefore, “dialogue” as a profitable exchange based on a common language, without which it is impossible to comprehend and understand one another; and the graphic sign that connotes the conference is the precise transcription of this concept: the title ‘translated’ into signs, derived from the visual alphabet designed for the visual identity of the UID since 2017. There are many topics which refer to three macro sessions: - Witnessing (signs and history) - Communicating (signs and semiotics) - Experimenting (signs and sciences) Thanks to the different points of view, an exceptional resource of our disciplinary area, we want to try to outline the prevailing theoretical-operational synergies, the collaborative lines of an instrumental nature, the recent updates of the repertoires of images that attest and nourish the relations among representation, history, semiotics, sciences.
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- 2022
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5. Chapter Ripresentare il reperto di Hatra
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Rossi, Adriana, Palmieri, Umberto, and Gonizzi Barsanti, Sara
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Discipline of representation, History, Semiotics, Science, Technology ,thema EDItEUR::G Reference, Information and Interdisciplinary subjects::GT Interdisciplinary studies::GTD Semiotics / semiology ,thema EDItEUR::N History and Archaeology::NH History ,thema EDItEUR::P Mathematics and Science::PD Science: general issues::PDR Impact of science and technology on society - Abstract
The 43rd UID conference, held in Genova, takes up the theme of ‘Dialogues’ as practice and debate on many fundamental topics in our social life, especially in these complex and not yet resolved times. The city of Genova offers the opportunity to ponder on the value of comparison and on the possibilities for the community, naturally focused on the aspects that concern us, as professors, researchers, disseminators of knowledge, or on all the possibile meanings of the discipline of representation and its dialogue with ‘others’, which we have broadly catalogued in three macro areas: History, Semiotics, Science / Technology. Therefore, “dialogue” as a profitable exchange based on a common language, without which it is impossible to comprehend and understand one another; and the graphic sign that connotes the conference is the precise transcription of this concept: the title ‘translated’ into signs, derived from the visual alphabet designed for the visual identity of the UID since 2017. There are many topics which refer to three macro sessions: - Witnessing (signs and history) - Communicating (signs and semiotics) - Experimenting (signs and sciences) Thanks to the different points of view, an exceptional resource of our disciplinary area, we want to try to outline the prevailing theoretical-operational synergies, the collaborative lines of an instrumental nature, the recent updates of the repertoires of images that attest and nourish the relations among representation, history, semiotics, sciences.
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- 2022
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6. Digital Twin Technology in Built Environment: A Review of Applications, Capabilities and Challenges.
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Mousavi, Yalda, Gharineiat, Zahra, Karimi, Armin Agha, McDougall, Kevin, Rossi, Adriana, and Gonizzi Barsanti, Sara
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- 2024
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7. Evaluation of Denoising and Voxelization Algorithms on 3D Point Clouds.
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Gonizzi Barsanti, Sara, Marini, Marco Raoul, Malatesta, Saverio Giulio, and Rossi, Adriana
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STRUCTURAL health monitoring , *POINT cloud , *SURFACES (Technology) , *ELECTRONIC data processing , *THREE-dimensional modeling - Abstract
Proper documentation is fundamental to providing structural health monitoring, damage identification and failure assessment for Cultural Heritage (CH). Three-dimensional models from photogrammetric and laser scanning surveys usually provide 3D point clouds that can be converted into meshes. The point clouds usually contain noise data due to different causes: non-cooperative material or surfaces, bad lighting, complex geometry and low accuracy of the instruments utilized. Point cloud denoising has become one of the hot topics of 3D geometric data processing, removing these noise data to recover the ground-truth point cloud and adding smoothing to the ideal surface. These cleaned point clouds can be converted in volumes with different algorithms, suitable for different uses, mainly for structural analysis. This paper aimed to analyse the geometric accuracy of algorithms available for the conversion of 3D point clouds into volumetric models that can be used for structural analyses through the FEA process. The process is evaluated, highlighting problems and difficulties that lie in poor reconstruction results of volumes from denoised point clouds due to the geometric complexity of the objects. [ABSTRACT FROM AUTHOR]
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- 2024
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8. Integration of Finite Element Analysis and Laboratory Analysis on 3D Models for Methodology Calibration.
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Gonizzi Barsanti, Sara, De Finis, Rosa, and Nobile, Riccardo
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STRAIN gages , *CALIBRATION , *SOFTWARE failures , *FINITE element method , *CYCLIC loads , *STRESS fractures (Orthopedics) - Abstract
To better address mechanical behavior, it is necessary to make use of modern tools through which it is possible to run predictions, simulate scenarios, and optimize decisions. sources integration. This will increase the capability of detecting material modifications that forerun damage and/or to forecast the stage in the future when very likely fatigue is initiating and propagating cracks. Early warning outcomes obtained by the synergetic implementation of NDE-based protocols for studying mechanical and fatigue and fracture behavior will enhance the preparedness toward economically sustainable future damage control scenarios. Specifically, these early warning outcomes will be developed in the form of retopologized models to be used coupled with FEA. This paper presents the first stage of calibration and the combination of a system of different sensors (photogrammetry, laser scanning and strain gages) for the creation of volumetric models suitable for the prediction of failure of FEA software. The test objects were two components of car suspension to which strain gauges were attached to measure its deformation under cyclic loading. The calibration of the methodology was carried out using models obtained from photogrammetry and experimental strain gauge measurements. [ABSTRACT FROM AUTHOR]
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- 2024
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9. Between Memory and Reason: The Brick Wall
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Rossi, Adriana, primary, Palmero, Luis, additional, Gonizzi Barsanti, Sara, additional, and Lillo Giner, Santiago, additional
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- 2024
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10. Geoinformatics for the conservation and promotion of cultural heritage in support of the UN Sustainable Development Goals
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Xiao, Wen, Mills, Jon, Guidi, Gabriele, Rodríguez-Gonzálvez, Pablo, Gonizzi Barsanti, Sara, and González-Aguilera, Diego
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- 2018
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11. Massive 3D Digitization of Museum Contents
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Guidi, Gabriele, Gonizzi Barsanti, Sara, Micoli, Laura Loredana, Russo, Michele, Bartezzaghi, Emilio, Series editor, Bracchi, Giampio, Series editor, Toniolo, Lucia, editor, Boriani, Maurizio, editor, and Guidi, Gabriele, editor
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- 2015
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12. Use of Polyboloson the City Walls of Ancient Pompeii: Assessment on the Anthropic Cavities
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Rossi, Adriana, Gonizzi Barsanti, Sara, and Bertacchi, Silvia
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The authors present some of the results of the recent survey campaign carried out along the northern section of the city walls of the unearthed city. The paper focuses on the documentation of the site as the starting point of a workflow for analysing the morphological characteristics of the existing cavities. The 3D virtual casts, based on 3D reality-based survey, were obtained through reverse modelling procedures in order to provide useful data for the calculation of the parameters inherent to the terminal ballistics of the weapons used. The peculiar vicissitudes that characterise the excavation of ancient Pompeii exclude the possibility of any contamination by the impact of firearms. This makes the documentation of exceptional value for thinking about neuroballistic weapons, of which only a few damaged artefacts have partially survived. The use of polybolos, which has been hypothesised after careful consideration, confirms the usefulness of an independent space for the elaboration of original and transversal thoughts, guided by the collection of data and oriented by their graphic visualisation.
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- 2024
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13. 3D Reality-Based Survey and Retopology for Structural Analysis of Cultural Heritage
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Gonizzi Barsanti, Sara, primary, Guagliano, Mario, additional, and Rossi, Adriana, additional
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- 2022
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14. Digital Data and Semantic Simulation—The Survey of the Ruins of the Convent of the Paolotti (12th Century A.D.)
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Gonizzi Barsanti, Sara, primary, Giner, Santiago Lillo, additional, and Rossi, Adriana, additional
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- 2022
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15. CONNECTION JOINTS FOR BUILDING, PCT (Patent Cooperation Treaty) gestito dal WIPO (World Intellectual Property Organization), sottomessa presso il Ministero dello Sviluppo Economico, il 14. 09. 2022, numero PCTIB2022058640-xmre-000001-en-20220914151602, Area scientifica (CUN): 08/E1
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ROSSI,Adriana, Gonizzi BARSANTI, Sara, PALMERO IglesiasLuis Manuel, Rossi, Adriana, Gonizzi BARSANTI, Sara, and PALMERO IglesiasLuis, Manuel
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- 2022
16. Water: Social Responsibility and the Concept of Common Good in the Ancient City of Pompeii
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Rossi, Adriana, primary and Gonizzi Barsanti, Sara, additional
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- 2022
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17. Information modelling actions from a survey of the Neronian era
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Rossi, Adriana, Lillo Giner, Santiago, Gonizzi Barsanti, Sara, Rossi, Adriana, Lillo Giner, Santiago, and GONIZZI BARSANTI, Sara
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EXPRESION GRAFICA ARQUITECTONICA ,Data Sharing Environment ,cultural heritage, virtual reconstruction, workflow, data sharing environment, multi-objective platforms ,Architecture ,Architectural drawing and design ,Cultural Heritage ,Virtual Reconstruction ,NA1-9428 ,NA2695-2793 ,Workflow ,Multi-objective Platforms - Abstract
Redesigning the ichonographiae carved in the marble table kept at the Archaeological Museum of the Umbrian capital, has a double meaning: (1) to collect what has been examined by experts of Roman topography on a cartographic practice already recurrent at the death of Augustus, (2) observe with a renewed spirit a document of fundamental interest for the history of survey and architectural drawing. There are in fact three horizontal sections meticulously quoted in Roman “feet”: the ground floor of a funerary monument with an outdoor triclino (scale 1:84), the plan of a vegetable garden serving the rustic villa (scale 1: 140) inhabited on the upper level by the caretaker (1: 230).Proceeding from the mathematical analysis to the planimetric vectorization of the monumental complex, the contribution illustrates the reasons and the path that informed the 3D reconstruction. In compliance with a digital practice shared by the scientific communities; the unprecedented interpretation represented an opportunity to explore its potential uses in terms of a renewed communication paradigm.The objective in progress is aimed at raising a frame of meanings around the memory of Imperial civilization, to guide strategies that do not fail to fall on the policies of protection and enhancement of the property studied. The immersive use of models and adequate spaces for collaboration, which have become collectors of information, thanks and by virtue of dedicated servers, lead to the generalization of issues, which, by affecting a wider audience of users, encourage socio-economic programs as well as cultural technicians.DOI: https://doi.org/10.20365/disegnarecon.27.2021.2
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- 2021
18. Editorial for the Special Issue: “3D Virtual Reconstruction for Cultural Heritage”
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Gonizzi Barsanti, Sara, primary
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- 2022
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19. The Virtual Reconstruction of the Aesculapius and Hygeia Statues from the Sanctuary of Isis in Lilybaeum: Methods and Tools for Ancient Sculptures’ Enhancement
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Fazio, Leonarda, primary, Lo Brutto, Mauro, additional, Gonizzi Barsanti, Sara, additional, and Malatesta, Saverio Giulio, additional
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- 2022
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20. La Tomba di Giulio II a Roma: dal rilievo fotogrammetrico alla stampa 3D per non vedenti
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Gonizzi Barsanti, Sara, primary and Rossi, Adriana, additional
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- 2022
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21. Towards a Multimodal Representation: Claudia Octavia’s Bequeathal
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Gonizzi Barsanti, Sara, primary, Giner, Santiago Lillo, additional, and Rossi, Adriana, additional
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- 2022
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22. Massive 3D Digitization of Museum Contents
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Guidi, Gabriele, primary, Gonizzi Barsanti, Sara, additional, Micoli, Laura Loredana, additional, and Russo, Michele, additional
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- 2014
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23. Resilient connections
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Rossi, Adriana, primary and Gonizzi Barsanti, Sara, additional
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- 2021
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24. Resilient connections
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Rossi, Adriana, Gonizzi Barsanti, Sara, Rossi, Adriana, and Gonizzi Barsanti, Sara
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[EN] The paper presents Axis Strutture, patented by the authors, awarded with V:alere funds (VAnvitelli pER la ricErca 2020) for the establishment of an innovative start-up, now academic spin-off. It is based on the assemble of iron and wood with 'pins' (in Latin 'axis') threaded to ensure an economic profit in line with the Sustainable Development Goals, reviewing ancient technologies in the light of advanced research. The focus is on the structural connections of a construction system that clamps the steel frame elements with the wooden infill, allowing to assemble modular, prefabricated and flexible components customized on the design phase’s request. It provides effective emergency shelters assembled or dismantled as quickly as tents but more stable, healthier and comfortable. With a single star key, the steel uprights can be attested with wooden and similar tampons avoiding nails and screws which allows the total reuse of the components. The patented connections implement a new construction method promoting the self-construction of garden houses, leisure environments, bungalows, garages and quality housing modules, since they are resilient, resistant and with a controllable impact on the environment. The case study provides an opportunity to verify actions aimed at the implementation of Design for Adaptability strategies promoting virtuous life cycles that involves the entire community in sustainable models from an economic, environmental and social point of view.
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- 2021
25. La Tomba di Giulio II a Roma: dal rilievo fotogrammetrico alla stampa 3D per non vedenti
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Gonizzi Barsanti, Sara, Rossi, Adriana, Gonizzi Barsanti, Sara, and Rossi, Adriana
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3D printing artefacts and monuments allows blind and visually impaired people to discover,understand and enjoy the beauty of Cultural Heritage. The reproduction of the artefactsusually starts with the 3D survey with reality-based techniques in order to obtain their metric,accurate digital copy. With a proper post-processing, the digital model is then set up ready forthe printing. The result is a physical model that can be touched and inspected, making the artvisible to everyone.This paper presents the pipeline followed for the 3D reproduction of the famous Michelangelo’sTomb of Giulio II, visible in San Pietro in Vincoli church in Rome. The photogrammetricsurvey is descripted and evaluated, and all the process followed to postprocess the 3D modelin order to make it countable for the 3D printing. A particular attention was given to theproblems occurred during the survey (lack of space, lights) and then the postprocessing relatedto the creation of different printed physical models. The fi nal models have been printed inaccomplish with the requests of the costumer, in order to make them suitable for blind people.
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- 2021
26. ArcheoFOSS XIV (2020). Open software, hardware, processes, data and formats in archaeological research
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Bogdani, Julian, Emanuel, Demetrescu, GONIZZI BARSANTI, Sara, Malatesta, Saverio G., Luca, Mandolesi, Montalbano, Riccardo, Augusto, Palombini, and Rosati, Paolo
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- 2020
27. Geometrical processing of real data for Finite Element Analysis of historical fortified structures
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Gonizzi Barsanti, Sara, Guidi, Gabriele, and Rodríguez-Navarro, Pablo
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Retopology ,Cultural Heritage ,Structural Analysis ,FEA - Abstract
The use of Finite Elements Analysis (FEA) for ancient structures and artefacts has recently shown great potentialities. The typical workflow of such analysis involves the use of CAD 3D models made by mathematical surfaces, representing the ideal shape of the object to be simulated. For Cultural Heritage objects, altered by the time passed since their original creation, the representation with a schematic CAD model may introduce an excessive level of approximation leading to wrong simulation results. The focus of this paper is to present a new method, based on a wise use of retopology procedures, aiming at generating the most accurate 3D representation of a real artefact/scenario from 3D models derived from reality-based techniques, maintaining as much as possible the accuracy of the high-resolution polygonal models in the solid ones while minimizing the number of nodes to a level compliant with FEA. This allows to obtain FEA results that are closer to the actual mechanical behaviour of the analysed heritage asset. Such methodology is here described and applied to the structural analysis of the Tower of the Marenyet in Valencia (Spain).
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- 2017
28. Accurate Reconstruction of the Roman Circus in Milan by Georeferencing Heterogeneous Data Sources with GIS
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Guidi, Gabriele, primary, Gonizzi Barsanti, Sara, additional, Micoli, Laura, additional, and Malik, Umair, additional
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- 2017
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29. Indagini preliminari sul castello bassomedievale di Gronumbergo (Cividale del Friuli, Udine). Dalle fonti archivistiche all’analisi della struttura in elevato
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Braini M., Carbone S., Di Saverio N., La Pietra A., Perossa M., CIGAINA, LORENZO, GONIZZI BARSANTI, SARA, MAGGI, PAOLA, MAGRINI, CHIARA, Braini, M., Carbone, S., Cigaina, Lorenzo, Di Saverio, N., GONIZZI BARSANTI, Sara, La Pietra, A., Maggi, Paola, Magrini, Chiara, and Perossa, M.
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De Portis ,Castello di Gronumbergo - Published
- 2007
30. Sistema informativo territoriale storico-urbanistico di forum IULII (CIVIDALE DEL FRIULI)
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Gonizzi Barsanti, Sara and Morselli, Chiara
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GEOMATICA E SISTEMI INFORMATIVI TERRITORIALI ,L-ANT/09 TOPOGRAFIA ANTICA ,carta archeologica, carta di rischio archeologico - Abstract
2006/2007 L’idea di questo lavoro nasce dalla volontà di applicare la tecnologia GIS al campo dell’archeologia, da qualche anno a questa parte sempre più propensa ad usare strumenti informatici. Ormai la ricerca archeologica non è più solo studio erudito e piacere della conoscenza, essa si scontra spesso con la realtà delle nostre città dove, se si effettua uno scavo, non è raro imbattersi in strutture antiche importanti tanto da necessitare di una documentazione corretta e il più completa possibile, da realizzare però senza penalizzare o compromettere le funzioni quotidiane della città stessa e senza far aumentare i costi di realizzazione e gestione degli scavi. Non è facile conciliare le necessità della tutela esercitata dagli organi periferici del Ministero per i Beni e le Attività Culturali, cioè le Soprintendenze, i cui compiti consistono nel tutelare e conservare i resti archeologici, con quelle delle istituzioni pubbliche che devono amministrare e gestire la vita cittadina, ritenute spesso e per molti versi in contrapposizione. Per questa ragione si è voluto proporre uno progetto di lavoro che potesse far fronte ad entrambe le necessità, che potesse essere uno strumento al contempo di analisi, e di archiviazione e gestione dei dati relativi alle evidenze archeologiche, utile anche e soprattutto per individuare le aree a maggior rischio archeologico in modo tale da permettere una sinergia tra tutti gli Enti preposti alla gestione delle aree urbane e del territorio in senso lato. La creazione della carta archeologica della città in GIS, utilizzando il software ArcGIS, ha avuto come area di interesse il centro storico della città di Cividale del Friuli ed ha usato come base di lavoro la carta archeologica della città, redatta nel dicembre del 2003 per la tesi di laurea in archeologia classica presso l’Università La Sapienza di Roma e integrata con i dati degli scavi effettuati nel lasso di tempo intercorso tra il 2002 ed il 2007. L’impostazione del GIS ha ripercorso la metodologia di studio seguita per la tesi, secondo un posizionamento delle evidenze in base a riferimenti topografici e puntuali, a seconda del tipo di informazioni scaturite dalla ricerca bibliografica. Questo procedimento è stato ulteriormente completato ed affinato con il posizionamento di precisione di alcune aree archeologiche sulla Carta Tecnica Regionale Numerica in scala 1:5000 mediante l’utilizzo di rilievi strumentali con stazione totale che hanno sfruttato una rete topografica realizzata dalla Soprintendenza ai Beni Archeologici del Friuli Venezia Giulia e che usa una serie di vertici topografici, materializzati con chiodi, distribuiti su gran parte del tessuto urbano, le coordinate dei quali sono state restituite mediante strumentazione GPS. Passaggio successivo al posizionamento dei resti archeologici è stato quello della ricostruzione ipotetica dell’urbanistica della città antica, con la graficizzazione dell’antico tessuto viario della città romana sulla base dei dati archeologici e cartografici d’archivio. Per completare l’analisi dello sviluppo urbano della città in epoca immediatamente successiva a quella romana (V – X sec d.C.) sono stati inseriti all’interno dello stesso sistema cartografico di archivio anche tutti i dati archeologici pertinenti a questo arco cronologico. L’analisi dello sviluppo urbano relativa ad un arco cronologico così ampio ha permesso di puntualizzare e determinare i cambiamenti del tessuto cittadino avvenuti tra la tarda antichità e il primo medioevo, cambiamenti che si possono apprezzare attraverso le interrogazioni del database e della cartografia applicata e visibili a tutt’oggi nel moderno impianto urbano. Alla carta archeologica in GIS è stato collegato un database contenente tutte le informazioni necessarie per la conoscenza e lo studio dei resti archeologici. L’idea iniziale era di creare un geodatabase in ArcCatalog in quanto sembrava lo strumento migliore essendo direttamente collegato alle entità geografiche rappresentate. Un primo problema è incorso nel momento dell’impostazione del geodatabase in quanto esso richiede per ogni Feature Class una sola entità, punto, linea o poligono. Per uno scavo archeologico questo è limitante poiché si possono trovare tutte e tre le rappresentazioni e quindi si dovrebbero creare tre Feature Class invece che una. Inoltre uno scavo archeologico può presentare una larga varietà di informazioni (mosaici, muri, tombe, frammenti ceramici) che possono riferirsi a periodi storici e a fasi del reperto archeologico diversi. L’articolazione dei dati ha fatto prevalere l’idea che sarebbe stato più agevole creare un database in Access che permette la contemporaneità di più informazioni relative ad una stessa tabella. Un secondo problema legato al database è la possibilità di implementare le informazioni e di interrogare i dati: si deve tenere in mente che la carta archeologica sarà uno strumento di valore divulgativo e che quindi dovrà essere usata da non addetti ai lavori; il database creato in Access possiede tutti i requisiti necessari, sia per l’organizzazione che per l’implementazione dei dati. In secondo luogo è stato impostato un lavoro relativo alla creazione di un modello tridimensionale del terreno della città di Cividale del Friuli con la rappresentazione dell’attuale morfologia del territorio su cui insiste l’area urbana della città, con l’intento di ricostruire dove possibile e sempre in 3 dimensioni, sulla base delle quote dei piani antichi individuati durante le indagini archeologiche (piani pavimentali, livelli stradali, quote di calpestio), la morfologia antica riferita a specifici periodi cronologici. In questo modo, con la creazione della carta di rischio archeologico, si possono fornire indicazioni non solo sul posizionamento dei siti all’interno della città, ma anche a quale quota sono stati trovati e a quale quota si potrebbero trovare eventuali nuove scoperte. A questo punto è sorto un problema relativo al miglior software da utilizzare per le ricostruzioni, se ArcGis o Cad in quanto lo spazio in cui ci si muove è ridotto essendo il centro cittadino molto piccolo. Alla fine, dopo molte prove, la soluzione migliore, che permette un maggiore visibilità delle variazioni altimetriche tra piano di calpestio attuale e ipotetico piano antico, è stata la creazione di un reticolo di sezioni che coprisse l’intera superficie della città in cui sono localizzati elementi archeologici quotati. Sono state create infine alcune carte di rischio sulla base dei posizionamenti e delle quote dei resti archeologici per individuare le aree propriamente archeologiche, quelle in cui la concentrazione di resti antichi è maggiore, le aree a loro prossime, che presentano un rischio elevato e, via via che ci si discosta dalle aree archeologiche, le aree con vari gradi di rischio, fino a quello basso. La carta di rischio e di tutela è uno strumento fondamentale per l’Amministrazione pubblica, che può disporre di elementi fondamentali per il posizionamento, in pianta ed in altimetria, dei resti archeologici e può quindi organizzare facilmente i lavori dei piani regolatori, e per la collaborazione tra il Comune e la Soprintendenza per tutelare i resti archeologici senza nuocere ala vita cittadina di tutti i giorni. Come ulteriore sviluppo del lavoro cartografico e di archivio è stato creato un sito multimediale dedicato al Museo Archeologico Nazionale ospitato nei locali del Palazzo dei Provveditori in piazza Duomo a Cividale del Friuli all’interno del quale sono esposti numerosi oggetti di diversa natura rinvenuti nella zona del centro storico della città e nel territorio limitrofo. Il sito è stato progettato con la finalità di fornire al visitatore del Museo una guida multimediale sugli oggetti esposti e, attraverso questa, la possibilità di collegare gli stessi al luogo di rinvenimento fornendo contestualmente delle informazioni topografiche ed archeologiche oltre che storico – artistiche proprie della descrizione dell’oggetto esposto. Questo progetto di ricerca ha avuto come obiettivo la creazione di un GIS dedicato a Cividale del Friuli ed al suo territorio, alla sua storia e al suo patrimonio storico – artistico ed archeologico; il GIS così creato rappresenta uno strumento utile non solo per la ricerca, l’archiviazione e lo studio dei dati archeologici in senso lato, ma è anche un importante mezzo attraverso il quale poter conoscere in tempo reale e puntuale la sovrapposizione tra la città moderna e “le città” antiche e progettarne la loro convivenza; è proprio grazie ai programmi informatici e alla loro interazione che la carta archeologica ed il database ad essa collegato possono diventare strumenti utili per l’archiviazione, lo studio, l’analisi dei dati in tempo reale e la progettazione. XX Ciclo
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- 2008
31. Dense image matching: Comparisons and analyses.
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Remondino, Fabio, Spera, Maria Grazia, Nocerino, Erica, Menna, Fabio, Nex, Francesco, and Gonizzi-Barsanti, Sara
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- 2013
- Full Text
- View/download PDF
32. Digital Graphic Documentation and Architectural Heritage: Deformations in a 16th-Century Ceiling of the Pinelo Palace in Seville (Spain).
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Reinoso-Gordo, Juan Francisco, Gámiz-Gordo, Antonio, Barrero-Ortega, Pedro, Gonizzi Barsanti, Sara, Quintero, Mario Santana, and Kainz, Wolfgang
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CEILINGS ,DIGITAL images ,OPTICAL scanners - Abstract
Suitable graphic documentation is essential to ascertain and conserve architectural heritage. For the first time, accurate digital images are provided of a 16th-century wooden ceiling, composed of geometric interlacing patterns, in the Pinelo Palace in Seville. Today, this ceiling suffers from significant deformation. Although there are many publications on the digital documentation of architectural heritage, no graphic studies on this type of deformed ceilings have been presented. This study starts by providing data on the palace history concerning the design of geometric interlacing patterns in carpentry according to the 1633 book by López de Arenas, and on the ceiling consolidation in the 20th century. Images were then obtained using two complementary procedures: from a 3D laser scanner, which offers metric data on deformations; and from photogrammetry, which facilitates the visualisation of details. In this way, this type of heritage is documented in an innovative graphic approach, which is essential for its conservation and/or restoration with scientific foundations and also to disseminate a reliable digital image of the most beautiful ceiling of this Renaissance palace in southern Europe. [ABSTRACT FROM AUTHOR]
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- 2021
- Full Text
- View/download PDF
33. The Slab of Perugia: Graphic Virtualization for the Enhancement of Cultural Heritage
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Sara Gonizzi Barsanti, Adriana ROSSI, Santiago Lillo Giner, Rossi Adriana, Giner Santiago Lilo, Gonizzi Barsanti Sara, Ródenas-López, M.A., Calvo-López, J., Salcedo-Galera, M. (eds), Rossi, Adriana, Lilo Giner, Santiago, and GONIZZI BARSANTI, Sara
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Slab of Perugia · Graphic virtualization · Cultural heritage - Abstract
The article proposes a reflection on the architectural contents of the iconographies carved on a marble slab called slab of Perugia of the second half of the first century, kept in the archaeological museum of the Umbrian capital. The measurements expressed in fractions of anthropometric units in force at the time certify the legal nature of the document. The authors, moving from the graphic interpretation of the find to the design control of the three-dimensional reconstruction, take the opportunity to reflect on the opportunity to share VR and AR collaborative platforms, useful for promoting scientific knowledge in relation with the current civil commitment and to the economic development.
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- 2022
34. Digital (re)construction for structural analysis
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Gonizzi Barsanti, S., Guagliano, M., Rossi, A., GONIZZI BARSANTI, Sara, Guagliano, Mario, and Rossi, Adriana
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Reality-based survey, 3D modelling, Retopology, NURBS, FEA - Abstract
The paper investigates the advance in the most intimate understanding of the construction methods of the Fabrica Solimene (1952–1955) in Vietri sul Mare, (Campania-Italy). The aim is to increase the level of geometric and informative detail of the model, digitally (re)built by means of an indirect method using a total station survey and subsequently by means of a direct method, i.e., by importing the elaborations derived from laser scanner acquisitions and photographic data sets into a BIM authoring vector software. For this purpose, using photogrammetry, new details are acquired, specifically addressed to the study of the static-mechanical behaviour of the perimeter wall studied in its mathematical configuration of the projecting bodies from bottom to top. This study is organised on the elaboration of new clean and decimated point cloud acquisitions to be converted into volumetric models for direct use in finite element calculation (FEM) codes aimed at structural analysis. Thanks to the proposed procedure, it possible to maintain the level of geometric detail appropriate to the resolution required for the analysis. At the same time, it makes it possible to find the best pipeline to reduce the size of the model and obtain the most accurate static-structural results.
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- 2023
35. Close-range photogrammetry: a wall sample composed of jugs
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Sara Gonizzi Barsanti, Umberto Palmieri, Adriana Rossi, Sara Gonizzi Barsanti, Umberto Palmieri, Adriana Rossi, in corso di pubblicazione, GONIZZI BARSANTI, Sara, Palmieri, Umberto, and Rossi, Adriana
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Photogrammetry, 3D modelling, Retopology, NURBS, FEA - Abstract
The recursive action of the survey has made it possible to advance the most intimate understanding of the construction methods of the artistic ceramics factory, built between 1954 and 1955 in Vietri sul Mare. The article presents and discusses the results of photogrammetry carried out using the SfM technique. The various fractures in the main front of the south façade, some of them at the height of the operator, led to the graphic description of the clay amphorae used to build the infill wall instead of perforated bricks. The process followed used two reality-based methods to transform the meshes into topologically modifiable models: 1) abstraction and extraction of the meshes converted into polyhedra 2) free-form geometries. The paper illustrates the process followed to obtain 3D configurations suitable to be processed for finite element analysis (FEA). The results will be used to help make the models derived from different other techniques such as laser scanning, informative.
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- 2023
36. Structural Investigation on 3D Reality Based Models for Cultural Heritage Conservation and Virtual Restoration
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Sara Gonizzi Barsanti, Sara Gonizzi Barsanti, Ilaria Trizio · Emanuel Demetrescu ·Daniele Ferdani, and GONIZZI BARSANTI, Sara
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Retopology FEA Restoration Conservation Cultural heritage - Abstract
Conservation of Cultural Heritage is a key topic and structural changes and damages can affect the structural behaviour of Cultural Heritage artefacts and buildings. Considering that the application of technologies can help in preserving, conserving and restoring ancient structures, it is mandatory to find the best pipeline to produce the correct analysis that can be provided with the use of Finite Element Analysis, a well-known technique used in modelling stress behaviour of objects and structures. The necessary workflow invests and involves design experts enabled to mathematically master the potential of models that pass from interpretation to design control. Following the principles of good experimental practice, the typical workflow involves the use of CAD 3D models made by Non-Uniform Rational B-splines (NURBS) surfaces, representing the ideal shape of the object to be simulated. Conversely, when applied to 3D models of Cultural Heritage, often altered by the time passed since their original creation, the representation with a schematic CAD model may introduce an excessive level of approximation leading to wrong simulation results. The focus of this work is to present a method based on retopology, hence on quadrangular element instead of triangles. Such process aims at generating the most accurate 3D representation of a real artefact from highly accurate 3D models derived from image-based and range—based techniques, maintaining the accuracy of the high—resolution polygonal models in the solid ones to be created for FEA. A proper pipeline can help to carry out the necessary interventions and perform virtual restoration prior to the physical one.
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- 2023
37. 3D Reality-Based Survey and Retopology for Structural Analysis of Cultural Heritage
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Sara Gonizzi Barsanti, Mario Guagliano, Adriana Rossi, GONIZZI BARSANTI, Sara, Guagliano, Mario, and Rossi, Adriana
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3D survey ,retopology ,NURBS ,Electrical and Electronic Engineering ,3D modelling ,FEA ,convergence analysis ,Biochemistry ,Instrumentation ,Atomic and Molecular Physics, and Optics ,Analytical Chemistry - Abstract
Cultural heritage’s structural changes and damages can influence the mechanical behaviour of artefacts and buildings. The use of finite element methods (FEM) for mechanical analysis is largely used in modelling stress behaviour. The workflow involves the use of CAD 3D models and the use of non-uniform rational B-spline (NURBS) surfaces. For cultural heritage objects, altered by the time elapsed since their creation, the representation created with the CAD model may introduce an extreme level of approximation, leading to wrong simulation results. The focus of this work is to present an alternative method intending to generate the most accurate 3D representation of a real artefact from highly accurate 3D reality-based models, simplifying the original models to make them suitable for finite element analysis (FEA) software. The approach proposed, and tested on three different case studies, was based on the intelligent use of retopology procedures to create a simplified model to be converted to a mathematical one made by NURBS surfaces, which is also suitable for being processed by volumetric meshes typically embedded in standard FEM packages. This allowed us to obtain FEA results that were closer to the actual mechanical behaviour of the analysed heritage asset.
- Published
- 2022
38. Digital Data and Semantic Simulation. The Survey of the Ruins of the Convent of the Paolotti (12th Century A.D.)
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Sara Gonizzi Barsanti, Santiago Lillo Giner, Adriana Rossi, GONIZZI BARSANTI, Sara, Lillo Giner, Santiago, and Rossi, Adriana
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Management processes ,3D point cloud application ,EXPRESION GRAFICA ARQUITECTONICA ,3D analysis ,data extrapolation ,reconstruction ,graphic production ,process of alphanumeric information ,management processes ,graphic information management ,management processe ,Graphic information management ,General Earth and Planetary Sciences ,3D analysi ,Reconstruction ,Process of alphanumeric information ,Data extrapolation ,Graphic production - Abstract
In the presence of architecturally significant ruins, restoring and disseminating the idea of a testimony that has survived the destructive work of time is a cultural and social necessity that the use of advanced methods and tools allows to communicate in a timely and comprehensive manner. The integration of 3D surveying techniques and digital information production and management processes (graphic and alphanumeric, i.e., geometric information) makes it possible to put in place multifaceted and effective strategies. The article aims at describing the process of data acquisition (using applied photogrammetry) of the remains of a medieval cloister located on the outskirts of ancient Oppido Mamertina (RC, Italy). The use of the acquired point cloud, cleaned and optimised, made it possible to extract suitable orthophotos from which to derive the matrix profiles of the vaulted roof system. The information organisation of the model, which can be queried on time despite the generic level of detail, leads us to meditate on the change taking place in the field of documentation for urban environmental design and maintenance.
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- 2022
39. Resilient connections
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Sara Gonizzi Barsanti, Adriana ROSSI, Rossi, Adriana, and GONIZZI BARSANTI, Sara
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intuitive ,Eco-sustainable ,Rebuilt ,Construction system ,Architectural engineering. Structural engineering of buildings ,0211 other engineering and technologies ,adaptive ,021107 urban & regional planning ,02 engineering and technology ,Building and Construction ,Anti-seismic ,construction system ,Adaptive ,Environmental technology. Sanitary engineering ,Intuitive ,rebuilt ,eco-sustainable ,anti-seismic ,Construction system, Intuitive, Eco-sustainable, Adaptive, Anti-seismic, Rebuilt ,021105 building & construction ,Architecture ,TH845-895 ,TD1-1066 - Abstract
[EN] The paper presents Axis Strutture, patented by the authors, awarded with V:alere funds (VAnvitelli pER la ricErca 2020) for the establishment of an innovative start-up, now academic spin-off. It is based on the assemble of iron and wood with 'pins' (in Latin 'axis') threaded to ensure an economic profit in line with the Sustainable Development Goals, reviewing ancient technologies in the light of advanced research. The focus is on the structural connections of a construction system that clamps the steel frame elements with the wooden infill, allowing to assemble modular, prefabricated and flexible components customized on the design phase’s request. It provides effective emergency shelters assembled or dismantled as quickly as tents but more stable, healthier and comfortable. With a single star key, the steel uprights can be attested with wooden and similar tampons avoiding nails and screws which allows the total reuse of the components. The patented connections implement a new construction method promoting the self-construction of garden houses, leisure environments, bungalows, garages and quality housing modules, since they are resilient, resistant and with a controllable impact on the environment. The case study provides an opportunity to verify actions aimed at the implementation of Design for Adaptability strategies promoting virtuous life cycles that involves the entire community in sustainable models from an economic, environmental and social point of view., The case study develops the application potential of an idea patented by the authors awarded with the V: alere funds (VAnvitelli pER la ricErca 2020) for the establishment of an innovative start-up, now an academic spin-of
- Published
- 2021
40. Oppido Mamertina in 3D: dalla fotogrammetria alla ricostruzione digitale
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Sara Gonizzi Barsanti, Santiago Lilo GIner, Gonizzi Barsanti, S., Lillo Giner, S., Carlo Battini, Enrica Bistagnino, GONIZZI BARSANTI, Sara, and Lilo GIner, Santiago
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Photogrammetry, 3D Modelling, 3D reconstruction, Knowledge, Technologies - Abstract
The integration between 3D survey techniques and digital reconstruction allows to increase the knowledge and awareness of a Cultural Heritage. Its use becomes fundamental not only to study an ancient building or artefact, but also to communicate it to non-experts and make it more accessible and understandable. Basing the digital reconstruction on an accurate data such as a survey using reality-based techniques, allows to have an accurate and precise data base, as well as metrics, from which the reconstruction can be derived. The study of the geometry and characteristics of the site is favoured as the survey provides a metric and detailed basis of the characteristics of the building surveyed. This contribution aims at describing the methodology used to reconstruct the medieval cloister of ancient Oppido Mamertina (RC) in 3D, starting from the survey using a photogrammetric technique. The purpose of the work is to provide the Municipality and the Superintendency with accurate documentation of the site, as well as a navigable digital model that can be used for tourism purposes in view of the definition of a visit path for the enhancement of the site.
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- 2022
41. Towards a Multimodal Representation: Claudia Octavia’s Bequeathal
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Sara Gonizzi Barsanti, Adriana ROSSI, Santiago Lillo Giner, GONIZZI BARSANTI, Sara, Lillo Giner, Santiago, and Rossi, Adriana
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cultural heritage ,virtual reconstruction ,mixed reality ,data sharing environment ,multipurpose platforms ,CDE ,EXPRESION GRAFICA ARQUITECTONICA ,Science ,General Earth and Planetary Sciences ,multipurpose platform - Abstract
Through a non-contact survey methodology, based on image-based techniques, the authors digitally ‘build’ a three-dimensional hypothesis of a monumental complex carved on a first-century AC marble tombstone. Guided by the mathematical rationality recognised in the artefact, the paper illustrates the reasons for the reconstructive choices and then proposes a reflection on the architectural contents. The ultimate goal focuses on the potential use of the digital product, which, thanks to and by virtue of the use of dedicated platforms, promotes strategies that include identity values by superimposing technical, social, and economic aspects. The setting up of collaborative spaces programmed with different strategies can effectively support the cognitive experience by verifying the possibility of “remedying” contents that, in our case, direct the study, dissemination, and protection of cultural heritage according to the most recent UNESCO recommendations.
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- 2022
42. Photogrammetry and 3D printing for conservation and disclosure of Cultural Heritage
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Sara Gonizzi Barsanti, Adriana Rossi, Sara Gonizzi Barsanti, Adriana Rossi, H. Varum, A. Furtado & J. Melo (eds.), GONIZZI BARSANTI, Sara, and Rossi, Adriana
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Photogrammetry, 3D modelling, 3D printing, Conservation, Accessibility - Abstract
New technologies can help in documenting, preserving and disseminating cultural contexts. Although photogrammetry is a well-known technology for preserving cultural heritage, its combined use with 3D printing is worthwhile to simultaneously provide a digital twin for conservation and restoration purposes and for disclosure of Cultural Heritage. The possibility that 3D printing gives in the field of Cultural Heritage is wide and goes from the creation of small models for bookshops to scaled models for helping blind people to visualize sculptures or artistic artifacts through touch. They can also be valuable resources for all museum visitors allowing them to experience the monument or artefact. This paper presents the pipeline followed for the survey and the creation of high- and low-resolution models of the Tomb of Giulio II in Rome, providing on one hand the Superintendence with a 3D model useful for study and virtual restoration, and on the other blind people with an accurate 3D printed model for enjoying and understanding the monument. Each step of the process is explained highlighting the critical passages starting from the difficulties during the 3D survey to the creation of an accurate 3D reality-based model to the production of a valuable 3D printed model
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- 2022
43. HBIM FROM A FIRST CENTURY ICONOGRAPHY
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Gonizzi Barsanti, S., Lillo Giner, S., Rossi, A., Gonizzi Barsanti, S., Lillo Giner, S., and Rossi, A., GONIZZI BARSANTI, Sara, Lillo Giner, Santiago, and Rossi, Adriana
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Cultural Heritage, Virtual Reconstruction, 3D Reconstruction, HBIM, Workflow, Data Sharing Environment - Abstract
Protecting and enhancing inherited assets is a duty of every age; ours requires disclosure through the services of the interconnected network, the only one, to date, capable of reaching a wide audience and with it attracting adequate economic resources for the implementation of programs. In keeping with the international definition of "Cultural Heritage", the paper describes the methodology that guided the construction in 3D of the monumental building sculpted in the iconographies between 52 and 62 AD on the marble slab now preserved at the archaeological museum of Perugia. An informative workflow on what has been collected is proposed to then discuss the potential of its uses. The focus lies in particular on the possibility of the model to act as an interoperable collector to compare the reconstructive hypotheses.The final objective looks at the opportunity to create multimedia, multimodal and cross modal collaboration spaces to remedy aspects that, by affecting a wider audience of users, encourage socio-economic policies.
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- 2022
44. Ripresentare il reperto di Hatra
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Adriana Rossi, Umberto Palmieri, Sara Gonizzi Barsanti, Adriana Rossi, Umberto Palmieri, Sara Gonizzi Barsanti, Carlo Battini, Enrica Bistagnino, Rossi, Adriana, Palmieri, Umberto, and GONIZZI BARSANTI, Sara
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3D Survey Technologies, CDE, Realtà Mista Cultural Heritage, Sustainable Heritage tourism, Euthytone palinthytone stone-thrower - Abstract
Si ordinano le fonti per mostrare il potenziale dei modelli grafici che passano dall’interpretazione al controllo progettuale. L’articolo affonda le sue radici in una ricerca svolta dagli autori all’interno del gruppo “Archeotecnica” (www.archeotecnica.com), tutt’ora ancora in itinere. Tra i fini, l’opportunità d’identificare i canoni di una corretta “archeologia sperimentale”. La trattazione focalizza l’interesse sulla ricostruzione esecutiva di una lancia-sassi “palintona” i cui caratteri segnarono un’evoluzione importante per le prestazioni delle macchine da lancio (telecinetiche ellenistiche). Per motivate ragioni, si ritiene che armi simili siano state utilizzate nell’89 a.C. durante l’assalto di Silla all’antica città di Pompei. Le impronte balistiche rilevate sulla tratta settentrionale delle mura della città, sepolta nel 79 d.C. e dissepolta poco più di un secolo fa, permettono oggi la verifica del loro potenziale distruttivo. Il dimensionamento della reale lancia-sassi (balista), basato sul rilievo del “modiolo” (che sostiene e torce le matasse nervine spinto fin quasi al loro snervamento) unitamente al calcolo della gittata dei proietti, persegue la conoscenza necessaria alla realizzazione di prototipi certificati indirizzati ad allestimenti museali in-on-off situ.
- Published
- 2022
45. From tactile reading to extended experience for blind people
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Sara Gonizzi Barsanti, Adriana Rossi, Sara Gonizzi Barsanti, Adriana Rossi, Cristina Càndito, Alessandro Meloni, GONIZZI BARSANTI, Sara, and Rossi, Adriana
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Conservation, Accessibility, 3D Printing, Virtual process simulation, Photogrammetry - Abstract
The paper discusses the methodology followed to survey the Tomb of Julius II (Rome, 1545) and create high- and low-resolution 3D models to provide on the one hand, the Superintendency with a useful support for the study and virtual restoration of the surveyed work, and on the other hand, blind people with a digital twins, printed more and less accurately to be suitable for the use and differentiated understanding of the monument. Each step of the photogrammetric process employed is recalled discussing the quality of the 3D digital assets functional for the purposes mentioned above. The automated processes of next-generation photogrammetry are in fact aimed at obtaining polygonal 3D models mapped with real colour textures to derive metrically, topologically, and chromatically precise and accurate representations. The technique and method now established in the tradition of the scientific disciplinary sector of survey and representation, provide an opportunity to outline shared and interoperable investigation paths. These prove useful for stimulating inclusive projects and directing the evolution of the discipline in relation to communication and socio-cultural learning processes.
- Published
- 2022
46. DIGITAL CONTENTS FOR ENHANCING THE COMMUNICATION OF MUSEUM EXHIBITION: THE PERVIVAL PROJECT
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Laura Loredana Micoli, Giandomenico Caruso, Gabriele Guidi, S. Gonizzi Barsanti, L.L. Micoli, S. Gonizzi Barsanti, G. Caruso, G. Guidi, Micoli Laura, Loredana, GONIZZI BARSANTI, Sara, Caruso, Giandomenico, and Guidi, Guidi
- Subjects
lcsh:Applied optics. Photonics ,Virtual Reality, Exhibition, Storytelling, Museum, Dissemination, Egyptians, Cultural Heritage ,Exhibition ,Computer science ,media_common.quotation_subject ,Cultural Heritage ,Dissemination ,Egyptians ,Museum ,Storytelling ,Virtual Reality ,Context (language use) ,02 engineering and technology ,lcsh:Technology ,01 natural sciences ,Visual arts ,0202 electrical engineering, electronic engineering, information engineering ,Function (engineering) ,Set (psychology) ,media_common ,lcsh:T ,Visitor pattern ,010401 analytical chemistry ,lcsh:TA1501-1820 ,020207 software engineering ,Object (philosophy) ,0104 chemical sciences ,Cultural heritage ,lcsh:TA1-2040 ,lcsh:Engineering (General). Civil engineering (General) - Abstract
The PERVIVAL project aims at developing an interactive system with the preliminary function of explaining a complex museum collection in a simple and immediate way and allowing the visitor to better understand the museum collection he is about to see. In particular, the interactive system aims at enhancing the understanding of the collections of funeral furnishings of Egyptians, which are characterized by a multiplicity of objects of rich symbolism and connected to each other through complex funeral rituals. The idea is to explain the religious creed of ancient Egyptians through the objects placed in the tomb, having in this way a double benefit: enlightening the rituals and placing the objects back in their primary function. In this way, the knowledge of the visitor is not only enlarged through the description of something that is described on papyruses or inscriptions (hence, not comprehensible) but also the proper function of every single object will be explained through the connection among them, as a function of amulets or goods necessary to travel through the World of the Dead. The connection between the different objects allows a much greater understanding of the exposed collection that would be perceived in this way not as a set of single isolated pieces, but as a harmonious set of complementary elements between they represent a specific historical-cultural context.
- Published
- 2019
47. Structural Investigation of Cultural Heritage on Image and Range-Based 3D Models
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Sara Gonizzi Barsanti and GONIZZI BARSANTI, Sara
- Subjects
Cultural Heritage, Reverse engineering, Retopology, NURBS, FEA, Investigation - Abstract
Conservation of Cultural Heritage is a key issue and structural changes and damages can inuence the mechanical behaviour of artefacts and buildings. The use of Finite Elements Methods (FEM) for mechanical analysis is largely used in modelling stress behaviour. The typical workow involves the use of CAD 3D models made by Non-Uniform Rational B-splines (NURBS) surfaces, representing the ideal shape of the object to be simulated. The use of Finite Elements Analysis (FEA) for ancient structures and artefacts has recently shown great potentialities. For Cultural Heritage objects, altered by the time passed since their original creation, the representation with a schematic CAD model may introduce an excessive level of approximation leading to wrong simulation results. Nowadays, 3D documentation of CH has been widely developed through reality-based approaches, but the models are not suitable for a direct use in FEA: the mesh has in fact to be converted to volumetric, and the density has to be reduced since the computational complexity of a FEA grows exponentially with the number of nodes. The focus of this work is to present a new method aiming at generate the most accurate 3D representation of a real artefact from highly accurate 3D digital models derived from reality-based techniques, maintaining the accuracy of the high-resolution polygonal models in the solid ones. The approach proposed is based on a wise use of retopology procedures and a transformation of this model to a mathematical one made by NURBS surfaces suitable for being processed by volumetric meshes typically embedded in standard FEM packages. The strong simplication with little loss of consistency possible with the retopology step is used for maintaining as much coherence as possible between the original acquired mesh and the simplied model, creating in the meantime a topology that is more favourable for the automatic NURBS conversion. This allows to obtain FEA results that are closer to the actual mechanical behaviour of the analysed heritage asset.
- Published
- 2021
48. Editorial for the Special Issue: '3D Virtual Reconstruction for Cultural Heritage'
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Sara Gonizzi Barsanti and Gonizzi Barsanti, Sara
- Subjects
General Earth and Planetary Sciences - Abstract
The use of 3D modelling, computer-aided design (CAD), augmented reality (AR) and virtual reality (VR) for the acquisition and virtual reconstruction of Cultural Heritage is of great importance in the analysis, study, documentation and dissemination of the past. Reverse engineering (RE) and computer graphics (CG) are also relevant aids for the visualisation and preservation of Cultural Heritage. The integrated use of AR and VR technologies helps to accomplish the full potential of 3D models obtained with reality-based techniques and CAD data, and it aims at interactively communicating the significance of the heritage to non-experts. AR and VR are valid tools for interacting with 3D models and help make culture more accessible to the wider public. Their flexibility can help museum curators to adapt cultural proposals and information about artefacts based on different types of visitor’s categories. These technologies allow visitors to travel through space and time, have fun and get educated on complicated topics. VR/AR technologies are also extremely useful for recreating a lost or hidden environment, leading to a better comprehension of the site or allowing people to discover important sites that are not visible, both for security and conservation reasons.
- Published
- 2022
49. Geometrical processing of real data for Finite Element Analysis of historical fortified structures
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Gonizzi Barsanti S, Guidi G, Rodriguez Navarro P, Gonizzi Barsanti, Sara, Guidi, Gabriele, Rodríguez-Navarro, Pablo, Ángel Benigno González Avilés, Gonizzi Barsanti, S, Guidi, G, and Rodriguez Navarro, P
- Subjects
FEA, Structural Analysis, Retopology, Cultural Heritage - Abstract
The use of Finite Elements Analysis (FEA) for ancient structures and artefacts has recently shown great potentialities. The typical workflow of such analysis involves the use of CAD 3D models made by mathematical surfaces, representing the ideal shape of the object to be simulated. For Cultural Heritage objects, altered by the time passed since their original creation, the representation with a schematic CAD model may introduce an excessive level of approximation leading to wrong simulation results. The focus of this paper is to present a new method, based on a wise use of retopology procedures, aiming at generating the most accurate 3D representation of a real artefact/scenario from 3D models derived from reality-based techniques, maintaining as much as possible the accuracy of the high-resolution polygonal models in the solid ones while minimizing the number of nodes to a level compliant with FEA. This allows to obtain FEA results that are closer to the actual mechanical behaviour of the analysed heritage asset. Such methodology is here described and applied to the structural analysis of the Tower of the Marenyet in Valencia (Spain).
- Published
- 2017
50. Virtual navigation in the ancient Egyptian funerary rituals
- Author
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Giandomenico Caruso, Sara Gonizzi Barsanti, Gabriele Guidi, GONIZZI BARSANTI, Sara, Caruso, Giandomenico, and Guidi, Gabriele
- Subjects
Leap Motion ,VR ,Anthropology ,Oculus Rift ,media_common.quotation_subject ,Input device ,02 engineering and technology ,computer.software_genre ,01 natural sciences ,Pictogram ,sarcophagus ,Hieroglyph ,Visual arts ,Leap motion ,Nuclear Medicine and Imaging ,Media Technology ,0202 electrical engineering, electronic engineering, information engineering ,ancient Egypt ,media_common ,funerary ritual ,010401 analytical chemistry ,ushabty ,funerary rituals ,Computer Science Applications1707 Computer Vision and Pattern Recognition ,Unity3D ,Art ,sarcophagu ,0104 chemical sciences ,heart scarab ,Human-Computer Interaction ,Radiology, Nuclear Medicine and Imaging ,Ancient egypt ,Virtual machine ,020201 artificial intelligence & image processing ,Sarcophagus ,Augmented reality ,Radiology ,computer - Abstract
This paper shows a VR application for explaining the meaning of the various pictograms and hieroglyphs typical of the ancient Egypt funerary rituals. The interaction between the user and the 3D environment is obtained through an Oculus Rift head mounted stereoscopic display, coupled with a Leap Motion controller as input device that digitize in real-time the hands of the end-user, displaying a skeletal version of those in the virtual environment. The interactive application is based on Unity3D and it explains the details of the rituals starting from the crate of an Egyptian sarcophagus and some typical funerary objects like the Heart Scarab and the Ushabty.
- Published
- 2016
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