160 results on '"Gary, Hsieh"'
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2. From Paper to Card: Transforming Design Implications with Generative AI.
3. Speech as Interactive Design Material (SIDM): How to design and evaluate task-tailored synthetic voices?
4. Leveraging human-centered design and causal pathway diagramming toward enhanced specification and development of innovative implementation strategies: a case example of an outreach tool to address racial inequities in breast cancer screening
5. Trusting Your AI Agent Emotionally and Cognitively: Development and Validation of a Semantic Differential Scale for AI Trust.
6. Probing a Community-Based Conversational Storytelling Agent to Document Digital Stories of Housing Insecurity.
7. What is in the Cards: Exploring Uses, Patterns, and Trends in Design Cards.
8. IntroBot: Exploring the Use of Chatbot-assisted Familiarization in Online Collaborative Groups.
9. Tweet Trajectory and AMPS-based Contextual Cues can Help Users Identify Misinformation.
10. Integrating patient voices into the extraction of social determinants of health from clinical notes: ethical considerations and recommendations.
11. Correction: Leveraging human-centered design and causal pathway diagramming toward enhanced specifcation and development of innovative implementation strategies: a case example of an outreach tool to address racial inequities in breast cancer screening
12. Making crafting visible while rendering labor invisible on the Etsy platform.
13. 'What's going on in Accessibility Research?' Frequencies and Trends of Disability Categories and Research Domains in Publications at ASSETS.
14. Meta-summaries effective for improving awareness and understanding of COVID-19 vaccine safety research
15. An HCI Research Agenda for Online Science Communication.
16. A Longitudinal Goal Setting Model for Addressing Complex Personal Problems in Mental Health.
17. PlanFitting: Tailoring Personalized Exercise Plans with Large Language Models.
18. Comparing Large Language Model AI and Human-Generated Coaching Messages for Behavioral Weight Loss.
19. Can I Talk to You about Your Social Needs? Understanding Preference for Conversational User Interface in Health.
20. Understanding Analytics Needs of Video Game Streamers.
21. Heuristic Evaluation of Conversational Agents.
22. Explain like I am a Scientist: The Linguistic Barriers of Entry to r/science.
23. The Effects of User Comments on Science News Engagement.
24. Parallel Journeys of Patients with Cancer and Depression: Challenges and Opportunities for Technology-Enabled Collaborative Care.
25. Author Correction: Meta-summaries effective for improving awareness and understanding of COVID-19 vaccine safety research
26. Supporting answerers with feedback in social Q&A.
27. Behavior Change Design Sprints.
28. Designing for Workplace Reflection: A Chat and Voice-Based Conversational Agent.
29. Helping Users Reflect on Their Own Health-Related Behaviors.
30. The 'Had Mores': Exploring korean immigrants' information behavior and ICT usage when settling in the United States.
31. Designing for Targeted Responder Models: Exploring Barriers to Respond.
32. Send Me a Different Message: Utilizing Cognitive Space to Create Engaging Message Triggers.
33. Translational Resources: Reducing the Gap Between Academic Research and HCI Practice.
34. HarborBot: A Chatbot for Social Needs Screening.
35. Reciprocity and Donation: How Article Topic, Quality and Dwell Time Predict Banner Donation on Wikipedia.
36. ReactionBot: Exploring the Effects of Expression-Triggered Emoji in Text Messages.
37. Reflection Companion: A Conversational System for Engaging Users in Reflection on Physical Activity.
38. Implementation Fidelity of Chatbot Screening for Social Needs: Acceptability, Feasibility, Appropriateness
39. PlanSourcing: Generating Behavior Change Plans with Friends and Crowds.
40. You Get Who You Pay for: The Impact of Incentives on Participation Bias.
41. Designing Closeness to Increase Gamers' Performance.
42. Designing for Future Behaviors: Understanding the Effect of Temporal Distance on Planned Behaviors.
43. Crumbs: Lightweight Daily Food Challenges to Promote Engagement and Mindfulness.
44. Types of Motivation Affect Study Selection, Attention, and Dropouts in Online Experiments.
45. Supporting Cities, Neighborhoods, and Local Communities with Information and Communication Technologies.
46. Problem with Cross-Cultural Comparison of User-Generated Ratings on Mechanical Turk.
47. Making Use of Derived Personality: The Case of Social Media Ad Targeting.
48. How Activists Are Both Born and Made: An Analysis of Users on Change.org.
49. Human values and digital citizen science interactions.
50. Exploring the Design and Role of Mobile Apps for Healthcare Providers to Find Teratogenic Information.
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