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1. DepthSplat: Connecting Gaussian Splatting and Depth

2. Artificial Kuramoto Oscillatory Neurons

3. Unimotion: Unifying 3D Human Motion Synthesis and Understanding

4. Volumetric Surfaces: Representing Fuzzy Geometries with Multiple Meshes

5. Efficient Depth-Guided Urban View Synthesis

6. HDT: Hierarchical Document Transformer

7. LaRa: Efficient Large-Baseline Radiance Fields

8. NAVSIM: Data-Driven Non-Reactive Autonomous Vehicle Simulation and Benchmarking

9. Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllability

10. Efficient End-to-End Detection of 6-DoF Grasps for Robotic Bin Picking

11. Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes

12. SLEDGE: Synthesizing Driving Environments with Generative Models and Rule-Based Traffic

13. 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

14. MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images

15. HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting

16. GenAD: Generalized Predictive Model for Autonomous Driving

17. Renovating Names in Open-Vocabulary Segmentation Benchmarks

18. LISO: Lidar-only Self-Supervised 3D Object Detection

19. Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis

20. DriveLM: Driving with Graph Visual Question Answering

21. NeLF-Pro: Neural Light Field Probes for Multi-Scale Novel View Synthesis

22. 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting

23. An Invitation to Deep Reinforcement Learning

24. IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing

25. MuRF: Multi-Baseline Radiance Fields

26. LISO: Lidar-Only Self-supervised 3D Object Detection

27. MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-view Images

28. SLEDGE: Synthesizing Driving Environments with Generative Models and Rule-Based Traffic

29. GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs

30. WildFusion: Learning 3D-Aware Latent Diffusion Models in View Space

31. GTA: A Geometry-Aware Attention Mechanism for Multi-View Transformers

32. PanopticNeRF-360: Panoramic 3D-to-2D Label Transfer in Urban Scenes

33. On Offline Evaluation of 3D Object Detection for Autonomous Driving

34. End-to-end Autonomous Driving: Challenges and Frontiers

35. Parting with Misconceptions about Learning-based Vehicle Motion Planning

36. Hidden Biases of End-to-End Driving Models

37. Towards Scalable Multi-View Reconstruction of Geometry and Materials

39. AG3D: Learning to Generate 3D Avatars from 2D Image Collections

40. MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes

41. NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAM

42. Factor Fields: A Unified Framework for Neural Fields and Beyond

43. StyleGAN-T: Unlocking the Power of GANs for Fast Large-Scale Text-to-Image Synthesis

44. GOOD: Exploring Geometric Cues for Detecting Objects in an Open World

46. Fast-SNARF: A Fast Deformer for Articulated Neural Fields

47. Unifying Flow, Stereo and Depth Estimation

48. NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields

49. Deep Generative Models on 3D Representations: A Survey

50. PlanT: Explainable Planning Transformers via Object-Level Representations

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