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1. Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-playing Games

4. Pruning Worlds into Stories: Affective Interactions as Fitness Function

5. Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-Playing Games

7. The Beyond the Fence Musical and Computer Says Show Documentary

9. Evolutionary Stitching of Plot Units with Character Threads

11. Evolutionary Construction of Stories that Combine Several Plot Lines

20. Using CNL for Knowledge Elicitation and Exchange Across Story Generation Systems

21. Storytelling systems: Progress towards generation informed by models of the reader

22. Compositionality for Presuppositions over Tableaux

26. One Half or 50%? An Eye-Tracking Study of Number Representation Readability

28. Inferring the Scope of Negation in Biomedical Documents

29. How to Make Numerical Information Accessible: Experimental Identification of Simplification Strategies

30. A Joint Model of Feature Mining and Sentiment Analysis for Product Review Rating

31. Integrating Aggregation Strategies in an In-Home Domain Dialogue System

32. Towards an N-Version Dependency Parser

33. A Feasibility Study on Low Level Techniques for Improving Parsing Accuracy for Spanish Using Maltparser

36. Ontological Reasoning to Configure Emotional Voice Synthesis

37. Evolutionary Assistance in Alliteration and Allelic Drivel

38. Dependency Analysis and CBR to Bridge the Generation Gap in Template-Based NLG

39. Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm

44. Minstrel Reloaded: From the Magic of Lisp to the Formal Semantics of OWL

45. A Framework for the E-R Computational Creativity Model

46. Agent-Based Solutions for Natural Language Generation Tasks

47. Automated Mark Up of Affective Information in English Texts

48. Case-Based Reasoning for Knowledge-Intensive Template Selection During Text Generation

50. Evaluation of a System for Personalized Summarization of Web Contents

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