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1. Exploring the Metaverse: Opportunities for Tourism and Territorial Development

2. Integration of an Artificial Intelligence Model into a Smartphone Flutter Application to Solve a Live Image Classification Problem

3. Mobile Localization Techniques Oriented to Tangible Web

4. An Approach for Improving Automatic Mouth Emotion Recognition

5. Towards a learning-based performance modeling for accelerating Deep Neural Networks

6. High Performance Computing and Computational Intelligence Applications with MultiChaos Perspective

8. An example of use of Variational Methods in Quantum Machine Learning

9. IoT to monitor people flow in areas of public interest

10. Skin Cancer Classification using Inception Network and Transfer Learning

11. A new method for binary classification of proteins with Machine Learning

12. Binary classification of proteins by a Machine Learning approach

13. Teaching Math with the help of Virtual Reality

14. Implementing a scalable and elastic computing environment based on Cloud Containers

15. Open Metaverse with Open Software

16. A New Exercise Environment for the Experimental Treatment of Visual Snow

17. A Simple Implementation of an Entangler Circuit by Using Quantum Linear Optics

18. Strategies for the Digitalization of Cultural Heritage

19. A Mobile App to Help People Affected by Visual Snow

20. Improvements to the G-Lorep Federation of Learning Object Repositories

21. Cloud and Local Servers for a Federation of Molecular Science Learning Object Repositories

22. Hahai: Computational Thinking in Primary Schools

23. List of contributors

28. The ECTN Virtual Education Community Prosumer Model for Promoting and Assessing Chemical Knowledge

29. Sharing Learning Objects Between Learning Platforms and Repositories

31. EmEx, a Tool for Automated Emotive Face Recognition Using Convolutional Neural Networks

32. Synchronized Content and Metadata Management in a Federation of Distributed Repositories of Chemical Learning Objects

33. Correction to: Computational Science and Its Applications – ICCSA 2021

34. Correction to: Computational Science and Its Applications – ICCSA 2020

39. A Method for Predicting Words by Interpreting Labial Movements

40. Mixed Reality for Improving Tele-rehabilitation Practices

41. Correction to: Computational Science and Its Applications – ICCSA 2020

46. A Brain Computer Interface for Enhancing the Communication of People with Severe Impairment

47. Virtual Exhibitions on the Web: From a 2D Map to the Virtual World

48. A Simulation Framework for Scheduling Performance Evaluation on CPU-GPU Heterogeneous System

49. Porting of GROMACS Package into the Grid Environment: Testing of a New Distribution Strategy

50. USABAGILE_Web: A Web Agile Usability Approach for Web Site Design

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